les: renamed lespay to vflux (#22347)
This commit is contained in:
123
les/vflux/client/queueiterator.go
Normal file
123
les/vflux/client/queueiterator.go
Normal file
@ -0,0 +1,123 @@
|
||||
// Copyright 2020 The go-ethereum Authors
|
||||
// This file is part of the go-ethereum library.
|
||||
//
|
||||
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// The go-ethereum library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
package client
|
||||
|
||||
import (
|
||||
"sync"
|
||||
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/p2p/nodestate"
|
||||
)
|
||||
|
||||
// QueueIterator returns nodes from the specified selectable set in the same order as
|
||||
// they entered the set.
|
||||
type QueueIterator struct {
|
||||
lock sync.Mutex
|
||||
cond *sync.Cond
|
||||
|
||||
ns *nodestate.NodeStateMachine
|
||||
queue []*enode.Node
|
||||
nextNode *enode.Node
|
||||
waitCallback func(bool)
|
||||
fifo, closed bool
|
||||
}
|
||||
|
||||
// NewQueueIterator creates a new QueueIterator. Nodes are selectable if they have all the required
|
||||
// and none of the disabled flags set. When a node is selected the selectedFlag is set which also
|
||||
// disables further selectability until it is removed or times out.
|
||||
func NewQueueIterator(ns *nodestate.NodeStateMachine, requireFlags, disableFlags nodestate.Flags, fifo bool, waitCallback func(bool)) *QueueIterator {
|
||||
qi := &QueueIterator{
|
||||
ns: ns,
|
||||
fifo: fifo,
|
||||
waitCallback: waitCallback,
|
||||
}
|
||||
qi.cond = sync.NewCond(&qi.lock)
|
||||
|
||||
ns.SubscribeState(requireFlags.Or(disableFlags), func(n *enode.Node, oldState, newState nodestate.Flags) {
|
||||
oldMatch := oldState.HasAll(requireFlags) && oldState.HasNone(disableFlags)
|
||||
newMatch := newState.HasAll(requireFlags) && newState.HasNone(disableFlags)
|
||||
if newMatch == oldMatch {
|
||||
return
|
||||
}
|
||||
|
||||
qi.lock.Lock()
|
||||
defer qi.lock.Unlock()
|
||||
|
||||
if newMatch {
|
||||
qi.queue = append(qi.queue, n)
|
||||
} else {
|
||||
id := n.ID()
|
||||
for i, qn := range qi.queue {
|
||||
if qn.ID() == id {
|
||||
copy(qi.queue[i:len(qi.queue)-1], qi.queue[i+1:])
|
||||
qi.queue = qi.queue[:len(qi.queue)-1]
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
qi.cond.Signal()
|
||||
})
|
||||
return qi
|
||||
}
|
||||
|
||||
// Next moves to the next selectable node.
|
||||
func (qi *QueueIterator) Next() bool {
|
||||
qi.lock.Lock()
|
||||
if !qi.closed && len(qi.queue) == 0 {
|
||||
if qi.waitCallback != nil {
|
||||
qi.waitCallback(true)
|
||||
}
|
||||
for !qi.closed && len(qi.queue) == 0 {
|
||||
qi.cond.Wait()
|
||||
}
|
||||
if qi.waitCallback != nil {
|
||||
qi.waitCallback(false)
|
||||
}
|
||||
}
|
||||
if qi.closed {
|
||||
qi.nextNode = nil
|
||||
qi.lock.Unlock()
|
||||
return false
|
||||
}
|
||||
// Move to the next node in queue.
|
||||
if qi.fifo {
|
||||
qi.nextNode = qi.queue[0]
|
||||
copy(qi.queue[:len(qi.queue)-1], qi.queue[1:])
|
||||
qi.queue = qi.queue[:len(qi.queue)-1]
|
||||
} else {
|
||||
qi.nextNode = qi.queue[len(qi.queue)-1]
|
||||
qi.queue = qi.queue[:len(qi.queue)-1]
|
||||
}
|
||||
qi.lock.Unlock()
|
||||
return true
|
||||
}
|
||||
|
||||
// Close ends the iterator.
|
||||
func (qi *QueueIterator) Close() {
|
||||
qi.lock.Lock()
|
||||
qi.closed = true
|
||||
qi.lock.Unlock()
|
||||
qi.cond.Signal()
|
||||
}
|
||||
|
||||
// Node returns the current node.
|
||||
func (qi *QueueIterator) Node() *enode.Node {
|
||||
qi.lock.Lock()
|
||||
defer qi.lock.Unlock()
|
||||
|
||||
return qi.nextNode
|
||||
}
|
Reference in New Issue
Block a user