[release/1.4.6] cmd, console: split off the console into a reusable package
(cherry picked from commit ffaf58f0a9
)
This commit is contained in:
327
internal/jsre/jsre.go
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327
internal/jsre/jsre.go
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// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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// Package jsre provides execution environment for JavaScript.
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package jsre
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import (
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crand "crypto/rand"
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"encoding/binary"
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"fmt"
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"io"
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"io/ioutil"
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"math/rand"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/robertkrimen/otto"
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)
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/*
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JSRE is a generic JS runtime environment embedding the otto JS interpreter.
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It provides some helper functions to
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- load code from files
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- run code snippets
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- require libraries
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- bind native go objects
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*/
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type JSRE struct {
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assetPath string
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output io.Writer
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evalQueue chan *evalReq
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stopEventLoop chan bool
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loopWg sync.WaitGroup
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}
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// jsTimer is a single timer instance with a callback function
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type jsTimer struct {
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timer *time.Timer
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duration time.Duration
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interval bool
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call otto.FunctionCall
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}
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// evalReq is a serialized vm execution request processed by runEventLoop.
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type evalReq struct {
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fn func(vm *otto.Otto)
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done chan bool
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}
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// runtime must be stopped with Stop() after use and cannot be used after stopping
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func New(assetPath string, output io.Writer) *JSRE {
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re := &JSRE{
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assetPath: assetPath,
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output: output,
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evalQueue: make(chan *evalReq),
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stopEventLoop: make(chan bool),
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}
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re.loopWg.Add(1)
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go re.runEventLoop()
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re.Set("loadScript", re.loadScript)
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re.Set("inspect", prettyPrintJS)
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return re
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}
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// randomSource returns a pseudo random value generator.
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func randomSource() *rand.Rand {
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bytes := make([]byte, 8)
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seed := time.Now().UnixNano()
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if _, err := crand.Read(bytes); err == nil {
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seed = int64(binary.LittleEndian.Uint64(bytes))
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}
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src := rand.NewSource(seed)
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return rand.New(src)
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}
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// This function runs the main event loop from a goroutine that is started
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// when JSRE is created. Use Stop() before exiting to properly stop it.
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// The event loop processes vm access requests from the evalQueue in a
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// serialized way and calls timer callback functions at the appropriate time.
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// Exported functions always access the vm through the event queue. You can
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// call the functions of the otto vm directly to circumvent the queue. These
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// functions should be used if and only if running a routine that was already
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// called from JS through an RPC call.
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func (self *JSRE) runEventLoop() {
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vm := otto.New()
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r := randomSource()
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vm.SetRandomSource(r.Float64)
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registry := map[*jsTimer]*jsTimer{}
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ready := make(chan *jsTimer)
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newTimer := func(call otto.FunctionCall, interval bool) (*jsTimer, otto.Value) {
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delay, _ := call.Argument(1).ToInteger()
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if 0 >= delay {
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delay = 1
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}
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timer := &jsTimer{
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duration: time.Duration(delay) * time.Millisecond,
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call: call,
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interval: interval,
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}
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registry[timer] = timer
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timer.timer = time.AfterFunc(timer.duration, func() {
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ready <- timer
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})
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value, err := call.Otto.ToValue(timer)
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if err != nil {
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panic(err)
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}
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return timer, value
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}
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setTimeout := func(call otto.FunctionCall) otto.Value {
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_, value := newTimer(call, false)
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return value
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}
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setInterval := func(call otto.FunctionCall) otto.Value {
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_, value := newTimer(call, true)
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return value
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}
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clearTimeout := func(call otto.FunctionCall) otto.Value {
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timer, _ := call.Argument(0).Export()
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if timer, ok := timer.(*jsTimer); ok {
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timer.timer.Stop()
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delete(registry, timer)
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}
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return otto.UndefinedValue()
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}
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vm.Set("_setTimeout", setTimeout)
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vm.Set("_setInterval", setInterval)
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vm.Run(`var setTimeout = function(args) {
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if (arguments.length < 1) {
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throw TypeError("Failed to execute 'setTimeout': 1 argument required, but only 0 present.");
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}
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return _setTimeout.apply(this, arguments);
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}`)
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vm.Run(`var setInterval = function(args) {
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if (arguments.length < 1) {
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throw TypeError("Failed to execute 'setInterval': 1 argument required, but only 0 present.");
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}
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return _setInterval.apply(this, arguments);
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}`)
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vm.Set("clearTimeout", clearTimeout)
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vm.Set("clearInterval", clearTimeout)
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var waitForCallbacks bool
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loop:
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for {
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select {
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case timer := <-ready:
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// execute callback, remove/reschedule the timer
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var arguments []interface{}
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if len(timer.call.ArgumentList) > 2 {
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tmp := timer.call.ArgumentList[2:]
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arguments = make([]interface{}, 2+len(tmp))
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for i, value := range tmp {
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arguments[i+2] = value
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}
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} else {
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arguments = make([]interface{}, 1)
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}
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arguments[0] = timer.call.ArgumentList[0]
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_, err := vm.Call(`Function.call.call`, nil, arguments...)
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if err != nil {
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fmt.Println("js error:", err, arguments)
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}
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_, inreg := registry[timer] // when clearInterval is called from within the callback don't reset it
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if timer.interval && inreg {
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timer.timer.Reset(timer.duration)
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} else {
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delete(registry, timer)
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if waitForCallbacks && (len(registry) == 0) {
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break loop
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}
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}
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case req := <-self.evalQueue:
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// run the code, send the result back
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req.fn(vm)
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close(req.done)
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if waitForCallbacks && (len(registry) == 0) {
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break loop
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}
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case waitForCallbacks = <-self.stopEventLoop:
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if !waitForCallbacks || (len(registry) == 0) {
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break loop
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}
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}
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}
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for _, timer := range registry {
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timer.timer.Stop()
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delete(registry, timer)
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}
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self.loopWg.Done()
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}
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// Do executes the given function on the JS event loop.
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func (self *JSRE) Do(fn func(*otto.Otto)) {
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done := make(chan bool)
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req := &evalReq{fn, done}
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self.evalQueue <- req
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<-done
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}
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// stops the event loop before exit, optionally waits for all timers to expire
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func (self *JSRE) Stop(waitForCallbacks bool) {
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self.stopEventLoop <- waitForCallbacks
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self.loopWg.Wait()
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}
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// Exec(file) loads and runs the contents of a file
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// if a relative path is given, the jsre's assetPath is used
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func (self *JSRE) Exec(file string) error {
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code, err := ioutil.ReadFile(common.AbsolutePath(self.assetPath, file))
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if err != nil {
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return err
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}
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var script *otto.Script
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self.Do(func(vm *otto.Otto) {
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script, err = vm.Compile(file, code)
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if err != nil {
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return
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}
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_, err = vm.Run(script)
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})
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return err
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}
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// Bind assigns value v to a variable in the JS environment
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// This method is deprecated, use Set.
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func (self *JSRE) Bind(name string, v interface{}) error {
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return self.Set(name, v)
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}
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// Run runs a piece of JS code.
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func (self *JSRE) Run(code string) (v otto.Value, err error) {
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self.Do(func(vm *otto.Otto) { v, err = vm.Run(code) })
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return v, err
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}
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// Get returns the value of a variable in the JS environment.
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func (self *JSRE) Get(ns string) (v otto.Value, err error) {
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self.Do(func(vm *otto.Otto) { v, err = vm.Get(ns) })
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return v, err
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}
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// Set assigns value v to a variable in the JS environment.
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func (self *JSRE) Set(ns string, v interface{}) (err error) {
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self.Do(func(vm *otto.Otto) { err = vm.Set(ns, v) })
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return err
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}
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// loadScript executes a JS script from inside the currently executing JS code.
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func (self *JSRE) loadScript(call otto.FunctionCall) otto.Value {
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file, err := call.Argument(0).ToString()
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if err != nil {
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// TODO: throw exception
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return otto.FalseValue()
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}
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file = common.AbsolutePath(self.assetPath, file)
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source, err := ioutil.ReadFile(file)
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if err != nil {
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// TODO: throw exception
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return otto.FalseValue()
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}
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if _, err := compileAndRun(call.Otto, file, source); err != nil {
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// TODO: throw exception
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fmt.Println("err:", err)
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return otto.FalseValue()
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}
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// TODO: return evaluation result
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return otto.TrueValue()
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}
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// Evaluate executes code and pretty prints the result to the specified output
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// stream.
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func (self *JSRE) Evaluate(code string, w io.Writer) error {
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var fail error
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self.Do(func(vm *otto.Otto) {
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val, err := vm.Run(code)
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if err != nil {
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fail = err
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} else {
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prettyPrint(vm, val, w)
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fmt.Fprintln(w)
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}
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})
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return fail
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}
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// Compile compiles and then runs a piece of JS code.
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func (self *JSRE) Compile(filename string, src interface{}) (err error) {
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self.Do(func(vm *otto.Otto) { _, err = compileAndRun(vm, filename, src) })
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return err
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}
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func compileAndRun(vm *otto.Otto, filename string, src interface{}) (otto.Value, error) {
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script, err := vm.Compile(filename, src)
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if err != nil {
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return otto.Value{}, err
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}
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return vm.Run(script)
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}
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