core/state: access trie through Database interface, track errors (#14589)
With this commit, core/state's access to the underlying key/value database is mediated through an interface. Database errors are tracked in StateDB and returned by CommitTo or the new Error method. Motivation for this change: We can remove the light client's duplicated copy of core/state. The light client now supports node iteration, so tracing and storage enumeration can work with the light client (not implemented in this commit).
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@ -657,7 +657,7 @@ func assertOwnForkedChain(t *testing.T, tester *downloadTester, common int, leng
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index = len(tester.ownHashes) - lengths[len(lengths)-1] + int(tester.downloader.queue.fastSyncPivot)
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}
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if index > 0 {
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if statedb, err := state.New(tester.ownHeaders[tester.ownHashes[index]].Root, tester.stateDb); statedb == nil || err != nil {
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if statedb, err := state.New(tester.ownHeaders[tester.ownHashes[index]].Root, state.NewDatabase(tester.stateDb)); statedb == nil || err != nil {
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t.Fatalf("state reconstruction failed: %v", err)
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}
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}
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