core/state: rename Delete/IsDeleted to Suicide/HasSuicided
The delete/remove naming has caused endless confusion in the past.
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@ -36,7 +36,7 @@ type (
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resetObjectChange struct {
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prev *StateObject
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}
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deleteAccountChange struct {
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suicideChange struct {
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account *common.Address
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prev bool // whether account had already suicided
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prevbalance *big.Int
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@ -79,10 +79,10 @@ func (ch resetObjectChange) undo(s *StateDB) {
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s.setStateObject(ch.prev)
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}
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func (ch deleteAccountChange) undo(s *StateDB) {
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func (ch suicideChange) undo(s *StateDB) {
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obj := s.GetStateObject(*ch.account)
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if obj != nil {
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obj.remove = ch.prev
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obj.suicided = ch.prev
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obj.setBalance(ch.prevbalance)
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}
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}
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