rpc: add new client, use it everywhere
The new client implementation supports concurrent requests, subscriptions and replaces the various ad hoc RPC clients throughout go-ethereum.
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@ -19,9 +19,12 @@ package main
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import (
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"os"
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"os/signal"
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"strings"
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"github.com/ethereum/go-ethereum/cmd/utils"
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"github.com/ethereum/go-ethereum/console"
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"github.com/ethereum/go-ethereum/node"
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"github.com/ethereum/go-ethereum/rpc"
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"gopkg.in/urfave/cli.v1"
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)
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@ -99,7 +102,7 @@ func localConsole(ctx *cli.Context) error {
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// console to it.
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func remoteConsole(ctx *cli.Context) error {
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// Attach to a remotely running geth instance and start the JavaScript console
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client, err := utils.NewRemoteRPCClient(ctx)
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client, err := dialRPC(ctx.Args().First())
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if err != nil {
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utils.Fatalf("Unable to attach to remote geth: %v", err)
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}
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@ -127,6 +130,20 @@ func remoteConsole(ctx *cli.Context) error {
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return nil
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}
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// dialRPC returns a RPC client which connects to the given endpoint.
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// The check for empty endpoint implements the defaulting logic
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// for "geth attach" and "geth monitor" with no argument.
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func dialRPC(endpoint string) (*rpc.Client, error) {
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if endpoint == "" {
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endpoint = node.DefaultIPCEndpoint()
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} else if strings.HasPrefix(endpoint, "rpc:") || strings.HasPrefix(endpoint, "ipc:") {
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// Backwards compatibility with geth < 1.5 which required
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// these prefixes.
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endpoint = endpoint[4:]
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}
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return rpc.Dial(endpoint)
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}
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// ephemeralConsole starts a new geth node, attaches an ephemeral JavaScript
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// console to it, and each of the files specified as arguments and tears the
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// everything down.
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