core, eth, trie: direct state trie synchronization
This commit is contained in:
233
trie/sync.go
Normal file
233
trie/sync.go
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@ -0,0 +1,233 @@
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// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package trie
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import (
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"fmt"
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"github.com/ethereum/go-ethereum/common"
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"gopkg.in/karalabe/cookiejar.v2/collections/prque"
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)
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// request represents a scheduled or already in-flight state retrieval request.
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type request struct {
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hash common.Hash // Hash of the node data content to retrieve
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data []byte // Data content of the node, cached until all subtrees complete
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object *node // Target node to populate with retrieved data (hashnode originally)
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parents []*request // Parent state nodes referencing this entry (notify all upon completion)
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depth int // Depth level within the trie the node is located to prioritize DFS
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deps int // Number of dependencies before allowed to commit this node
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callback TrieSyncLeafCallback // Callback to invoke if a leaf node it reached on this branch
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}
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// SyncResult is a simple list to return missing nodes along with their request
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// hashes.
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type SyncResult struct {
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Hash common.Hash // Hash of the originally unknown trie node
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Data []byte // Data content of the retrieved node
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}
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// TrieSyncLeafCallback is a callback type invoked when a trie sync reaches a
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// leaf node. It's used by state syncing to check if the leaf node requires some
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// further data syncing.
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type TrieSyncLeafCallback func(leaf []byte, parent common.Hash) error
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// TrieSync is the main state trie synchronisation scheduler, which provides yet
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// unknown trie hashes to retrieve, accepts node data associated with said hashes
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// and reconstructs the trie steb by step until all is done.
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type TrieSync struct {
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database Database // State database for storing all the assembled node data
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requests map[common.Hash]*request // Pending requests pertaining to a key hash
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queue *prque.Prque // Priority queue with the pending requests
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}
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// NewTrieSync creates a new trie data download scheduler.
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func NewTrieSync(root common.Hash, database Database, callback TrieSyncLeafCallback) *TrieSync {
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ts := &TrieSync{
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database: database,
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requests: make(map[common.Hash]*request),
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queue: prque.New(),
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}
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ts.AddSubTrie(root, 0, common.Hash{}, callback)
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return ts
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}
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// AddSubTrie registers a new trie to the sync code, rooted at the designated parent.
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func (s *TrieSync) AddSubTrie(root common.Hash, depth int, parent common.Hash, callback TrieSyncLeafCallback) {
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// Short circuit if the trie is empty
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if root == emptyRoot {
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return
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}
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// Assemble the new sub-trie sync request
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node := node(hashNode(root.Bytes()))
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req := &request{
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object: &node,
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hash: root,
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depth: depth,
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callback: callback,
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}
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// If this sub-trie has a designated parent, link them together
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if parent != (common.Hash{}) {
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ancestor := s.requests[parent]
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if ancestor == nil {
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panic(fmt.Sprintf("sub-trie ancestor not found: %x", parent))
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}
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ancestor.deps++
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req.parents = append(req.parents, ancestor)
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}
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s.schedule(req)
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}
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// Missing retrieves the known missing nodes from the trie for retrieval.
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func (s *TrieSync) Missing(max int) []common.Hash {
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requests := []common.Hash{}
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for !s.queue.Empty() && (max == 0 || len(requests) < max) {
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requests = append(requests, s.queue.PopItem().(common.Hash))
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}
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return requests
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}
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// Process injects a batch of retrieved trie nodes data.
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func (s *TrieSync) Process(results []SyncResult) (int, error) {
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for i, item := range results {
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// If the item was not requested, bail out
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request := s.requests[item.Hash]
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if request == nil {
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return i, fmt.Errorf("not requested: %x", item.Hash)
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}
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// Decode the node data content and update the request
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node, err := decodeNode(item.Data)
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if err != nil {
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return i, err
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}
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*request.object = node
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request.data = item.Data
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// Create and schedule a request for all the children nodes
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requests, err := s.children(request)
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if err != nil {
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return i, err
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}
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if len(requests) == 0 && request.deps == 0 {
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s.commit(request)
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continue
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}
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request.deps += len(requests)
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for _, child := range requests {
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s.schedule(child)
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}
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}
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return 0, nil
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}
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// schedule inserts a new state retrieval request into the fetch queue. If there
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// is already a pending request for this node, the new request will be discarded
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// and only a parent reference added to the old one.
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func (s *TrieSync) schedule(req *request) {
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// If we're already requesting this node, add a new reference and stop
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if old, ok := s.requests[req.hash]; ok {
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old.parents = append(old.parents, req.parents...)
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return
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}
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// Schedule the request for future retrieval
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s.queue.Push(req.hash, float32(req.depth))
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s.requests[req.hash] = req
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}
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// children retrieves all the missing children of a state trie entry for future
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// retrieval scheduling.
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func (s *TrieSync) children(req *request) ([]*request, error) {
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// Gather all the children of the node, irrelevant whether known or not
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type child struct {
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node *node
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depth int
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}
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children := []child{}
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switch node := (*req.object).(type) {
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case shortNode:
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children = []child{{
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node: &node.Val,
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depth: req.depth + len(node.Key),
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}}
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case fullNode:
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for i := 0; i < 17; i++ {
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if node[i] != nil {
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children = append(children, child{
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node: &node[i],
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depth: req.depth + 1,
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})
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}
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}
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default:
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panic(fmt.Sprintf("unknown node: %+v", node))
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}
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// Iterate over the children, and request all unknown ones
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requests := make([]*request, 0, len(children))
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for _, child := range children {
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// Notify any external watcher of a new key/value node
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if req.callback != nil {
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if node, ok := (*child.node).(valueNode); ok {
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if err := req.callback(node, req.hash); err != nil {
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return nil, err
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}
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}
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}
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// If the child references another node, resolve or schedule
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if node, ok := (*child.node).(hashNode); ok {
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// Try to resolve the node from the local database
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blob, _ := s.database.Get(node)
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if local, err := decodeNode(blob); local != nil && err == nil {
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*child.node = local
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continue
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}
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// Locally unknown node, schedule for retrieval
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requests = append(requests, &request{
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object: child.node,
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hash: common.BytesToHash(node),
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parents: []*request{req},
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depth: child.depth,
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callback: req.callback,
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})
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}
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}
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return requests, nil
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}
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// commit finalizes a retrieval request and stores it into the database. If any
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// of the referencing parent requests complete due to this commit, they are also
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// committed themselves.
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func (s *TrieSync) commit(req *request) error {
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// Write the node content to disk
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if err := s.database.Put(req.hash[:], req.data); err != nil {
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return err
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}
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delete(s.requests, req.hash)
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// Check all parents for completion
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for _, parent := range req.parents {
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parent.deps--
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if parent.deps == 0 {
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if err := s.commit(parent); err != nil {
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return err
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}
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}
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}
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return nil
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}
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257
trie/sync_test.go
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257
trie/sync_test.go
Normal file
@ -0,0 +1,257 @@
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// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
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||||
//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package trie
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import (
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"bytes"
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"testing"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/ethdb"
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)
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// makeTestTrie create a sample test trie to test node-wise reconstruction.
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func makeTestTrie() (ethdb.Database, *Trie, map[string][]byte) {
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// Create an empty trie
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db, _ := ethdb.NewMemDatabase()
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trie, _ := New(common.Hash{}, db)
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// Fill it with some arbitrary data
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content := make(map[string][]byte)
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for i := byte(0); i < 255; i++ {
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key, val := common.LeftPadBytes([]byte{1, i}, 32), []byte{i}
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content[string(key)] = val
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trie.Update(key, val)
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key, val = common.LeftPadBytes([]byte{2, i}, 32), []byte{i}
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content[string(key)] = val
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trie.Update(key, val)
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}
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trie.Commit()
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// Return the generated trie
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return db, trie, content
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}
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// checkTrieContents cross references a reconstructed trie with an expected data
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// content map.
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func checkTrieContents(t *testing.T, db Database, root []byte, content map[string][]byte) {
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trie, err := New(common.BytesToHash(root), db)
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if err != nil {
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t.Fatalf("failed to create trie at %x: %v", root, err)
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}
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for key, val := range content {
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if have := trie.Get([]byte(key)); bytes.Compare(have, val) != 0 {
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t.Errorf("entry %x: content mismatch: have %x, want %x", key, have, val)
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}
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}
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}
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// Tests that an empty trie is not scheduled for syncing.
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func TestEmptyTrieSync(t *testing.T) {
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emptyA, _ := New(common.Hash{}, nil)
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emptyB, _ := New(emptyRoot, nil)
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for i, trie := range []*Trie{emptyA, emptyB} {
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db, _ := ethdb.NewMemDatabase()
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if req := NewTrieSync(common.BytesToHash(trie.Root()), db, nil).Missing(1); len(req) != 0 {
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t.Errorf("test %d: content requested for empty trie: %v", i, req)
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}
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}
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}
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// Tests that given a root hash, a trie can sync iteratively on a single thread,
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// requesting retrieval tasks and returning all of them in one go.
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func TestIterativeTrieSyncIndividual(t *testing.T) { testIterativeTrieSync(t, 1) }
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func TestIterativeTrieSyncBatched(t *testing.T) { testIterativeTrieSync(t, 100) }
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func testIterativeTrieSync(t *testing.T, batch int) {
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// Create a random trie to copy
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srcDb, srcTrie, srcData := makeTestTrie()
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// Create a destination trie and sync with the scheduler
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dstDb, _ := ethdb.NewMemDatabase()
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sched := NewTrieSync(common.BytesToHash(srcTrie.Root()), dstDb, nil)
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queue := append([]common.Hash{}, sched.Missing(batch)...)
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for len(queue) > 0 {
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results := make([]SyncResult, len(queue))
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for i, hash := range queue {
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data, err := srcDb.Get(hash.Bytes())
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if err != nil {
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t.Fatalf("failed to retrieve node data for %x: %v", hash, err)
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}
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results[i] = SyncResult{hash, data}
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}
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if index, err := sched.Process(results); err != nil {
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t.Fatalf("failed to process result #%d: %v", index, err)
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}
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queue = append(queue[:0], sched.Missing(batch)...)
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}
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// Cross check that the two tries re in sync
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checkTrieContents(t, dstDb, srcTrie.Root(), srcData)
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}
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// Tests that the trie scheduler can correctly reconstruct the state even if only
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// partial results are returned, and the others sent only later.
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func TestIterativeDelayedTrieSync(t *testing.T) {
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// Create a random trie to copy
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srcDb, srcTrie, srcData := makeTestTrie()
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// Create a destination trie and sync with the scheduler
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dstDb, _ := ethdb.NewMemDatabase()
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sched := NewTrieSync(common.BytesToHash(srcTrie.Root()), dstDb, nil)
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queue := append([]common.Hash{}, sched.Missing(10000)...)
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for len(queue) > 0 {
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// Sync only half of the scheduled nodes
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results := make([]SyncResult, len(queue)/2+1)
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for i, hash := range queue[:len(results)] {
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data, err := srcDb.Get(hash.Bytes())
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if err != nil {
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t.Fatalf("failed to retrieve node data for %x: %v", hash, err)
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}
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results[i] = SyncResult{hash, data}
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}
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if index, err := sched.Process(results); err != nil {
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t.Fatalf("failed to process result #%d: %v", index, err)
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}
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queue = append(queue[len(results):], sched.Missing(10000)...)
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}
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// Cross check that the two tries re in sync
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checkTrieContents(t, dstDb, srcTrie.Root(), srcData)
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}
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// Tests that given a root hash, a trie can sync iteratively on a single thread,
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// requesting retrieval tasks and returning all of them in one go, however in a
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// random order.
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func TestIterativeRandomTrieSyncIndividual(t *testing.T) { testIterativeRandomTrieSync(t, 1) }
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func TestIterativeRandomTrieSyncBatched(t *testing.T) { testIterativeRandomTrieSync(t, 100) }
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func testIterativeRandomTrieSync(t *testing.T, batch int) {
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// Create a random trie to copy
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srcDb, srcTrie, srcData := makeTestTrie()
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// Create a destination trie and sync with the scheduler
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dstDb, _ := ethdb.NewMemDatabase()
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sched := NewTrieSync(common.BytesToHash(srcTrie.Root()), dstDb, nil)
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queue := make(map[common.Hash]struct{})
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for _, hash := range sched.Missing(batch) {
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queue[hash] = struct{}{}
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}
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for len(queue) > 0 {
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// Fetch all the queued nodes in a random order
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results := make([]SyncResult, 0, len(queue))
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for hash, _ := range queue {
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data, err := srcDb.Get(hash.Bytes())
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if err != nil {
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t.Fatalf("failed to retrieve node data for %x: %v", hash, err)
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}
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results = append(results, SyncResult{hash, data})
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}
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// Feed the retrieved results back and queue new tasks
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if index, err := sched.Process(results); err != nil {
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t.Fatalf("failed to process result #%d: %v", index, err)
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}
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queue = make(map[common.Hash]struct{})
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for _, hash := range sched.Missing(batch) {
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queue[hash] = struct{}{}
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}
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}
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// Cross check that the two tries re in sync
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checkTrieContents(t, dstDb, srcTrie.Root(), srcData)
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}
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// Tests that the trie scheduler can correctly reconstruct the state even if only
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// partial results are returned (Even those randomly), others sent only later.
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func TestIterativeRandomDelayedTrieSync(t *testing.T) {
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// Create a random trie to copy
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srcDb, srcTrie, srcData := makeTestTrie()
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// Create a destination trie and sync with the scheduler
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dstDb, _ := ethdb.NewMemDatabase()
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sched := NewTrieSync(common.BytesToHash(srcTrie.Root()), dstDb, nil)
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queue := make(map[common.Hash]struct{})
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for _, hash := range sched.Missing(10000) {
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queue[hash] = struct{}{}
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}
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for len(queue) > 0 {
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// Sync only half of the scheduled nodes, even those in random order
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results := make([]SyncResult, 0, len(queue)/2+1)
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for hash, _ := range queue {
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data, err := srcDb.Get(hash.Bytes())
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if err != nil {
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t.Fatalf("failed to retrieve node data for %x: %v", hash, err)
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}
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results = append(results, SyncResult{hash, data})
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if len(results) >= cap(results) {
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break
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}
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}
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// Feed the retrieved results back and queue new tasks
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if index, err := sched.Process(results); err != nil {
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t.Fatalf("failed to process result #%d: %v", index, err)
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}
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for _, result := range results {
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delete(queue, result.Hash)
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}
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for _, hash := range sched.Missing(10000) {
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queue[hash] = struct{}{}
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}
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}
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// Cross check that the two tries re in sync
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checkTrieContents(t, dstDb, srcTrie.Root(), srcData)
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}
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||||
|
||||
// Tests that a trie sync will not request nodes multiple times, even if they
|
||||
// have such references.
|
||||
func TestDuplicateAvoidanceTrieSync(t *testing.T) {
|
||||
// Create a random trie to copy
|
||||
srcDb, srcTrie, srcData := makeTestTrie()
|
||||
|
||||
// Create a destination trie and sync with the scheduler
|
||||
dstDb, _ := ethdb.NewMemDatabase()
|
||||
sched := NewTrieSync(common.BytesToHash(srcTrie.Root()), dstDb, nil)
|
||||
|
||||
queue := append([]common.Hash{}, sched.Missing(0)...)
|
||||
requested := make(map[common.Hash]struct{})
|
||||
|
||||
for len(queue) > 0 {
|
||||
results := make([]SyncResult, len(queue))
|
||||
for i, hash := range queue {
|
||||
data, err := srcDb.Get(hash.Bytes())
|
||||
if err != nil {
|
||||
t.Fatalf("failed to retrieve node data for %x: %v", hash, err)
|
||||
}
|
||||
if _, ok := requested[hash]; ok {
|
||||
t.Errorf("hash %x already requested once", hash)
|
||||
}
|
||||
requested[hash] = struct{}{}
|
||||
|
||||
results[i] = SyncResult{hash, data}
|
||||
}
|
||||
if index, err := sched.Process(results); err != nil {
|
||||
t.Fatalf("failed to process result #%d: %v", index, err)
|
||||
}
|
||||
queue = append(queue[:0], sched.Missing(0)...)
|
||||
}
|
||||
// Cross check that the two tries re in sync
|
||||
checkTrieContents(t, dstDb, srcTrie.Root(), srcData)
|
||||
}
|
Reference in New Issue
Block a user