common/mclock: add NewTimer and Timer.Reset (#20634)

These methods can be helpful when migrating existing timer code.
This commit is contained in:
Felix Lange
2020-02-11 16:36:49 +01:00
committed by GitHub
parent dcffb7777f
commit c22fdec3c7
3 changed files with 207 additions and 64 deletions

View File

@ -17,6 +17,7 @@
package mclock
import (
"container/heap"
"sync"
"time"
)
@ -32,18 +33,24 @@ import (
// the timeout using a channel or semaphore.
type Simulated struct {
now AbsTime
scheduled []*simTimer
scheduled simTimerHeap
mu sync.RWMutex
cond *sync.Cond
lastId uint64
}
// simTimer implements Timer on the virtual clock.
// simTimer implements ChanTimer on the virtual clock.
type simTimer struct {
do func()
at AbsTime
id uint64
s *Simulated
at AbsTime
index int // position in s.scheduled
s *Simulated
do func()
ch <-chan AbsTime
}
func (s *Simulated) init() {
if s.cond == nil {
s.cond = sync.NewCond(&s.mu)
}
}
// Run moves the clock by the given duration, executing all timers before that duration.
@ -53,14 +60,9 @@ func (s *Simulated) Run(d time.Duration) {
end := s.now + AbsTime(d)
var do []func()
for len(s.scheduled) > 0 {
ev := s.scheduled[0]
if ev.at > end {
break
}
s.now = ev.at
for len(s.scheduled) > 0 && s.scheduled[0].at <= end {
ev := heap.Pop(&s.scheduled).(*simTimer)
do = append(do, ev.do)
s.scheduled = s.scheduled[1:]
}
s.now = end
s.mu.Unlock()
@ -102,14 +104,22 @@ func (s *Simulated) Sleep(d time.Duration) {
<-s.After(d)
}
// NewTimer creates a timer which fires when the clock has advanced by d.
func (s *Simulated) NewTimer(d time.Duration) ChanTimer {
s.mu.Lock()
defer s.mu.Unlock()
ch := make(chan AbsTime, 1)
var timer *simTimer
timer = s.schedule(d, func() { ch <- timer.at })
timer.ch = ch
return timer
}
// After returns a channel which receives the current time after the clock
// has advanced by d.
func (s *Simulated) After(d time.Duration) <-chan time.Time {
after := make(chan time.Time, 1)
s.AfterFunc(d, func() {
after <- (time.Time{}).Add(time.Duration(s.now))
})
return after
func (s *Simulated) After(d time.Duration) <-chan AbsTime {
return s.NewTimer(d).C()
}
// AfterFunc runs fn after the clock has advanced by d. Unlike with the system
@ -117,46 +127,83 @@ func (s *Simulated) After(d time.Duration) <-chan time.Time {
func (s *Simulated) AfterFunc(d time.Duration, fn func()) Timer {
s.mu.Lock()
defer s.mu.Unlock()
return s.schedule(d, fn)
}
func (s *Simulated) schedule(d time.Duration, fn func()) *simTimer {
s.init()
at := s.now + AbsTime(d)
s.lastId++
id := s.lastId
l, h := 0, len(s.scheduled)
ll := h
for l != h {
m := (l + h) / 2
if (at < s.scheduled[m].at) || ((at == s.scheduled[m].at) && (id < s.scheduled[m].id)) {
h = m
} else {
l = m + 1
}
}
ev := &simTimer{do: fn, at: at, s: s}
s.scheduled = append(s.scheduled, nil)
copy(s.scheduled[l+1:], s.scheduled[l:ll])
s.scheduled[l] = ev
heap.Push(&s.scheduled, ev)
s.cond.Broadcast()
return ev
}
func (ev *simTimer) Stop() bool {
s := ev.s
s.mu.Lock()
defer s.mu.Unlock()
ev.s.mu.Lock()
defer ev.s.mu.Unlock()
for i := 0; i < len(s.scheduled); i++ {
if s.scheduled[i] == ev {
s.scheduled = append(s.scheduled[:i], s.scheduled[i+1:]...)
s.cond.Broadcast()
return true
}
if ev.index < 0 {
return false
}
return false
heap.Remove(&ev.s.scheduled, ev.index)
ev.s.cond.Broadcast()
ev.index = -1
return true
}
func (s *Simulated) init() {
if s.cond == nil {
s.cond = sync.NewCond(&s.mu)
func (ev *simTimer) Reset(d time.Duration) {
if ev.ch == nil {
panic("mclock: Reset() on timer created by AfterFunc")
}
ev.s.mu.Lock()
defer ev.s.mu.Unlock()
ev.at = ev.s.now.Add(d)
if ev.index < 0 {
heap.Push(&ev.s.scheduled, ev) // already expired
} else {
heap.Fix(&ev.s.scheduled, ev.index) // hasn't fired yet, reschedule
}
ev.s.cond.Broadcast()
}
func (ev *simTimer) C() <-chan AbsTime {
if ev.ch == nil {
panic("mclock: C() on timer created by AfterFunc")
}
return ev.ch
}
type simTimerHeap []*simTimer
func (h *simTimerHeap) Len() int {
return len(*h)
}
func (h *simTimerHeap) Less(i, j int) bool {
return (*h)[i].at < (*h)[j].at
}
func (h *simTimerHeap) Swap(i, j int) {
(*h)[i], (*h)[j] = (*h)[j], (*h)[i]
(*h)[i].index = i
(*h)[j].index = j
}
func (h *simTimerHeap) Push(x interface{}) {
t := x.(*simTimer)
t.index = len(*h)
*h = append(*h, t)
}
func (h *simTimerHeap) Pop() interface{} {
end := len(*h) - 1
t := (*h)[end]
t.index = -1
(*h)[end] = nil
*h = (*h)[:end]
return t
}