Renamed State => StateDB

This commit is contained in:
obscuren
2014-12-04 11:40:20 +01:00
parent 3664cd58e3
commit f298ffdbb8
18 changed files with 73 additions and 73 deletions

View File

@ -10,7 +10,7 @@ import (
)
type VMEnv struct {
state *state.State
state *state.StateDB
block *types.Block
transactor []byte
@ -20,7 +20,7 @@ type VMEnv struct {
Gas *big.Int
}
func NewEnv(state *state.State, block *types.Block, transactor []byte, value *big.Int) *VMEnv {
func NewEnv(state *state.StateDB, block *types.Block, transactor []byte, value *big.Int) *VMEnv {
return &VMEnv{
state: state,
block: block,
@ -37,7 +37,7 @@ func (self *VMEnv) Time() int64 { return self.block.Time }
func (self *VMEnv) Difficulty() *big.Int { return self.block.Difficulty }
func (self *VMEnv) BlockHash() []byte { return self.block.Hash() }
func (self *VMEnv) Value() *big.Int { return self.value }
func (self *VMEnv) State() *state.State { return self.state }
func (self *VMEnv) State() *state.StateDB { return self.state }
func (self *VMEnv) GasLimit() *big.Int { return self.block.GasLimit }
func (self *VMEnv) Depth() int { return self.depth }
func (self *VMEnv) SetDepth(i int) { self.depth = i }