Renamed object to Object
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@@ -26,8 +26,8 @@ func (self *world) State() *ethstate.State {
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return self.pipe.stateManager.CurrentState()
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}
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func (self *world) Get(addr []byte) *object {
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return &object{self.State().GetStateObject(addr)}
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func (self *world) Get(addr []byte) *Object {
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return &Object{self.State().GetStateObject(addr)}
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}
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func (self *world) safeGet(addr []byte) *ethstate.StateObject {
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