dirty tracking for state objects fixed
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@ -65,7 +65,7 @@ func NewStateObject(addr []byte, db ethutil.Database) *StateObject {
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// This to ensure that it has 20 bytes (and not 0 bytes), thus left or right pad doesn't matter.
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address := ethutil.Address(addr)
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object := &StateObject{db: db, address: address, balance: new(big.Int), gasPool: new(big.Int)}
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object := &StateObject{db: db, address: address, balance: new(big.Int), gasPool: new(big.Int), dirty: true}
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object.State = New(nil, db) //New(trie.New(ethutil.Config.Db, ""))
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object.storage = make(Storage)
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object.gasPool = new(big.Int)
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@ -118,6 +118,7 @@ func (self *StateObject) GetStorage(key *big.Int) *ethutil.Value {
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}
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func (self *StateObject) SetStorage(key *big.Int, value *ethutil.Value) {
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self.SetState(key.Bytes(), value)
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self.dirty = true
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}
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func (self *StateObject) Storage() map[string]*ethutil.Value {
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@ -142,6 +143,7 @@ func (self *StateObject) GetState(k []byte) *ethutil.Value {
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func (self *StateObject) SetState(k []byte, value *ethutil.Value) {
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key := ethutil.LeftPadBytes(k, 32)
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self.storage[string(key)] = value.Copy()
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self.dirty = true
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}
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func (self *StateObject) Sync() {
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@ -166,6 +168,7 @@ func (c *StateObject) GetInstr(pc *big.Int) *ethutil.Value {
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func (c *StateObject) AddBalance(amount *big.Int) {
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c.SetBalance(new(big.Int).Add(c.balance, amount))
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c.dirty = true
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statelogger.Debugf("%x: #%d %v (+ %v)\n", c.Address(), c.Nonce, c.balance, amount)
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}
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@ -180,6 +183,7 @@ func (c *StateObject) SubAmount(amount *big.Int) { c.SubBalance(amount) }
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func (c *StateObject) SetBalance(amount *big.Int) {
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c.balance = amount
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c.dirty = true
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}
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func (self *StateObject) Balance() *big.Int { return self.balance }
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@ -198,6 +202,8 @@ func (c *StateObject) ConvertGas(gas, price *big.Int) error {
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c.SubAmount(total)
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c.dirty = true
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return nil
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}
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@ -219,6 +225,8 @@ func (self *StateObject) BuyGas(gas, price *big.Int) error {
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self.AddAmount(rGas)
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self.dirty = true
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return nil
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}
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