Fixed bloom, updated mining & block processing
* Reverted back to process blocks in batches method * Bloom generation and lookup fix * Minor UI changed (mainly debug)
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@ -317,7 +317,7 @@ out:
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chainManager := self.eth.ChainManager()
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// Test and import
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chain := chain.NewChain(blocks)
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_, err := chainManager.TestChain(chain, true)
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_, err := chainManager.TestChain(chain)
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if err != nil {
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poollogger.Debugln(err)
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@ -330,7 +330,7 @@ out:
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self.td = ethutil.Big0
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self.peer = nil
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} else {
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//chainManager.InsertChain(chain)
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chainManager.InsertChain(chain)
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for _, block := range blocks {
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self.Remove(block.Hash())
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}
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