les: implement server priority API (#20070)
This PR implements the LES server RPC API. Methods for server capacity, client balance and client priority management are provided.
This commit is contained in:
committed by
Felix Lange
parent
22e3bbbf0a
commit
bf5c6b29fa
281
les/api.go
281
les/api.go
@ -18,15 +18,292 @@ package les
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import (
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"errors"
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"fmt"
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"math"
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"time"
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"github.com/ethereum/go-ethereum/common/hexutil"
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"github.com/ethereum/go-ethereum/common/mclock"
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"github.com/ethereum/go-ethereum/p2p/enode"
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)
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var (
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errNoCheckpoint = errors.New("no local checkpoint provided")
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errNotActivated = errors.New("checkpoint registrar is not activated")
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errNoCheckpoint = errors.New("no local checkpoint provided")
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errNotActivated = errors.New("checkpoint registrar is not activated")
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errUnknownBenchmarkType = errors.New("unknown benchmark type")
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errBalanceOverflow = errors.New("balance overflow")
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errNoPriority = errors.New("priority too low to raise capacity")
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)
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const maxBalance = math.MaxInt64
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// PrivateLightServerAPI provides an API to access the LES light server.
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type PrivateLightServerAPI struct {
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server *LesServer
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defaultPosFactors, defaultNegFactors priceFactors
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}
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// NewPrivateLightServerAPI creates a new LES light server API.
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func NewPrivateLightServerAPI(server *LesServer) *PrivateLightServerAPI {
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return &PrivateLightServerAPI{
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server: server,
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defaultPosFactors: server.clientPool.defaultPosFactors,
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defaultNegFactors: server.clientPool.defaultNegFactors,
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}
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}
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// ServerInfo returns global server parameters
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func (api *PrivateLightServerAPI) ServerInfo() map[string]interface{} {
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res := make(map[string]interface{})
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res["minimumCapacity"] = api.server.minCapacity
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res["maximumCapacity"] = api.server.maxCapacity
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res["freeClientCapacity"] = api.server.freeCapacity
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res["totalCapacity"], res["totalConnectedCapacity"], res["priorityConnectedCapacity"] = api.server.clientPool.capacityInfo()
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return res
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}
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// ClientInfo returns information about clients listed in the ids list or matching the given tags
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func (api *PrivateLightServerAPI) ClientInfo(ids []enode.ID) map[enode.ID]map[string]interface{} {
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res := make(map[enode.ID]map[string]interface{})
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api.server.clientPool.forClients(ids, func(client *clientInfo, id enode.ID) error {
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res[id] = api.clientInfo(client, id)
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return nil
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})
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return res
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}
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// PriorityClientInfo returns information about clients with a positive balance
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// in the given ID range (stop excluded). If stop is null then the iterator stops
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// only at the end of the ID space. MaxCount limits the number of results returned.
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// If maxCount limit is applied but there are more potential results then the ID
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// of the next potential result is included in the map with an empty structure
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// assigned to it.
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func (api *PrivateLightServerAPI) PriorityClientInfo(start, stop enode.ID, maxCount int) map[enode.ID]map[string]interface{} {
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res := make(map[enode.ID]map[string]interface{})
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ids := api.server.clientPool.ndb.getPosBalanceIDs(start, stop, maxCount+1)
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if len(ids) > maxCount {
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res[ids[maxCount]] = make(map[string]interface{})
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ids = ids[:maxCount]
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}
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if len(ids) != 0 {
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api.server.clientPool.forClients(ids, func(client *clientInfo, id enode.ID) error {
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res[id] = api.clientInfo(client, id)
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return nil
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})
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}
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return res
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}
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// clientInfo creates a client info data structure
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func (api *PrivateLightServerAPI) clientInfo(c *clientInfo, id enode.ID) map[string]interface{} {
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info := make(map[string]interface{})
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if c != nil {
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now := mclock.Now()
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info["isConnected"] = true
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info["connectionTime"] = float64(now-c.connectedAt) / float64(time.Second)
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info["capacity"] = c.capacity
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pb, nb := c.balanceTracker.getBalance(now)
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info["pricing/balance"], info["pricing/negBalance"] = pb, nb
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info["pricing/balanceMeta"] = c.balanceMetaInfo
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info["priority"] = pb != 0
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} else {
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info["isConnected"] = false
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pb := api.server.clientPool.getPosBalance(id)
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info["pricing/balance"], info["pricing/balanceMeta"] = pb.value, pb.meta
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info["priority"] = pb.value != 0
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}
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return info
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}
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// setParams either sets the given parameters for a single connected client (if specified)
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// or the default parameters applicable to clients connected in the future
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func (api *PrivateLightServerAPI) setParams(params map[string]interface{}, client *clientInfo, posFactors, negFactors *priceFactors) (updateFactors bool, err error) {
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defParams := client == nil
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if !defParams {
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posFactors, negFactors = &client.posFactors, &client.negFactors
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}
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for name, value := range params {
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errValue := func() error {
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return fmt.Errorf("invalid value for parameter '%s'", name)
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}
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setFactor := func(v *float64) {
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if val, ok := value.(float64); ok && val >= 0 {
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*v = val / float64(time.Second)
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updateFactors = true
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} else {
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err = errValue()
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}
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}
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switch {
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case name == "pricing/timeFactor":
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setFactor(&posFactors.timeFactor)
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case name == "pricing/capacityFactor":
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setFactor(&posFactors.capacityFactor)
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case name == "pricing/requestCostFactor":
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setFactor(&posFactors.requestFactor)
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case name == "pricing/negative/timeFactor":
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setFactor(&negFactors.timeFactor)
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case name == "pricing/negative/capacityFactor":
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setFactor(&negFactors.capacityFactor)
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case name == "pricing/negative/requestCostFactor":
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setFactor(&negFactors.requestFactor)
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case !defParams && name == "capacity":
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if capacity, ok := value.(float64); ok && uint64(capacity) >= api.server.minCapacity {
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err = api.server.clientPool.setCapacity(client, uint64(capacity))
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// Don't have to call factor update explicitly. It's already done
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// in setCapacity function.
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} else {
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err = errValue()
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}
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default:
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if defParams {
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err = fmt.Errorf("invalid default parameter '%s'", name)
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} else {
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err = fmt.Errorf("invalid client parameter '%s'", name)
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}
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}
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if err != nil {
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return
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}
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}
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return
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}
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// UpdateBalance updates the balance of a client (either overwrites it or adds to it).
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// It also updates the balance meta info string.
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func (api *PrivateLightServerAPI) UpdateBalance(id enode.ID, value int64, meta string) (map[string]uint64, error) {
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oldBalance, newBalance, err := api.server.clientPool.updateBalance(id, value, meta)
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m := make(map[string]uint64)
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m["old"] = oldBalance
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m["new"] = newBalance
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return m, err
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}
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// SetClientParams sets client parameters for all clients listed in the ids list
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// or all connected clients if the list is empty
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func (api *PrivateLightServerAPI) SetClientParams(ids []enode.ID, params map[string]interface{}) error {
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return api.server.clientPool.forClients(ids, func(client *clientInfo, id enode.ID) error {
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if client != nil {
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update, err := api.setParams(params, client, nil, nil)
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if update {
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client.updatePriceFactors()
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}
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return err
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} else {
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return fmt.Errorf("client %064x is not connected", id[:])
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}
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})
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}
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// SetDefaultParams sets the default parameters applicable to clients connected in the future
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func (api *PrivateLightServerAPI) SetDefaultParams(params map[string]interface{}) error {
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update, err := api.setParams(params, nil, &api.defaultPosFactors, &api.defaultNegFactors)
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if update {
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api.server.clientPool.setDefaultFactors(api.defaultPosFactors, api.defaultNegFactors)
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}
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return err
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}
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// Benchmark runs a request performance benchmark with a given set of measurement setups
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// in multiple passes specified by passCount. The measurement time for each setup in each
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// pass is specified in milliseconds by length.
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//
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// Note: measurement time is adjusted for each pass depending on the previous ones.
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// Therefore a controlled total measurement time is achievable in multiple passes.
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func (api *PrivateLightServerAPI) Benchmark(setups []map[string]interface{}, passCount, length int) ([]map[string]interface{}, error) {
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benchmarks := make([]requestBenchmark, len(setups))
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for i, setup := range setups {
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if t, ok := setup["type"].(string); ok {
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getInt := func(field string, def int) int {
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if value, ok := setup[field].(float64); ok {
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return int(value)
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}
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return def
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}
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getBool := func(field string, def bool) bool {
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if value, ok := setup[field].(bool); ok {
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return value
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}
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return def
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}
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switch t {
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case "header":
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benchmarks[i] = &benchmarkBlockHeaders{
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amount: getInt("amount", 1),
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skip: getInt("skip", 1),
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byHash: getBool("byHash", false),
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reverse: getBool("reverse", false),
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}
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case "body":
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benchmarks[i] = &benchmarkBodiesOrReceipts{receipts: false}
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case "receipts":
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benchmarks[i] = &benchmarkBodiesOrReceipts{receipts: true}
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case "proof":
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benchmarks[i] = &benchmarkProofsOrCode{code: false}
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case "code":
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benchmarks[i] = &benchmarkProofsOrCode{code: true}
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case "cht":
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benchmarks[i] = &benchmarkHelperTrie{
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bloom: false,
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reqCount: getInt("amount", 1),
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}
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case "bloom":
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benchmarks[i] = &benchmarkHelperTrie{
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bloom: true,
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reqCount: getInt("amount", 1),
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}
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case "txSend":
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benchmarks[i] = &benchmarkTxSend{}
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case "txStatus":
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benchmarks[i] = &benchmarkTxStatus{}
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default:
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return nil, errUnknownBenchmarkType
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}
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} else {
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return nil, errUnknownBenchmarkType
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}
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}
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rs := api.server.handler.runBenchmark(benchmarks, passCount, time.Millisecond*time.Duration(length))
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result := make([]map[string]interface{}, len(setups))
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for i, r := range rs {
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res := make(map[string]interface{})
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if r.err == nil {
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res["totalCount"] = r.totalCount
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res["avgTime"] = r.avgTime
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res["maxInSize"] = r.maxInSize
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res["maxOutSize"] = r.maxOutSize
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} else {
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res["error"] = r.err.Error()
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}
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result[i] = res
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}
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return result, nil
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}
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// PrivateDebugAPI provides an API to debug LES light server functionality.
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type PrivateDebugAPI struct {
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server *LesServer
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}
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// NewPrivateDebugAPI creates a new LES light server debug API.
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func NewPrivateDebugAPI(server *LesServer) *PrivateDebugAPI {
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return &PrivateDebugAPI{
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server: server,
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}
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}
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// FreezeClient forces a temporary client freeze which normally happens when the server is overloaded
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func (api *PrivateDebugAPI) FreezeClient(id enode.ID) error {
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return api.server.clientPool.forClients([]enode.ID{id}, func(c *clientInfo, id enode.ID) error {
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if c == nil {
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return fmt.Errorf("client %064x is not connected", id[:])
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}
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c.peer.freezeClient()
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return nil
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})
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}
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// PrivateLightAPI provides an API to access the LES light server or light client.
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type PrivateLightAPI struct {
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backend *lesCommons
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