trie: cache collapsed tries node, not rlp blobs (#16876)

The current trie memory database/cache that we do pruning on stores
trie nodes as binary rlp encoded blobs, and also stores the node
relationships/references for GC purposes. However, most of the trie
nodes (everything apart from a value node) is in essence just a
collection of references.

This PR switches out the RLP encoded trie blobs with the
collapsed-but-not-serialized trie nodes. This permits most of the
references to be recovered from within the node data structure,
avoiding the need to track them a second time (expensive memory wise).
This commit is contained in:
Péter Szilágyi
2018-06-21 12:28:05 +03:00
committed by Felix Lange
parent 8db8d074e2
commit d926bf2c7e
8 changed files with 268 additions and 75 deletions

View File

@ -1313,8 +1313,8 @@ func TestTrieForkGC(t *testing.T) {
}
// Dereference all the recent tries and ensure no past trie is left in
for i := 0; i < triesInMemory; i++ {
chain.stateCache.TrieDB().Dereference(blocks[len(blocks)-1-i].Root(), common.Hash{})
chain.stateCache.TrieDB().Dereference(forks[len(blocks)-1-i].Root(), common.Hash{})
chain.stateCache.TrieDB().Dereference(blocks[len(blocks)-1-i].Root())
chain.stateCache.TrieDB().Dereference(forks[len(blocks)-1-i].Root())
}
if len(chain.stateCache.TrieDB().Nodes()) > 0 {
t.Fatalf("stale tries still alive after garbase collection")