Refactored some code and fixed #37
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@ -24,7 +24,8 @@ type Gui struct {
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eth *eth.Ethereum
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// The public Ethereum library
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lib *EthLib
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lib *EthLib
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uiLib *UiLib
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txDb *ethdb.LDBDatabase
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@ -75,19 +76,55 @@ func (gui *Gui) Start(assetPath string) {
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// Expose the eth library and the ui library to QML
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context.SetVar("eth", gui)
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uiLib := NewUiLib(gui.engine, gui.eth, assetPath)
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context.SetVar("ui", uiLib)
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gui.uiLib = NewUiLib(gui.engine, gui.eth, assetPath)
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context.SetVar("ui", gui.uiLib)
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// Load the main QML interface
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data, _ := ethutil.Config.Db.Get([]byte("KeyRing"))
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var err error
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var component qml.Object
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firstRun := len(data) == 0
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/*
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var err error
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var component qml.Object
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firstRun := len(data) == 0
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if firstRun {
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component, err = gui.engine.LoadFile(uiLib.AssetPath("qml/first_run.qml"))
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if firstRun {
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component, err = gui.engine.LoadFile(uiLib.AssetPath("qml/first_run.qml"))
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} else {
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component, err = gui.engine.LoadFile(uiLib.AssetPath("qml/wallet.qml"))
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}
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if err != nil {
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ethutil.Config.Log.Infoln("FATAL: asset not found: you can set an alternative asset path on on the command line using option 'asset_path'")
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panic(err)
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}
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gui.win = component.CreateWindow(nil)
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uiLib.win = gui.win
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db := &Debugger{gui.win, make(chan bool)}
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gui.lib.Db = db
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uiLib.Db = db
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// Add the ui as a log system so we can log directly to the UGI
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ethutil.Config.Log.AddLogSystem(gui)
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// Loads previous blocks
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if firstRun == false {
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go gui.setInitialBlockChain()
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go gui.readPreviousTransactions()
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go gui.update()
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}
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gui.win.Show()
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gui.win.Wait()
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gui.eth.Stop()
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*/
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var win *qml.Window
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var err error
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if len(data) == 0 {
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win, err = gui.showKeyImport(context)
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} else {
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component, err = gui.engine.LoadFile(uiLib.AssetPath("qml/wallet.qml"))
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win, err = gui.showWallet(context)
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}
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if err != nil {
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ethutil.Config.Log.Infoln("FATAL: asset not found: you can set an alternative asset path on on the command line using option 'asset_path'")
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@ -95,28 +132,50 @@ func (gui *Gui) Start(assetPath string) {
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panic(err)
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}
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gui.win = component.CreateWindow(nil)
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uiLib.win = gui.win
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db := &Debugger{gui.win, make(chan bool)}
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gui.lib.Db = db
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uiLib.Db = db
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// Add the ui as a log system so we can log directly to the UGI
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ethutil.Config.Log.AddLogSystem(gui)
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// Loads previous blocks
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if firstRun == false {
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go gui.setInitialBlockChain()
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go gui.readPreviousTransactions()
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go gui.update()
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}
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gui.win.Show()
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gui.win.Wait()
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win.Show()
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win.Wait()
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gui.eth.Stop()
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}
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func (gui *Gui) showWallet(context *qml.Context) (*qml.Window, error) {
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component, err := gui.engine.LoadFile(gui.uiLib.AssetPath("qml/wallet.qml"))
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if err != nil {
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return nil, err
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}
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win := gui.createWindow(component)
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go gui.setInitialBlockChain()
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go gui.readPreviousTransactions()
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go gui.update()
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return win, nil
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}
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func (gui *Gui) showKeyImport(context *qml.Context) (*qml.Window, error) {
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context.SetVar("lib", gui.lib)
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component, err := gui.engine.LoadFile(gui.uiLib.AssetPath("qml/first_run.qml"))
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if err != nil {
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return nil, err
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}
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return gui.createWindow(component), nil
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}
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func (gui *Gui) createWindow(comp qml.Object) *qml.Window {
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win := comp.CreateWindow(nil)
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gui.win = win
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gui.uiLib.win = win
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db := &Debugger{gui.win, make(chan bool)}
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gui.lib.Db = db
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gui.uiLib.Db = db
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return gui.win
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}
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func (gui *Gui) setInitialBlockChain() {
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// Load previous 10 blocks
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chain := gui.eth.BlockChain().GetChain(gui.eth.BlockChain().CurrentBlock.Hash(), 10)
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