Added some ui elements to make it easier to connect to nodes
This commit is contained in:
85
ui/gui.go
85
ui/gui.go
@ -12,27 +12,13 @@ import (
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"time"
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)
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type Gui struct {
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win *qml.Window
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engine *qml.Engine
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component *qml.Common
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eth *eth.Ethereum
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// The Ethereum library
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lib *EthLib
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}
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func New(ethereum *eth.Ethereum) *Gui {
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lib := &EthLib{blockManager: ethereum.BlockManager, blockChain: ethereum.BlockManager.BlockChain(), txPool: ethereum.TxPool}
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return &Gui{eth: ethereum, lib: lib}
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}
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// Block interface exposed to QML
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type Block struct {
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Number int
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Hash string
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}
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// Creates a new QML Block from a chain block
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func NewBlockFromBlock(block *ethchain.Block) *Block {
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info := block.BlockInfo()
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hash := hex.EncodeToString(block.Hash())
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@ -40,13 +26,42 @@ func NewBlockFromBlock(block *ethchain.Block) *Block {
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return &Block{Number: int(info.Number), Hash: hash}
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}
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type Gui struct {
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// The main application window
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win *qml.Window
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// QML Engine
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engine *qml.Engine
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component *qml.Common
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// The ethereum interface
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eth *eth.Ethereum
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// The public Ethereum library
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lib *EthLib
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}
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// Create GUI, but doesn't start it
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func New(ethereum *eth.Ethereum) *Gui {
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lib := &EthLib{blockManager: ethereum.BlockManager, blockChain: ethereum.BlockManager.BlockChain(), txPool: ethereum.TxPool}
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data, _ := ethutil.Config.Db.Get([]byte("KeyRing"))
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keyRing := ethutil.NewValueFromBytes(data)
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addr := keyRing.Get(1).Bytes()
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ethereum.BlockManager.WatchAddr(addr)
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return &Gui{eth: ethereum, lib: lib}
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}
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func (ui *Gui) Start() {
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qml.RegisterTypes("GoExtensions", 1, 0, []qml.TypeSpec{{
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// Register ethereum functions
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qml.RegisterTypes("Ethereum", 1, 0, []qml.TypeSpec{{
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Init: func(p *Block, obj qml.Object) { p.Number = 0; p.Hash = "" },
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}})
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ethutil.Config.Log.Infoln("[GUI] Starting GUI")
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// Create a new QML engine
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ui.engine = qml.NewEngine()
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// Load the main QML interface
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component, err := ui.engine.LoadFile("wallet.qml")
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if err != nil {
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panic(err)
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@ -55,13 +70,18 @@ func (ui *Gui) Start() {
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ui.win = component.CreateWindow(nil)
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context := ui.engine.Context()
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// Expose the eth library and the ui library to QML
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context.SetVar("eth", ui.lib)
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context.SetVar("ui", &UiLib{engine: ui.engine, eth: ui.eth})
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// Register the ui as a block processor
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ui.eth.BlockManager.SecondaryBlockProcessor = ui
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// Add the ui as a log system so we can log directly to the UGI
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ethutil.Config.Log.AddLogSystem(ui)
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// Loads previous blocks
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go ui.setInitialBlockChain()
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go ui.updatePeers()
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@ -70,6 +90,7 @@ func (ui *Gui) Start() {
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}
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func (ui *Gui) setInitialBlockChain() {
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// Load previous 10 blocks
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chain := ui.eth.BlockManager.BlockChain().GetChain(ui.eth.BlockManager.BlockChain().CurrentBlock.Hash(), 10)
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for _, block := range chain {
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ui.ProcessBlock(block)
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@ -81,17 +102,24 @@ func (ui *Gui) ProcessBlock(block *ethchain.Block) {
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ui.win.Root().Call("addBlock", NewBlockFromBlock(block))
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}
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// Logging functions that log directly to the GUI interface
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func (ui *Gui) Println(v ...interface{}) {
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str := fmt.Sprintln(v...)
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// remove last \n
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ui.win.Root().Call("addLog", str[:len(str)-1])
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str := strings.TrimRight(fmt.Sprintln(v...), "\n")
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lines := strings.Split(str, "\n")
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for _, line := range lines {
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ui.win.Root().Call("addLog", line)
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}
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}
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func (ui *Gui) Printf(format string, v ...interface{}) {
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str := strings.TrimRight(fmt.Sprintf(format, v...), "\n")
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ui.win.Root().Call("addLog", str)
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lines := strings.Split(str, "\n")
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for _, line := range lines {
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ui.win.Root().Call("addLog", line)
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}
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}
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// Simple go routine function that updates the list of peers in the GUI
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func (ui *Gui) updatePeers() {
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for {
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ui.win.Root().Call("setPeers", fmt.Sprintf("%d / %d", ui.eth.Peers().Len(), ui.eth.MaxPeers))
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@ -99,11 +127,14 @@ func (ui *Gui) updatePeers() {
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}
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}
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// UI Library that has some basic functionality exposed
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type UiLib struct {
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engine *qml.Engine
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eth *eth.Ethereum
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engine *qml.Engine
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eth *eth.Ethereum
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connected bool
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}
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// Opens a QML file (external application)
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func (ui *UiLib) Open(path string) {
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component, err := ui.engine.LoadFile(path[7:])
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if err != nil {
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@ -118,7 +149,13 @@ func (ui *UiLib) Open(path string) {
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}
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func (ui *UiLib) Connect() {
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ui.eth.Start()
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if !ui.connected {
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ui.eth.Start()
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}
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}
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func (ui *UiLib) ConnectToPeer(addr string) {
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ui.eth.ConnectToPeer(addr)
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}
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type Tester struct {
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