les: fix nodiscover option on the client side (#22422)
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@@ -91,7 +91,7 @@ type nodeHistoryEnc struct {
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// queryFunc sends a pre-negotiation query and blocks until a response arrives or timeout occurs.
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// It returns 1 if the remote node has confirmed that connection is possible, 0 if not
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// possible and -1 if no response arrived (timeout).
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type queryFunc func(*enode.Node) int
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type QueryFunc func(*enode.Node) int
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var (
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clientSetup = &nodestate.Setup{Version: 2}
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@@ -150,7 +150,7 @@ var (
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)
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// NewServerPool creates a new server pool
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func NewServerPool(db ethdb.KeyValueStore, dbKey []byte, mixTimeout time.Duration, query queryFunc, clock mclock.Clock, trustedURLs []string, requestList []RequestInfo) (*ServerPool, enode.Iterator) {
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func NewServerPool(db ethdb.KeyValueStore, dbKey []byte, mixTimeout time.Duration, query QueryFunc, clock mclock.Clock, trustedURLs []string, requestList []RequestInfo) (*ServerPool, enode.Iterator) {
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s := &ServerPool{
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db: db,
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clock: clock,
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@@ -246,7 +246,7 @@ func (s *ServerPool) AddSource(source enode.Iterator) {
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// addPreNegFilter installs a node filter mechanism that performs a pre-negotiation query.
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// Nodes that are filtered out and does not appear on the output iterator are put back
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// into redialWait state.
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func (s *ServerPool) addPreNegFilter(input enode.Iterator, query queryFunc) enode.Iterator {
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func (s *ServerPool) addPreNegFilter(input enode.Iterator, query QueryFunc) enode.Iterator {
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s.fillSet = NewFillSet(s.ns, input, sfQueried)
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s.ns.SubscribeState(sfQueried, func(n *enode.Node, oldState, newState nodestate.Flags) {
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if newState.Equals(sfQueried) {
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