core/state: access trie through Database interface, track errors (#14589)
With this commit, core/state's access to the underlying key/value database is mediated through an interface. Database errors are tracked in StateDB and returned by CommitTo or the new Error method. Motivation for this change: We can remove the light client's duplicated copy of core/state. The light client now supports node iteration, so tracing and storage enumeration can work with the light client (not implemented in this commit).
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@ -102,7 +102,7 @@ func Execute(code, input []byte, cfg *Config) ([]byte, *state.StateDB, error) {
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if cfg.State == nil {
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db, _ := ethdb.NewMemDatabase()
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cfg.State, _ = state.New(common.Hash{}, db)
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cfg.State, _ = state.New(common.Hash{}, state.NewDatabase(db))
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}
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var (
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address = common.StringToAddress("contract")
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@ -133,7 +133,7 @@ func Create(input []byte, cfg *Config) ([]byte, common.Address, uint64, error) {
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if cfg.State == nil {
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db, _ := ethdb.NewMemDatabase()
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cfg.State, _ = state.New(common.Hash{}, db)
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cfg.State, _ = state.New(common.Hash{}, state.NewDatabase(db))
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}
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var (
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vmenv = NewEnv(cfg, cfg.State)
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