internal/ethapi: add personal_sign and fix eth_sign to hash message (#2940)

This commit includes several API changes:

- The behavior of eth_sign is changed. It now accepts an arbitrary
  message, prepends the well-known string

        \x19Ethereum Signed Message:\n<length of message>

  hashes the result using keccak256 and calculates the signature of
  the hash. This breaks backwards compatability!
  
- personal_sign(hash, address [, password]) is added. It has the same
  semantics as eth_sign but also accepts a password. The private key
  used to sign the hash is temporarily unlocked in the scope of the
  request.
  
- personal_recover(message, signature) is added and returns the
  address for the account that created a signature.
This commit is contained in:
bas-vk
2016-10-28 21:25:49 +02:00
committed by Felix Lange
parent 289b30715d
commit b59c8399fb
13 changed files with 221 additions and 35 deletions

View File

@ -156,10 +156,9 @@ func (c *Console) init(preload []string) error {
if err != nil {
return err
}
// Override the unlockAccount and newAccount methods since these require user interaction.
// Assign the jeth.unlockAccount and jeth.newAccount in the Console the original web3 callbacks.
// These will be called by the jeth.* methods after they got the password from the user and send
// the original web3 request to the backend.
// Override the unlockAccount, newAccount and sign methods since these require user interaction.
// Assign these method in the Console the original web3 callbacks. These will be called by the jeth.*
// methods after they got the password from the user and send the original web3 request to the backend.
if obj := personal.Object(); obj != nil { // make sure the personal api is enabled over the interface
if _, err = c.jsre.Run(`jeth.unlockAccount = personal.unlockAccount;`); err != nil {
return fmt.Errorf("personal.unlockAccount: %v", err)
@ -167,8 +166,12 @@ func (c *Console) init(preload []string) error {
if _, err = c.jsre.Run(`jeth.newAccount = personal.newAccount;`); err != nil {
return fmt.Errorf("personal.newAccount: %v", err)
}
if _, err = c.jsre.Run(`jeth.sign = personal.sign;`); err != nil {
return fmt.Errorf("personal.sign: %v", err)
}
obj.Set("unlockAccount", bridge.UnlockAccount)
obj.Set("newAccount", bridge.NewAccount)
obj.Set("sign", bridge.Sign)
}
}
// The admin.sleep and admin.sleepBlocks are offered by the console and not by the RPC layer.