cmd, eth, ethdb, node: prioritise chaindata for resources, bump cache
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@ -143,7 +143,7 @@ var (
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CacheFlag = cli.IntFlag{
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Name: "cache",
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Usage: "Megabytes of memory allocated to internal caching (min 16MB / database forced)",
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Value: 0,
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Value: 128,
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}
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BlockchainVersionFlag = cli.IntFlag{
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Name: "blockchainversion",
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@ -527,6 +527,22 @@ func MakeGenesisBlock(ctx *cli.Context) string {
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return string(data)
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}
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// MakeDatabaseHandles raises out the number of allowed file handles per process
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// for Geth and returns half of the allowance to assign to the database.
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func MakeDatabaseHandles() int {
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if err := raiseFdLimit(2048); err != nil {
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Fatalf("Failed to raise file descriptor allowance: %v", err)
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}
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limit, err := getFdLimit()
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if err != nil {
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Fatalf("Failed to retrieve file descriptor allowance: %v", err)
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}
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if limit > 2048 { // cap database file descriptors even if more is available
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limit = 2048
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}
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return limit / 2 // Leave half for networking and other stuff
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}
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// MakeAccountManager creates an account manager from set command line flags.
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func MakeAccountManager(ctx *cli.Context) *accounts.Manager {
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// Create the keystore crypto primitive, light if requested
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@ -649,6 +665,7 @@ func MakeSystemNode(name, version string, extra []byte, ctx *cli.Context) *node.
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FastSync: ctx.GlobalBool(FastSyncFlag.Name),
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BlockChainVersion: ctx.GlobalInt(BlockchainVersionFlag.Name),
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DatabaseCache: ctx.GlobalInt(CacheFlag.Name),
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DatabaseHandles: MakeDatabaseHandles(),
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NetworkId: ctx.GlobalInt(NetworkIdFlag.Name),
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AccountManager: accman,
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Etherbase: MakeEtherbase(accman, ctx),
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@ -763,9 +780,10 @@ func SetupVM(ctx *cli.Context) {
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func MakeChain(ctx *cli.Context) (chain *core.BlockChain, chainDb ethdb.Database) {
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datadir := MustMakeDataDir(ctx)
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cache := ctx.GlobalInt(CacheFlag.Name)
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handles := MakeDatabaseHandles()
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var err error
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if chainDb, err = ethdb.NewLDBDatabase(filepath.Join(datadir, "chaindata"), cache); err != nil {
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if chainDb, err = ethdb.NewLDBDatabase(filepath.Join(datadir, "chaindata"), cache, handles); err != nil {
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Fatalf("Could not open database: %v", err)
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}
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if ctx.GlobalBool(OlympicFlag.Name) {
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