Refactoring state transitioning
This commit is contained in:
@ -108,8 +108,86 @@ func (sm *StateManager) MakeStateObject(state *State, tx *Transaction) *StateObj
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return nil
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}
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func (self *StateManager) ProcessTransaction(tx *Transaction, coinbase *StateObject, state *State, toContract bool) (gas *big.Int, err error) {
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fmt.Printf("state root before update %x\n", state.Root())
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type StateTransition struct {
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coinbase []byte
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tx *Transaction
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gas *big.Int
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state *State
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block *Block
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cb, rec, sen *StateObject
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}
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func NewStateTransition(coinbase []byte, gas *big.Int, tx *Transaction, state *State, block *Block) *StateTransition {
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return &StateTransition{coinbase, tx, new(big.Int), state, block, nil, nil, nil}
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}
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func (self *StateTransition) Coinbase() *StateObject {
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if self.cb != nil {
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return self.cb
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}
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self.cb = self.state.GetAccount(self.coinbase)
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return self.cb
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}
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func (self *StateTransition) Sender() *StateObject {
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if self.sen != nil {
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return self.sen
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}
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self.sen = self.state.GetAccount(self.tx.Sender())
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return self.sen
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}
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func (self *StateTransition) Receiver() *StateObject {
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if self.tx.CreatesContract() {
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return nil
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}
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if self.rec != nil {
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return self.rec
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}
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self.rec = self.state.GetAccount(self.tx.Recipient)
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return self.rec
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}
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func (self *StateTransition) UseGas(amount *big.Int) error {
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if self.gas.Cmp(amount) < 0 {
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return OutOfGasError()
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}
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self.gas.Sub(self.gas, amount)
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return nil
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}
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func (self *StateTransition) AddGas(amount *big.Int) {
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self.gas.Add(self.gas, amount)
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}
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func (self *StateTransition) BuyGas() error {
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var err error
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sender := self.Sender()
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if sender.Amount.Cmp(self.tx.GasValue()) < 0 {
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return fmt.Errorf("Insufficient funds to pre-pay gas. Req %v, has %v", self.tx.GasValue(), self.tx.Value)
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}
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coinbase := self.Coinbase()
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err = coinbase.BuyGas(self.tx.Gas, self.tx.GasPrice)
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if err != nil {
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return err
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}
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self.state.UpdateStateObject(coinbase)
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self.AddGas(self.tx.Gas)
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sender.SubAmount(self.tx.GasValue())
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return nil
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}
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func (self *StateManager) TransitionState(st *StateTransition) (err error) {
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//snapshot := st.state.Snapshot()
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defer func() {
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if r := recover(); r != nil {
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ethutil.Config.Log.Infoln(r)
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@ -117,173 +195,144 @@ func (self *StateManager) ProcessTransaction(tx *Transaction, coinbase *StateObj
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}
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}()
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gas = new(big.Int)
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addGas := func(g *big.Int) { gas.Add(gas, g) }
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addGas(GasTx)
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// Get the sender
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sender := state.GetAccount(tx.Sender())
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var (
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tx = st.tx
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sender = st.Sender()
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receiver *StateObject
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)
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if sender.Nonce != tx.Nonce {
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err = NonceError(tx.Nonce, sender.Nonce)
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return
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return NonceError(tx.Nonce, sender.Nonce)
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}
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sender.Nonce += 1
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defer func() {
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//state.UpdateStateObject(sender)
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// Notify all subscribers
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self.Ethereum.Reactor().Post("newTx:post", tx)
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}()
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txTotalBytes := big.NewInt(int64(len(tx.Data)))
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txTotalBytes.Div(txTotalBytes, ethutil.Big32)
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addGas(new(big.Int).Mul(txTotalBytes, GasSStore))
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rGas := new(big.Int).Set(gas)
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rGas.Mul(gas, tx.GasPrice)
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// Make sure there's enough in the sender's account. Having insufficient
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// funds won't invalidate this transaction but simple ignores it.
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totAmount := new(big.Int).Add(tx.Value, rGas)
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if sender.Amount.Cmp(totAmount) < 0 {
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state.UpdateStateObject(sender)
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err = fmt.Errorf("[TXPL] Insufficient amount in sender's (%x) account", tx.Sender())
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return
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if err = st.BuyGas(); err != nil {
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return err
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}
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coinbase.BuyGas(gas, tx.GasPrice)
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state.UpdateStateObject(coinbase)
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receiver = st.Receiver()
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// Get the receiver
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receiver := state.GetAccount(tx.Recipient)
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// Send Tx to self
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if bytes.Compare(tx.Recipient, tx.Sender()) == 0 {
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// Subtract the fee
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sender.SubAmount(rGas)
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} else {
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// Subtract the amount from the senders account
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sender.SubAmount(totAmount)
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// Add the amount to receivers account which should conclude this transaction
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receiver.AddAmount(tx.Value)
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state.UpdateStateObject(receiver)
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if err = st.UseGas(GasTx); err != nil {
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return err
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}
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state.UpdateStateObject(sender)
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dataPrice := big.NewInt(int64(len(tx.Data)))
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dataPrice.Mul(dataPrice, GasData)
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if err = st.UseGas(dataPrice); err != nil {
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return err
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}
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ethutil.Config.Log.Infof("[TXPL] Processed Tx %x\n", tx.Hash())
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if receiver == nil { // Contract
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receiver = self.MakeStateObject(st.state, tx)
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if receiver == nil {
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return fmt.Errorf("ERR. Unable to create contract with transaction %v", tx)
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}
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}
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return
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}
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if err = self.transferValue(st, sender, receiver); err != nil {
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return err
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}
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// Apply transactions uses the transaction passed to it and applies them onto
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// the current processing state.
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func (sm *StateManager) ApplyTransactions(coinbase []byte, state *State, block *Block, txs []*Transaction) ([]*Receipt, []*Transaction) {
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// Process each transaction/contract
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var receipts []*Receipt
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var validTxs []*Transaction
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var ignoredTxs []*Transaction // Transactions which go over the gasLimit
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totalUsedGas := big.NewInt(0)
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for _, tx := range txs {
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usedGas, err := sm.ApplyTransaction(coinbase, state, block, tx)
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if tx.CreatesContract() {
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fmt.Println(Disassemble(receiver.Init()))
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// Evaluate the initialization script
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// and use the return value as the
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// script section for the state object.
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//script, gas, err = sm.Eval(state, contract.Init(), contract, tx, block)
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code, err := self.Eval(st, receiver.Init(), receiver)
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if err != nil {
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if IsNonceErr(err) {
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continue
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}
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if IsGasLimitErr(err) {
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ignoredTxs = append(ignoredTxs, tx)
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// We need to figure out if we want to do something with thse txes
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ethutil.Config.Log.Debugln("Gastlimit:", err)
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continue
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}
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ethutil.Config.Log.Infoln(err)
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return fmt.Errorf("Error during init script run %v", err)
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}
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accumelative := new(big.Int).Set(totalUsedGas.Add(totalUsedGas, usedGas))
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receiver.script = code
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}
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st.state.UpdateStateObject(sender)
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st.state.UpdateStateObject(receiver)
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return nil
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}
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func (self *StateManager) transferValue(st *StateTransition, sender, receiver *StateObject) error {
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if sender.Amount.Cmp(st.tx.Value) < 0 {
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return fmt.Errorf("Insufficient funds to transfer value. Req %v, has %v", st.tx.Value, sender.Amount)
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}
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// Subtract the amount from the senders account
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sender.SubAmount(st.tx.Value)
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// Add the amount to receivers account which should conclude this transaction
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receiver.AddAmount(st.tx.Value)
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ethutil.Config.Log.Debugf("%x => %x (%v) %x\n", sender.Address()[:4], receiver.Address()[:4], st.tx.Value, st.tx.Hash())
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return nil
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}
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func (self *StateManager) ProcessTransactions(coinbase []byte, state *State, block, parent *Block, txs Transactions) (Receipts, Transactions, Transactions, error) {
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var (
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receipts Receipts
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handled, unhandled Transactions
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totalUsedGas = big.NewInt(0)
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err error
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)
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done:
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for i, tx := range txs {
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txGas := new(big.Int).Set(tx.Gas)
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st := NewStateTransition(coinbase, tx.Gas, tx, state, block)
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err = self.TransitionState(st)
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if err != nil {
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switch {
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case IsNonceErr(err):
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err = nil // ignore error
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continue
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case IsGasLimitErr(err):
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unhandled = txs[i:]
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break done
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default:
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ethutil.Config.Log.Infoln(err)
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}
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}
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txGas.Sub(txGas, st.gas)
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accumelative := new(big.Int).Set(totalUsedGas.Add(totalUsedGas, txGas))
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receipt := &Receipt{tx, ethutil.CopyBytes(state.Root().([]byte)), accumelative}
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receipts = append(receipts, receipt)
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validTxs = append(validTxs, tx)
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handled = append(handled, tx)
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}
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fmt.Println("################# MADE\n", receipts, "\n############################")
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// Update the total gas used for the block (to be mined)
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block.GasUsed = totalUsedGas
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parent.GasUsed = totalUsedGas
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return receipts, validTxs
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return receipts, handled, unhandled, err
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}
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func (sm *StateManager) ApplyTransaction(coinbase []byte, state *State, block *Block, tx *Transaction) (totalGasUsed *big.Int, err error) {
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/*
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Applies transactions to the given state and creates new
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state objects where needed.
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If said objects needs to be created
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run the initialization script provided by the transaction and
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assume there's a return value. The return value will be set to
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the script section of the state object.
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*/
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func (self *StateManager) Eval(st *StateTransition, script []byte, context *StateObject) (ret []byte, err error) {
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var (
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addTotalGas = func(gas *big.Int) { totalGasUsed.Add(totalGasUsed, gas) }
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gas = new(big.Int)
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script []byte
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tx = st.tx
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block = st.block
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initiator = st.Sender()
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)
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totalGasUsed = big.NewInt(0)
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snapshot := state.Snapshot()
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ca := state.GetAccount(coinbase)
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// Apply the transaction to the current state
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gas, err = sm.ProcessTransaction(tx, ca, state, false)
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addTotalGas(gas)
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if tx.CreatesContract() {
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if err == nil {
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// Create a new state object and the transaction
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// as it's data provider.
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contract := sm.MakeStateObject(state, tx)
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if contract != nil {
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fmt.Println(Disassemble(contract.Init()))
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// Evaluate the initialization script
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// and use the return value as the
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// script section for the state object.
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script, gas, err = sm.EvalScript(state, contract.Init(), contract, tx, block)
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addTotalGas(gas)
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if err != nil {
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err = fmt.Errorf("[STATE] Error during init script run %v", err)
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return
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}
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contract.script = script
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state.UpdateStateObject(contract)
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} else {
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err = fmt.Errorf("[STATE] Unable to create contract")
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}
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} else {
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err = fmt.Errorf("[STATE] contract creation tx: %v for sender %x", err, tx.Sender())
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}
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} else {
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// Find the state object at the "recipient" address. If
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// there's an object attempt to run the script.
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stateObject := state.GetStateObject(tx.Recipient)
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if err == nil && stateObject != nil && len(stateObject.Script()) > 0 {
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_, gas, err = sm.EvalScript(state, stateObject.Script(), stateObject, tx, block)
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addTotalGas(gas)
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}
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}
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parent := sm.bc.GetBlock(block.PrevHash)
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total := new(big.Int).Add(block.GasUsed, totalGasUsed)
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limit := block.CalcGasLimit(parent)
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if total.Cmp(limit) > 0 {
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state.Revert(snapshot)
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err = GasLimitError(total, limit)
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}
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closure := NewClosure(initiator, context, script, st.state, st.gas, tx.GasPrice)
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vm := NewVm(st.state, self, RuntimeVars{
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Origin: initiator.Address(),
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BlockNumber: block.BlockInfo().Number,
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PrevHash: block.PrevHash,
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Coinbase: block.Coinbase,
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Time: block.Time,
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Diff: block.Difficulty,
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Value: tx.Value,
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})
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ret, _, err = closure.Call(vm, tx.Data, nil)
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return
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}
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@ -325,7 +374,8 @@ func (sm *StateManager) ProcessBlock(state *State, parent, block *Block, dontRea
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fmt.Println(block.Receipts())
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// Process the transactions on to current block
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sm.ApplyTransactions(block.Coinbase, state, parent, block.Transactions())
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//sm.ApplyTransactions(block.Coinbase, state, parent, block.Transactions())
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sm.ProcessTransactions(block.Coinbase, state, block, parent, block.Transactions())
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// Block validation
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if err := sm.ValidateBlock(block); err != nil {
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@ -464,35 +514,6 @@ func (sm *StateManager) Stop() {
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sm.bc.Stop()
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}
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func (sm *StateManager) EvalScript(state *State, script []byte, object *StateObject, tx *Transaction, block *Block) (ret []byte, gas *big.Int, err error) {
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account := state.GetAccount(tx.Sender())
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err = account.ConvertGas(tx.Gas, tx.GasPrice)
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if err != nil {
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ethutil.Config.Log.Debugln(err)
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return
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}
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closure := NewClosure(account, object, script, state, tx.Gas, tx.GasPrice)
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vm := NewVm(state, sm, RuntimeVars{
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Origin: account.Address(),
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BlockNumber: block.BlockInfo().Number,
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PrevHash: block.PrevHash,
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Coinbase: block.Coinbase,
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Time: block.Time,
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Diff: block.Difficulty,
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Value: tx.Value,
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//Price: tx.GasPrice,
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})
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ret, gas, err = closure.Call(vm, tx.Data, nil)
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// Update the account (refunds)
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state.UpdateStateObject(account)
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state.UpdateStateObject(object)
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return
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}
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func (sm *StateManager) notifyChanges(state *State) {
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for addr, stateObject := range state.manifest.objectChanges {
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sm.Ethereum.Reactor().Post("object:"+addr, stateObject)
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Reference in New Issue
Block a user