core/state, light: remove unused StateObject.initCode
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@ -200,9 +200,6 @@ func compareStateObjects(so0, so1 *StateObject, t *testing.T) {
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if !bytes.Equal(so0.code, so1.code) {
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t.Fatalf("Code mismatch: have %v, want %v", so0.code, so1.code)
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}
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if !bytes.Equal(so0.initCode, so1.initCode) {
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t.Fatalf("InitCode mismatch: have %v, want %v", so0.initCode, so1.initCode)
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}
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for k, v := range so1.storage {
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if so0.storage[k] != v {
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