trie: remove dependency on ethdb

This removes the core/types -> leveldb dependency.
This commit is contained in:
Felix Lange
2017-01-05 15:58:00 +01:00
parent 7731061903
commit d3b751e4d9
6 changed files with 37 additions and 37 deletions

View File

@ -21,7 +21,6 @@ import (
"math/big"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/rlp"
"github.com/ethereum/go-ethereum/trie"
)
@ -32,7 +31,7 @@ import (
type StateSync trie.TrieSync
// NewStateSync create a new state trie download scheduler.
func NewStateSync(root common.Hash, database ethdb.Database) *StateSync {
func NewStateSync(root common.Hash, database trie.DatabaseReader) *StateSync {
var syncer *trie.TrieSync
callback := func(leaf []byte, parent common.Hash) error {
@ -62,8 +61,8 @@ func (s *StateSync) Missing(max int) []common.Hash {
// Process injects a batch of retrieved trie nodes data, returning if something
// was committed to the database and also the index of an entry if processing of
// it failed.
func (s *StateSync) Process(list []trie.SyncResult) (bool, int, error) {
return (*trie.TrieSync)(s).Process(list)
func (s *StateSync) Process(list []trie.SyncResult, dbw trie.DatabaseWriter) (bool, int, error) {
return (*trie.TrieSync)(s).Process(list, dbw)
}
// Pending returns the number of state entries currently pending for download.

View File

@ -138,7 +138,7 @@ func testIterativeStateSync(t *testing.T, batch int) {
}
results[i] = trie.SyncResult{Hash: hash, Data: data}
}
if _, index, err := sched.Process(results); err != nil {
if _, index, err := sched.Process(results, dstDb); err != nil {
t.Fatalf("failed to process result #%d: %v", index, err)
}
queue = append(queue[:0], sched.Missing(batch)...)
@ -168,7 +168,7 @@ func TestIterativeDelayedStateSync(t *testing.T) {
}
results[i] = trie.SyncResult{Hash: hash, Data: data}
}
if _, index, err := sched.Process(results); err != nil {
if _, index, err := sched.Process(results, dstDb); err != nil {
t.Fatalf("failed to process result #%d: %v", index, err)
}
queue = append(queue[len(results):], sched.Missing(0)...)
@ -206,7 +206,7 @@ func testIterativeRandomStateSync(t *testing.T, batch int) {
results = append(results, trie.SyncResult{Hash: hash, Data: data})
}
// Feed the retrieved results back and queue new tasks
if _, index, err := sched.Process(results); err != nil {
if _, index, err := sched.Process(results, dstDb); err != nil {
t.Fatalf("failed to process result #%d: %v", index, err)
}
queue = make(map[common.Hash]struct{})
@ -249,7 +249,7 @@ func TestIterativeRandomDelayedStateSync(t *testing.T) {
}
}
// Feed the retrieved results back and queue new tasks
if _, index, err := sched.Process(results); err != nil {
if _, index, err := sched.Process(results, dstDb); err != nil {
t.Fatalf("failed to process result #%d: %v", index, err)
}
for _, hash := range sched.Missing(0) {
@ -283,7 +283,7 @@ func TestIncompleteStateSync(t *testing.T) {
results[i] = trie.SyncResult{Hash: hash, Data: data}
}
// Process each of the state nodes
if _, index, err := sched.Process(results); err != nil {
if _, index, err := sched.Process(results, dstDb); err != nil {
t.Fatalf("failed to process result #%d: %v", index, err)
}
for _, result := range results {