mist
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		| @@ -189,7 +189,7 @@ func DefaultAssetPath() string { | ||||
| 	// assume a debug build and use the source directory as | ||||
| 	// asset directory. | ||||
| 	pwd, _ := os.Getwd() | ||||
| 	if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "Mist") { | ||||
| 	if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "mist") { | ||||
| 		assetPath = path.Join(pwd, "assets") | ||||
| 	} else { | ||||
| 		switch runtime.GOOS { | ||||
|   | ||||
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