p2p: add network simulation framework (#14982)

This commit introduces a network simulation framework which
can be used to run simulated networks of devp2p nodes. The
intention is to use this for testing protocols, performing
benchmarks and visualising emergent network behaviour.
This commit is contained in:
Lewis Marshall
2017-09-25 09:08:07 +01:00
committed by Felix Lange
parent 673007d7ae
commit 9feec51e2d
34 changed files with 6523 additions and 70 deletions

View File

@ -261,7 +261,7 @@ func (n *Node) startRPC(services map[reflect.Type]Service) error {
n.stopInProc()
return err
}
if err := n.startWS(n.wsEndpoint, apis, n.config.WSModules, n.config.WSOrigins); err != nil {
if err := n.startWS(n.wsEndpoint, apis, n.config.WSModules, n.config.WSOrigins, n.config.WSExposeAll); err != nil {
n.stopHTTP()
n.stopIPC()
n.stopInProc()
@ -412,7 +412,7 @@ func (n *Node) stopHTTP() {
}
// startWS initializes and starts the websocket RPC endpoint.
func (n *Node) startWS(endpoint string, apis []rpc.API, modules []string, wsOrigins []string) error {
func (n *Node) startWS(endpoint string, apis []rpc.API, modules []string, wsOrigins []string, exposeAll bool) error {
// Short circuit if the WS endpoint isn't being exposed
if endpoint == "" {
return nil
@ -425,7 +425,7 @@ func (n *Node) startWS(endpoint string, apis []rpc.API, modules []string, wsOrig
// Register all the APIs exposed by the services
handler := rpc.NewServer()
for _, api := range apis {
if whitelist[api.Namespace] || (len(whitelist) == 0 && api.Public) {
if exposeAll || whitelist[api.Namespace] || (len(whitelist) == 0 && api.Public) {
if err := handler.RegisterName(api.Namespace, api.Service); err != nil {
return err
}
@ -441,7 +441,7 @@ func (n *Node) startWS(endpoint string, apis []rpc.API, modules []string, wsOrig
return err
}
go rpc.NewWSServer(wsOrigins, handler).Serve(listener)
log.Info(fmt.Sprintf("WebSocket endpoint opened: ws://%s", endpoint))
log.Info(fmt.Sprintf("WebSocket endpoint opened: ws://%s", listener.Addr()))
// All listeners booted successfully
n.wsEndpoint = endpoint
@ -556,6 +556,17 @@ func (n *Node) Attach() (*rpc.Client, error) {
return rpc.DialInProc(n.inprocHandler), nil
}
// RPCHandler returns the in-process RPC request handler.
func (n *Node) RPCHandler() (*rpc.Server, error) {
n.lock.RLock()
defer n.lock.RUnlock()
if n.inprocHandler == nil {
return nil, ErrNodeStopped
}
return n.inprocHandler, nil
}
// Server retrieves the currently running P2P network layer. This method is meant
// only to inspect fields of the currently running server, life cycle management
// should be left to this Node entity.