p2p: delete Server.Broadcast
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@ -1,7 +1,6 @@
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package p2p
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import (
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"bytes"
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"crypto/ecdsa"
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"crypto/rand"
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"errors"
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@ -14,7 +13,6 @@ import (
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"github.com/ethereum/go-ethereum/logger/glog"
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"github.com/ethereum/go-ethereum/p2p/discover"
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"github.com/ethereum/go-ethereum/p2p/nat"
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"github.com/ethereum/go-ethereum/rlp"
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)
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const (
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@ -159,45 +157,6 @@ func (srv *Server) AddPeer(node *discover.Node) {
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srv.staticNodes[node.ID] = node
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}
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// Broadcast sends an RLP-encoded message to all connected peers.
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// This method is deprecated and will be removed later.
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func (srv *Server) Broadcast(protocol string, code uint64, data interface{}) error {
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return srv.BroadcastLimited(protocol, code, func(i float64) float64 { return i }, data)
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}
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// BroadcastsRange an RLP-encoded message to a random set of peers using the limit function to limit the amount
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// of peers.
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func (srv *Server) BroadcastLimited(protocol string, code uint64, limit func(float64) float64, data interface{}) error {
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var payload []byte
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if data != nil {
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var err error
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payload, err = rlp.EncodeToBytes(data)
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if err != nil {
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return err
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}
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}
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srv.lock.RLock()
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defer srv.lock.RUnlock()
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i, max := 0, int(limit(float64(len(srv.peers))))
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for _, peer := range srv.peers {
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if i >= max {
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break
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}
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if peer != nil {
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var msg = Msg{Code: code}
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if data != nil {
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msg.Payload = bytes.NewReader(payload)
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msg.Size = uint32(len(payload))
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}
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peer.writeProtoMsg(protocol, msg)
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i++
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}
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}
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return nil
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}
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// Start starts running the server.
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// Servers can be re-used and started again after stopping.
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func (srv *Server) Start() (err error) {
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