dirty tracking for state objects fixed
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@ -397,7 +397,7 @@ func (self *ChainManager) InsertChain(chain types.Blocks) error {
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if chain {
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//self.setTransState(state.New(block.Root(), self.db))
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self.eventMux.Post(ChainEvent{block, td})
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//self.eventMux.Post(ChainEvent{block, td})
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}
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if split {
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