build: enable goimports and varcheck linters (#16446)

This commit is contained in:
thomasmodeneis
2018-04-18 00:53:50 +02:00
committed by Felix Lange
parent 7605e63cb9
commit ba1030b6b8
28 changed files with 54 additions and 98 deletions

View File

@ -4,24 +4,14 @@ package discv5
import "strconv"
const (
_nodeEvent_name_0 = "invalidEventpingPacketpongPacketfindnodePacketneighborsPacketfindnodeHashPackettopicRegisterPackettopicQueryPackettopicNodesPacket"
_nodeEvent_name_1 = "pongTimeoutpingTimeoutneighboursTimeout"
)
const _nodeEvent_name = "pongTimeoutpingTimeoutneighboursTimeout"
var (
_nodeEvent_index_0 = [...]uint8{0, 12, 22, 32, 46, 61, 79, 98, 114, 130}
_nodeEvent_index_1 = [...]uint8{0, 11, 22, 39}
)
var _nodeEvent_index = [...]uint8{0, 11, 22, 39}
func (i nodeEvent) String() string {
switch {
case 0 <= i && i <= 8:
return _nodeEvent_name_0[_nodeEvent_index_0[i]:_nodeEvent_index_0[i+1]]
case 265 <= i && i <= 267:
i -= 265
return _nodeEvent_name_1[_nodeEvent_index_1[i]:_nodeEvent_index_1[i+1]]
default:
return "nodeEvent(" + strconv.FormatInt(int64(i), 10) + ")"
i -= 264
if i >= nodeEvent(len(_nodeEvent_index)-1) {
return "nodeEvent(" + strconv.FormatInt(int64(i+264), 10) + ")"
}
return _nodeEvent_name[_nodeEvent_index[i]:_nodeEvent_index[i+1]]
}