dirty tracking for state objects fixed

This commit is contained in:
obscuren
2015-02-20 14:01:30 +01:00
parent 982f73fa6d
commit d8ac267f41
4 changed files with 13 additions and 8 deletions

View File

@ -397,7 +397,7 @@ func (self *ChainManager) InsertChain(chain types.Blocks) error {
if chain {
//self.setTransState(state.New(block.Root(), self.db))
self.eventMux.Post(ChainEvent{block, td})
//self.eventMux.Post(ChainEvent{block, td})
}
if split {