core/state: access trie through Database interface, track errors (#14589)
With this commit, core/state's access to the underlying key/value database is mediated through an interface. Database errors are tracked in StateDB and returned by CommitTo or the new Error method. Motivation for this change: We can remove the light client's duplicated copy of core/state. The light client now supports node iteration, so tracing and storage enumeration can work with the light client (not implemented in this commit).
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@ -21,13 +21,12 @@ import (
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"testing"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/ethdb"
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)
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// Tests that the node iterator indeed walks over the entire database contents.
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func TestNodeIteratorCoverage(t *testing.T) {
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// Create some arbitrary test state to iterate
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db, root, _ := makeTestState()
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db, mem, root, _ := makeTestState()
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state, err := New(root, db)
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if err != nil {
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@ -40,13 +39,14 @@ func TestNodeIteratorCoverage(t *testing.T) {
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hashes[it.Hash] = struct{}{}
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}
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}
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// Cross check the hashes and the database itself
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for hash := range hashes {
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if _, err := db.Get(hash.Bytes()); err != nil {
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if _, err := mem.Get(hash.Bytes()); err != nil {
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t.Errorf("failed to retrieve reported node %x: %v", hash, err)
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}
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}
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for _, key := range db.(*ethdb.MemDatabase).Keys() {
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for _, key := range mem.Keys() {
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if bytes.HasPrefix(key, []byte("secure-key-")) {
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continue
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}
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