DRY DefaultAssetPath()
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@ -2,6 +2,7 @@ package ethutil
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import (
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"fmt"
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"github.com/kardianos/osext"
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"math/big"
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"os/user"
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"path"
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@ -9,6 +10,31 @@ import (
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"time"
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)
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func DefaultAssetPath() string {
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var assetPath string
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// If the current working directory is the go-ethereum dir
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// assume a debug build and use the source directory as
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// asset directory.
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pwd, _ := os.Getwd()
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if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "cmd", "mist") {
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assetPath = path.Join(pwd, "assets")
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} else {
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switch runtime.GOOS {
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case "darwin":
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// Get Binary Directory
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exedir, _ := osext.ExecutableFolder()
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assetPath = filepath.Join(exedir, "../Resources")
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case "linux":
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assetPath = "/usr/share/mist"
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case "windows":
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assetPath = "./assets"
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default:
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assetPath = "."
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}
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}
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return assetPath
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}
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func DefaultDataDir() string {
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usr, _ := user.Current()
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if runtime.GOOS == "darwin" {
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