core/state, trie: switch iterator panics to error fields

This commit is contained in:
Péter Szilágyi
2016-02-16 12:37:00 +02:00
parent 151c7bef41
commit b8d59d9c98
4 changed files with 62 additions and 45 deletions

View File

@ -41,6 +41,8 @@ type NodeIterator struct {
Hash common.Hash // Hash of the current entry being iterated (nil if not standalone)
Entry interface{} // Current state entry being iterated (internal representation)
Parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
Error error // Failure set in case of an internal error in the iterator
}
// NewNodeIterator creates an post-order state node iterator.
@ -51,17 +53,26 @@ func NewNodeIterator(state *StateDB) *NodeIterator {
}
// Next moves the iterator to the next node, returning whether there are any
// further nodes.
// further nodes. In case of an internal error this method returns false and
// sets the Error field to the encountered failure.
func (it *NodeIterator) Next() bool {
it.step()
// If the iterator failed previously, don't do anything
if it.Error != nil {
return false
}
// Otherwise step forward with the iterator and report any errors
if err := it.step(); err != nil {
it.Error = err
return false
}
return it.retrieve()
}
// step moves the iterator to the next entry of the state trie.
func (it *NodeIterator) step() {
func (it *NodeIterator) step() error {
// Abort if we reached the end of the iteration
if it.state == nil {
return
return nil
}
// Initialize the iterator if we've just started
if it.stateIt == nil {
@ -70,23 +81,29 @@ func (it *NodeIterator) step() {
// If we had data nodes previously, we surely have at least state nodes
if it.dataIt != nil {
if cont := it.dataIt.Next(); !cont {
if it.dataIt.Error != nil {
return it.dataIt.Error
}
it.dataIt = nil
}
return
return nil
}
// If we had source code previously, discard that
if it.code != nil {
it.code = nil
return
return nil
}
// Step to the next state trie node, terminating if we're out of nodes
if cont := it.stateIt.Next(); !cont {
if it.stateIt.Error != nil {
return it.stateIt.Error
}
it.state, it.stateIt = nil, nil
return
return nil
}
// If the state trie node is an internal entry, leave as is
if !it.stateIt.Leaf {
return
return nil
}
// Otherwise we've reached an account node, initiate data iteration
var account struct {
@ -95,13 +112,12 @@ func (it *NodeIterator) step() {
Root common.Hash
CodeHash []byte
}
err := rlp.Decode(bytes.NewReader(it.stateIt.LeafBlob), &account)
if err != nil {
panic(err)
if err := rlp.Decode(bytes.NewReader(it.stateIt.LeafBlob), &account); err != nil {
return err
}
dataTrie, err := trie.New(account.Root, it.state.db)
if err != nil {
panic(err)
return err
}
it.dataIt = trie.NewNodeIterator(dataTrie)
if !it.dataIt.Next() {
@ -111,10 +127,11 @@ func (it *NodeIterator) step() {
it.codeHash = common.BytesToHash(account.CodeHash)
it.code, err = it.state.db.Get(account.CodeHash)
if err != nil {
panic(fmt.Sprintf("code %x: %v", account.CodeHash, err))
return fmt.Errorf("code %x: %v", account.CodeHash, err)
}
}
it.accountHash = it.stateIt.Parent
return nil
}
// retrieve pulls and caches the current state entry the iterator is traversing.

View File

@ -18,7 +18,6 @@ package state
import (
"bytes"
"fmt"
"math/big"
"testing"
@ -97,28 +96,23 @@ func checkStateAccounts(t *testing.T, db ethdb.Database, root common.Hash, accou
}
}
// checkStateConsistency checks that all nodes in a state trie and indeed present.
func checkStateConsistency(db ethdb.Database, root common.Hash) (failure error) {
// Capture any panics by the iterator
defer func() {
if r := recover(); r != nil {
failure = fmt.Errorf("%v", r)
}
}()
// checkStateConsistency checks that all nodes in a state trie are indeed present.
func checkStateConsistency(db ethdb.Database, root common.Hash) error {
// Remove any potentially cached data from the test state creation or previous checks
trie.ClearGlobalCache()
// Create and iterate a state trie rooted in a sub-node
if _, err := db.Get(root.Bytes()); err != nil {
return
return nil // Consider a non existent state consistent
}
state, err := New(root, db)
if err != nil {
return
return err
}
for it := NewNodeIterator(state); it.Next(); {
it := NewNodeIterator(state)
for it.Next() {
}
return nil
return it.Error
}
// Tests that an empty state is not scheduled for syncing.