Kademlia refactor (#17641)

* swarm/network: simplify kademlia/hive; rid interfaces

* swarm, swarm/network/stream, swarm/netork/simulations,, swarm/pss: adapt to new Kad API

* swarm/network: minor changes re review; add missing lock to NeighbourhoodDepthC
This commit is contained in:
Viktor Trón
2018-09-12 11:24:56 +02:00
committed by Balint Gabor
parent b06ff563a1
commit bfce00385f
16 changed files with 260 additions and 421 deletions

View File

@@ -34,7 +34,6 @@ import (
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
"github.com/ethereum/go-ethereum/swarm/api"
"github.com/ethereum/go-ethereum/swarm/network"
"github.com/ethereum/go-ethereum/swarm/network/simulation"
"github.com/ethereum/go-ethereum/swarm/storage"
colorable "github.com/mattn/go-colorable"
@@ -293,7 +292,7 @@ func testSwarmNetwork(t *testing.T, o *testSwarmNetworkOptions, steps ...testSwa
if err != nil {
return nil, cleanup, err
}
bucket.Store(simulation.BucketKeyKademlia, swarm.bzz.Hive.Overlay.(*network.Kademlia))
bucket.Store(simulation.BucketKeyKademlia, swarm.bzz.Hive.Kademlia)
log.Info("new swarm", "bzzKey", config.BzzKey, "baseAddr", fmt.Sprintf("%x", swarm.bzz.BaseAddr()))
return swarm, cleanup, nil
},