core/state: removed state from state object
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@ -40,9 +40,8 @@ func (self Storage) Copy() Storage {
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type StateObject struct {
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// State database for storing state changes
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db common.Database
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// The state object
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State *StateDB
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db common.Database
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trie *trie.SecureTrie
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// Address belonging to this account
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address common.Address
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@ -75,7 +74,6 @@ type StateObject struct {
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func (self *StateObject) Reset() {
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self.storage = make(Storage)
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self.State.Reset()
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}
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func NewStateObject(address common.Address, db common.Database) *StateObject {
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@ -83,7 +81,7 @@ func NewStateObject(address common.Address, db common.Database) *StateObject {
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//address := common.ToAddress(addr)
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object := &StateObject{db: db, address: address, balance: new(big.Int), gasPool: new(big.Int), dirty: true}
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object.State = New(common.Hash{}, db) //New(trie.New(common.Config.Db, ""))
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object.trie = trie.NewSecure((common.Hash{}).Bytes(), db)
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object.storage = make(Storage)
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object.gasPool = new(big.Int)
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object.prepaid = new(big.Int)
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@ -110,7 +108,7 @@ func NewStateObjectFromBytes(address common.Address, data []byte, db common.Data
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object.nonce = extobject.Nonce
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object.balance = extobject.Balance
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object.codeHash = extobject.CodeHash
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object.State = New(extobject.Root, db)
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object.trie = trie.NewSecure(extobject.Root[:], db)
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object.storage = make(map[string]common.Hash)
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object.gasPool = new(big.Int)
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object.prepaid = new(big.Int)
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@ -130,7 +128,7 @@ func (self *StateObject) MarkForDeletion() {
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func (c *StateObject) getAddr(addr common.Hash) common.Hash {
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var ret []byte
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rlp.DecodeBytes(c.State.trie.Get(addr[:]), &ret)
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rlp.DecodeBytes(c.trie.Get(addr[:]), &ret)
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return common.BytesToHash(ret)
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}
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@ -140,7 +138,7 @@ func (c *StateObject) setAddr(addr []byte, value common.Hash) {
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// if RLPing failed we better panic and not fail silently. This would be considered a consensus issue
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panic(err)
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}
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c.State.trie.Update(addr, v)
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c.trie.Update(addr, v)
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}
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func (self *StateObject) Storage() Storage {
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@ -165,10 +163,11 @@ func (self *StateObject) SetState(k, value common.Hash) {
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self.dirty = true
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}
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func (self *StateObject) Sync() {
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// Update updates the current cached storage to the trie
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func (self *StateObject) Update() {
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for key, value := range self.storage {
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if (value == common.Hash{}) {
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self.State.trie.Delete([]byte(key))
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self.trie.Delete([]byte(key))
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continue
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}
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@ -261,9 +260,7 @@ func (self *StateObject) Copy() *StateObject {
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stateObject.balance.Set(self.balance)
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stateObject.codeHash = common.CopyBytes(self.codeHash)
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stateObject.nonce = self.nonce
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if self.State != nil {
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stateObject.State = self.State.Copy()
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}
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stateObject.trie = self.trie
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stateObject.code = common.CopyBytes(self.code)
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stateObject.initCode = common.CopyBytes(self.initCode)
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stateObject.storage = self.storage.Copy()
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@ -301,11 +298,11 @@ func (c *StateObject) Init() Code {
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}
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func (self *StateObject) Trie() *trie.SecureTrie {
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return self.State.trie
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return self.trie
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}
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func (self *StateObject) Root() []byte {
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return self.Trie().Root()
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return self.trie.Root()
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}
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func (self *StateObject) Code() []byte {
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@ -337,10 +334,10 @@ func (self *StateObject) EachStorage(cb func(key, value []byte)) {
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cb([]byte(h), v.Bytes())
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}
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it := self.State.trie.Iterator()
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it := self.trie.Iterator()
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for it.Next() {
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// ignore cached values
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key := self.State.trie.GetKey(it.Key)
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key := self.trie.GetKey(it.Key)
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if _, ok := self.storage[string(key)]; !ok {
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cb(key, it.Value)
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}
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@ -364,7 +361,7 @@ func (c *StateObject) RlpDecode(data []byte) {
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decoder := common.NewValueFromBytes(data)
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c.nonce = decoder.Get(0).Uint()
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c.balance = decoder.Get(1).BigInt()
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c.State = New(common.BytesToHash(decoder.Get(2).Bytes()), c.db) //New(trie.New(common.Config.Db, decoder.Get(2).Interface()))
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c.trie = trie.NewSecure(decoder.Get(2).Bytes(), c.db)
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c.storage = make(map[string]common.Hash)
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c.gasPool = new(big.Int)
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