p2p/discover: improve table addition code (#18974)

This change clears up confusion around the two ways in which nodes
can be added to the table.

When a neighbors packet is received as a reply to findnode, the nodes
contained in the reply are added as 'seen' entries if sufficient space
is available.

When a ping is received and the endpoint verification has taken place,
the remote node is added as a 'verified' entry or moved to the front of
the bucket if present. This also updates the node's IP address and port
if they have changed.
This commit is contained in:
Felix Lange
2019-01-31 11:48:54 +01:00
committed by GitHub
parent 43e1b7b124
commit a89170cfb2
4 changed files with 175 additions and 62 deletions

View File

@ -86,17 +86,8 @@ func fillBucket(tab *Table, n *node) (last *node) {
// fillTable adds nodes the table to the end of their corresponding bucket
// if the bucket is not full. The caller must not hold tab.mutex.
func fillTable(tab *Table, nodes []*node) {
tab.mutex.Lock()
defer tab.mutex.Unlock()
for _, n := range nodes {
if n.ID() == tab.self().ID() {
continue // don't add self
}
b := tab.bucket(n.ID())
if len(b.entries) < bucketSize {
tab.bumpOrAdd(b, n)
}
tab.addSeenNode(n)
}
}
@ -154,15 +145,6 @@ func hasDuplicates(slice []*node) bool {
return false
}
func contains(ns []*node, id enode.ID) bool {
for _, n := range ns {
if n.ID() == id {
return true
}
}
return false
}
func sortedByDistanceTo(distbase enode.ID, slice []*node) bool {
var last enode.ID
for i, e := range slice {