p2p: rework protocol API

This commit is contained in:
Felix Lange
2014-11-04 13:21:44 +01:00
parent 8cf9ed0ea5
commit f38052c499
14 changed files with 1042 additions and 1307 deletions

View File

@ -80,12 +80,12 @@ type Server struct {
quit chan chan bool
peersLock sync.RWMutex
maxPeers int
peers []*Peer
peerSlots chan int
peersTable map[string]int
peersMsg *Msg
peerCount int
maxPeers int
peers []*Peer
peerSlots chan int
peersTable map[string]int
peerCount int
cachedEncodedPeers []byte
peerConnect chan net.Addr
peerDisconnect chan DisconnectRequest
@ -147,27 +147,6 @@ func (self *Server) ClientIdentity() ClientIdentity {
return self.identity
}
func (self *Server) PeersMessage() (msg *Msg, err error) {
// TODO: memoize and reset when peers change
self.peersLock.RLock()
defer self.peersLock.RUnlock()
msg = self.peersMsg
if msg == nil {
var peerData []interface{}
for _, i := range self.peersTable {
peer := self.peers[i]
peerData = append(peerData, peer.Encode())
}
if len(peerData) == 0 {
err = fmt.Errorf("no peers")
} else {
msg, err = NewMsg(PeersMsg, peerData...)
self.peersMsg = msg //memoize
}
}
return
}
func (self *Server) Peers() (peers []*Peer) {
self.peersLock.RLock()
defer self.peersLock.RUnlock()
@ -185,8 +164,6 @@ func (self *Server) PeerCount() int {
return self.peerCount
}
var getPeersMsg, _ = NewMsg(GetPeersMsg)
func (self *Server) PeerConnect(addr net.Addr) {
// TODO: should buffer, filter and uniq
// send GetPeersMsg if not blocking
@ -209,12 +186,21 @@ func (self *Server) Handlers() Handlers {
return self.handlers
}
func (self *Server) Broadcast(protocol string, msg *Msg) {
func (self *Server) Broadcast(protocol string, code MsgCode, data ...interface{}) {
var payload []byte
if data != nil {
payload = encodePayload(data...)
}
self.peersLock.RLock()
defer self.peersLock.RUnlock()
for _, peer := range self.peers {
if peer != nil {
peer.Write(protocol, msg)
var msg = Msg{Code: code}
if data != nil {
msg.Payload = bytes.NewReader(payload)
msg.Size = uint32(len(payload))
}
peer.messenger.writeProtoMsg(protocol, msg)
}
}
}
@ -296,7 +282,7 @@ FOR:
select {
case slot := <-self.peerSlots:
i++
fmt.Printf("%v: found slot %v", i, slot)
fmt.Printf("%v: found slot %v\n", i, slot)
if i == self.maxPeers {
break FOR
}
@ -358,70 +344,68 @@ func (self *Server) outboundPeerHandler(dialer Dialer) {
}
// check if peer address already connected
func (self *Server) connected(address net.Addr) (err error) {
func (self *Server) isConnected(address net.Addr) bool {
self.peersLock.RLock()
defer self.peersLock.RUnlock()
// fmt.Printf("address: %v\n", address)
slot, found := self.peersTable[address.String()]
if found {
err = fmt.Errorf("already connected as peer %v (%v)", slot, address)
}
return
_, found := self.peersTable[address.String()]
return found
}
// connect to peer via listener.Accept()
func (self *Server) connectInboundPeer(listener net.Listener, slot int) {
var address net.Addr
conn, err := listener.Accept()
if err == nil {
address = conn.RemoteAddr()
err = self.connected(address)
if err != nil {
conn.Close()
}
}
if err != nil {
logger.Debugln(err)
self.peerSlots <- slot
} else {
fmt.Printf("adding %v\n", address)
go self.addPeer(conn, address, true, slot)
return
}
address = conn.RemoteAddr()
// XXX: this won't work because the remote socket
// address does not identify the peer. we should
// probably get rid of this check and rely on public
// key detection in the base protocol.
if self.isConnected(address) {
conn.Close()
self.peerSlots <- slot
return
}
fmt.Printf("adding %v\n", address)
go self.addPeer(conn, address, true, slot)
}
// connect to peer via dial out
func (self *Server) connectOutboundPeer(dialer Dialer, address net.Addr, slot int) {
var conn net.Conn
err := self.connected(address)
if err == nil {
conn, err = dialer.Dial(address.Network(), address.String())
if self.isConnected(address) {
return
}
conn, err := dialer.Dial(address.Network(), address.String())
if err != nil {
logger.Debugln(err)
self.peerSlots <- slot
} else {
go self.addPeer(conn, address, false, slot)
return
}
go self.addPeer(conn, address, false, slot)
}
// creates the new peer object and inserts it into its slot
func (self *Server) addPeer(conn net.Conn, address net.Addr, inbound bool, slot int) {
func (self *Server) addPeer(conn net.Conn, address net.Addr, inbound bool, slot int) *Peer {
self.peersLock.Lock()
defer self.peersLock.Unlock()
if self.closed {
fmt.Println("oopsy, not no longer need peer")
conn.Close() //oopsy our bad
self.peerSlots <- slot // release slot
} else {
peer := NewPeer(conn, address, inbound, self)
self.peers[slot] = peer
self.peersTable[address.String()] = slot
self.peerCount++
// reset peersmsg
self.peersMsg = nil
fmt.Printf("added peer %v %v (slot %v)\n", address, peer, slot)
peer.Start()
return nil
}
logger.Infoln("adding new peer", address)
peer := NewPeer(conn, address, inbound, self)
self.peers[slot] = peer
self.peersTable[address.String()] = slot
self.peerCount++
self.cachedEncodedPeers = nil
fmt.Printf("added peer %v %v (slot %v)\n", address, peer, slot)
peer.Start()
return peer
}
// removes peer: sending disconnect msg, stop peer, remove rom list/table, release slot
@ -441,13 +425,12 @@ func (self *Server) removePeer(request DisconnectRequest) {
self.peerCount--
self.peers[slot] = nil
delete(self.peersTable, address.String())
// reset peersmsg
self.peersMsg = nil
self.cachedEncodedPeers = nil
fmt.Printf("removed peer %v (slot %v)\n", peer, slot)
self.peersLock.Unlock()
// sending disconnect message
disconnectMsg, _ := NewMsg(DiscMsg, request.reason)
disconnectMsg := NewMsg(discMsg, request.reason)
peer.Write("", disconnectMsg)
// be nice and wait
time.Sleep(disconnectGracePeriod * time.Second)
@ -459,11 +442,32 @@ func (self *Server) removePeer(request DisconnectRequest) {
self.peerSlots <- slot
}
// encodedPeerList returns an RLP-encoded list of peers.
// the returned slice will be nil if there are no peers.
func (self *Server) encodedPeerList() []byte {
// TODO: memoize and reset when peers change
self.peersLock.RLock()
defer self.peersLock.RUnlock()
if self.cachedEncodedPeers == nil && self.peerCount > 0 {
var peerData []interface{}
for _, i := range self.peersTable {
peer := self.peers[i]
peerData = append(peerData, peer.Encode())
}
self.cachedEncodedPeers = encodePayload(peerData)
}
return self.cachedEncodedPeers
}
// fix handshake message to push to peers
func (self *Server) Handshake() *Msg {
fmt.Println(self.identity.Pubkey()[1:])
msg, _ := NewMsg(HandshakeMsg, P2PVersion, []byte(self.identity.String()), []interface{}{self.protocols}, self.port, self.identity.Pubkey()[1:])
return msg
func (self *Server) handshakeMsg() Msg {
return NewMsg(handshakeMsg,
p2pVersion,
[]byte(self.identity.String()),
[]interface{}{self.protocols},
self.port,
self.identity.Pubkey()[1:],
)
}
func (self *Server) RegisterPubkey(candidate *Peer, pubkey []byte) error {