internal/ethapi: add personal_sign and fix eth_sign to hash message (#2940)
This commit includes several API changes: - The behavior of eth_sign is changed. It now accepts an arbitrary message, prepends the well-known string \x19Ethereum Signed Message:\n<length of message> hashes the result using keccak256 and calculates the signature of the hash. This breaks backwards compatability! - personal_sign(hash, address [, password]) is added. It has the same semantics as eth_sign but also accepts a password. The private key used to sign the hash is temporarily unlocked in the scope of the request. - personal_recover(message, signature) is added and returns the address for the account that created a signature.
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@ -156,10 +156,9 @@ func (c *Console) init(preload []string) error {
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if err != nil {
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return err
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}
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// Override the unlockAccount and newAccount methods since these require user interaction.
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// Assign the jeth.unlockAccount and jeth.newAccount in the Console the original web3 callbacks.
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// These will be called by the jeth.* methods after they got the password from the user and send
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// the original web3 request to the backend.
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// Override the unlockAccount, newAccount and sign methods since these require user interaction.
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// Assign these method in the Console the original web3 callbacks. These will be called by the jeth.*
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// methods after they got the password from the user and send the original web3 request to the backend.
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if obj := personal.Object(); obj != nil { // make sure the personal api is enabled over the interface
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if _, err = c.jsre.Run(`jeth.unlockAccount = personal.unlockAccount;`); err != nil {
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return fmt.Errorf("personal.unlockAccount: %v", err)
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@ -167,8 +166,12 @@ func (c *Console) init(preload []string) error {
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if _, err = c.jsre.Run(`jeth.newAccount = personal.newAccount;`); err != nil {
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return fmt.Errorf("personal.newAccount: %v", err)
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}
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if _, err = c.jsre.Run(`jeth.sign = personal.sign;`); err != nil {
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return fmt.Errorf("personal.sign: %v", err)
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}
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obj.Set("unlockAccount", bridge.UnlockAccount)
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obj.Set("newAccount", bridge.NewAccount)
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obj.Set("sign", bridge.Sign)
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}
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}
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// The admin.sleep and admin.sleepBlocks are offered by the console and not by the RPC layer.
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