PoC 6 networking code.
* Added block pool for gathering blocks from the network (chunks) * Re wrote syncing
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@@ -208,6 +208,26 @@ func (bc *BlockChain) GenesisBlock() *Block {
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return bc.genesisBlock
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}
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func (self *BlockChain) GetChainHashesFromHash(hash []byte, max uint64) (chain [][]byte) {
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block := self.GetBlock(hash)
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if block == nil {
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return
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}
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// XXX Could be optimised by using a different database which only holds hashes (i.e., linked list)
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for i := uint64(0); i < max; i++ {
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chain = append(chain, block.Hash())
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if block.Number.Cmp(ethutil.Big0) <= 0 {
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break
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}
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block = self.GetBlock(block.PrevHash)
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}
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return
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}
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// Get chain return blocks from hash up to max in RLP format
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func (bc *BlockChain) GetChainFromHash(hash []byte, max uint64) []interface{} {
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var chain []interface{}
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