No longer store script directly in the state tree
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@ -45,7 +45,7 @@ func (lib *PEthereum) GetKey() *PKey {
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}
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func (lib *PEthereum) GetStateObject(address string) *PStateObject {
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stateObject := lib.stateManager.CurrentState().GetContract(ethutil.FromHex(address))
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stateObject := lib.stateManager.CurrentState().GetStateObject(ethutil.FromHex(address))
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if stateObject != nil {
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return NewPStateObject(stateObject)
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}
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@ -160,7 +160,6 @@ func (lib *PEthereum) createTx(key, recipient, valueStr, gasStr, gasPriceStr, in
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}
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acc := lib.stateManager.TransState().GetStateObject(keyPair.Address())
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//acc := lib.stateManager.GetAddrState(keyPair.Address())
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tx.Nonce = acc.Nonce
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acc.Nonce += 1
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lib.stateManager.TransState().SetStateObject(acc)
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