les, les/flowcontrol: improved request serving and flow control (#18230)
This change - implements concurrent LES request serving even for a single peer. - replaces the request cost estimation method with a cost table based on benchmarks which gives much more consistent results. Until now the allowed number of light peers was just a guess which probably contributed a lot to the fluctuating quality of available service. Everything related to request cost is implemented in a single object, the 'cost tracker'. It uses a fixed cost table with a global 'correction factor'. Benchmark code is included and can be run at any time to adapt costs to low-level implementation changes. - reimplements flowcontrol.ClientManager in a cleaner and more efficient way, with added capabilities: There is now control over bandwidth, which allows using the flow control parameters for client prioritization. Target utilization over 100 percent is now supported to model concurrent request processing. Total serving bandwidth is reduced during block processing to prevent database contention. - implements an RPC API for the LES servers allowing server operators to assign priority bandwidth to certain clients and change prioritized status even while the client is connected. The new API is meant for cases where server operators charge for LES using an off-protocol mechanism. - adds a unit test for the new client manager. - adds an end-to-end test using the network simulator that tests bandwidth control functions through the new API.
This commit is contained in:
committed by
Felix Lange
parent
c2b33a117f
commit
c2003ed63b
@@ -14,12 +14,12 @@
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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// Package les implements the Light Ethereum Subprotocol.
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package les
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import (
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"io"
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"math"
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"net"
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"sync"
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"time"
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@@ -44,12 +44,14 @@ import (
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// value for the client. Currently the LES protocol manager uses IP addresses
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// (without port address) to identify clients.
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type freeClientPool struct {
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db ethdb.Database
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lock sync.Mutex
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clock mclock.Clock
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closed bool
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db ethdb.Database
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lock sync.Mutex
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clock mclock.Clock
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closed bool
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removePeer func(string)
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connectedLimit, totalLimit int
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freeClientCap uint64
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addressMap map[string]*freeClientPoolEntry
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connPool, disconnPool *prque.Prque
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@@ -64,15 +66,16 @@ const (
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)
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// newFreeClientPool creates a new free client pool
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func newFreeClientPool(db ethdb.Database, connectedLimit, totalLimit int, clock mclock.Clock) *freeClientPool {
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func newFreeClientPool(db ethdb.Database, freeClientCap uint64, totalLimit int, clock mclock.Clock, removePeer func(string)) *freeClientPool {
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pool := &freeClientPool{
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db: db,
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clock: clock,
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addressMap: make(map[string]*freeClientPoolEntry),
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connPool: prque.New(poolSetIndex),
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disconnPool: prque.New(poolSetIndex),
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connectedLimit: connectedLimit,
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totalLimit: totalLimit,
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db: db,
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clock: clock,
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addressMap: make(map[string]*freeClientPoolEntry),
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connPool: prque.New(poolSetIndex),
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disconnPool: prque.New(poolSetIndex),
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freeClientCap: freeClientCap,
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totalLimit: totalLimit,
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removePeer: removePeer,
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}
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pool.loadFromDb()
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return pool
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@@ -85,22 +88,34 @@ func (f *freeClientPool) stop() {
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f.lock.Unlock()
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}
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// registerPeer implements clientPool
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func (f *freeClientPool) registerPeer(p *peer) {
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if addr, ok := p.RemoteAddr().(*net.TCPAddr); ok {
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if !f.connect(addr.IP.String(), p.id) {
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f.removePeer(p.id)
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}
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}
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}
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// connect should be called after a successful handshake. If the connection was
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// rejected, there is no need to call disconnect.
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//
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// Note: the disconnectFn callback should not block.
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func (f *freeClientPool) connect(address string, disconnectFn func()) bool {
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func (f *freeClientPool) connect(address, id string) bool {
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f.lock.Lock()
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defer f.lock.Unlock()
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if f.closed {
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return false
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}
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if f.connectedLimit == 0 {
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log.Debug("Client rejected", "address", address)
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return false
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}
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e := f.addressMap[address]
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now := f.clock.Now()
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var recentUsage int64
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if e == nil {
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e = &freeClientPoolEntry{address: address, index: -1}
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e = &freeClientPoolEntry{address: address, index: -1, id: id}
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f.addressMap[address] = e
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} else {
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if e.connected {
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@@ -115,12 +130,7 @@ func (f *freeClientPool) connect(address string, disconnectFn func()) bool {
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i := f.connPool.PopItem().(*freeClientPoolEntry)
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if e.linUsage+int64(connectedBias)-i.linUsage < 0 {
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// kick it out and accept the new client
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f.connPool.Remove(i.index)
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f.calcLogUsage(i, now)
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i.connected = false
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f.disconnPool.Push(i, -i.logUsage)
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log.Debug("Client kicked out", "address", i.address)
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i.disconnectFn()
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f.dropClient(i, now)
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} else {
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// keep the old client and reject the new one
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f.connPool.Push(i, i.linUsage)
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@@ -130,7 +140,7 @@ func (f *freeClientPool) connect(address string, disconnectFn func()) bool {
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}
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f.disconnPool.Remove(e.index)
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e.connected = true
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e.disconnectFn = disconnectFn
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e.id = id
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f.connPool.Push(e, e.linUsage)
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if f.connPool.Size()+f.disconnPool.Size() > f.totalLimit {
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f.disconnPool.Pop()
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@@ -139,6 +149,13 @@ func (f *freeClientPool) connect(address string, disconnectFn func()) bool {
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return true
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}
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// unregisterPeer implements clientPool
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func (f *freeClientPool) unregisterPeer(p *peer) {
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if addr, ok := p.RemoteAddr().(*net.TCPAddr); ok {
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f.disconnect(addr.IP.String())
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}
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}
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// disconnect should be called when a connection is terminated. If the disconnection
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// was initiated by the pool itself using disconnectFn then calling disconnect is
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// not necessary but permitted.
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@@ -163,6 +180,34 @@ func (f *freeClientPool) disconnect(address string) {
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log.Debug("Client disconnected", "address", address)
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}
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// setConnLimit sets the maximum number of free client slots and also drops
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// some peers if necessary
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func (f *freeClientPool) setLimits(count int, totalCap uint64) {
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f.lock.Lock()
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defer f.lock.Unlock()
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f.connectedLimit = int(totalCap / f.freeClientCap)
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if count < f.connectedLimit {
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f.connectedLimit = count
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}
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now := mclock.Now()
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for f.connPool.Size() > f.connectedLimit {
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i := f.connPool.PopItem().(*freeClientPoolEntry)
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f.dropClient(i, now)
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}
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}
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// dropClient disconnects a client and also moves it from the connected to the
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// disconnected pool
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func (f *freeClientPool) dropClient(i *freeClientPoolEntry, now mclock.AbsTime) {
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f.connPool.Remove(i.index)
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f.calcLogUsage(i, now)
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i.connected = false
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f.disconnPool.Push(i, -i.logUsage)
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log.Debug("Client kicked out", "address", i.address)
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f.removePeer(i.id)
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}
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// logOffset calculates the time-dependent offset for the logarithmic
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// representation of recent usage
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func (f *freeClientPool) logOffset(now mclock.AbsTime) int64 {
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@@ -245,7 +290,7 @@ func (f *freeClientPool) saveToDb() {
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// even though they are close to each other at any time they may wrap around int64
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// limits over time. Comparison should be performed accordingly.
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type freeClientPoolEntry struct {
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address string
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address, id string
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connected bool
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disconnectFn func()
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linUsage, logUsage int64
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