A few minor code inspection fixes (#18393)
* swarm/network: fix code inspection problems - typos - redundant import alias * p2p/simulations: fix code inspection problems - typos - unused function parameters - redundant import alias - code style issue: snake case * swarm/network: fix unused method parameters inspections
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committed by
Viktor Trón
parent
072c95fb74
commit
fe03b76ffe
@ -21,7 +21,7 @@ import "github.com/ethereum/go-ethereum/p2p/enode"
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// BucketKey is the type that should be used for keys in simulation buckets.
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type BucketKey string
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// NodeItem returns an item set in ServiceFunc function for a particualar node.
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// NodeItem returns an item set in ServiceFunc function for a particular node.
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func (s *Simulation) NodeItem(id enode.ID, key interface{}) (value interface{}, ok bool) {
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s.mu.Lock()
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defer s.mu.Unlock()
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@ -24,7 +24,7 @@ import (
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"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
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)
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// TestServiceBucket tests all bucket functionalities using subtests.
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// TestServiceBucket tests all bucket functionality using subtests.
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// It constructs a simulation of two nodes by adding items to their buckets
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// in ServiceFunc constructor, then by SetNodeItem. Testing UpNodesItems
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// is done by stopping one node and validating availability of its items.
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@ -25,7 +25,7 @@ import (
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// Every node can have a Kademlia associated using the node bucket under
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// BucketKeyKademlia key. This allows to use WaitTillHealthy to block until
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// all nodes have the their Kadmlias healthy.
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// all nodes have the their Kademlias healthy.
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func ExampleSimulation_WaitTillHealthy() {
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log.Error("temporarily disabled as simulations.WaitTillHealthy cannot be trusted")
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@ -28,7 +28,7 @@ import (
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)
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// BucketKeyKademlia is the key to be used for storing the kademlia
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// instance for particuar node, usually inside the ServiceFunc function.
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// instance for particular node, usually inside the ServiceFunc function.
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var BucketKeyKademlia BucketKey = "kademlia"
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// WaitTillHealthy is blocking until the health of all kademlias is true.
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@ -195,9 +195,9 @@ func (s *Simulation) AddNodesAndConnectStar(count int, opts ...AddNodeOption) (i
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return ids, nil
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}
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//UploadSnapshot uploads a snapshot to the simulation
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//This method tries to open the json file provided, applies the config to all nodes
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//and then loads the snapshot into the Simulation network
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// UploadSnapshot uploads a snapshot to the simulation
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// This method tries to open the json file provided, applies the config to all nodes
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// and then loads the snapshot into the Simulation network
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func (s *Simulation) UploadSnapshot(snapshotFile string, opts ...AddNodeOption) error {
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f, err := os.Open(snapshotFile)
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if err != nil {
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@ -28,7 +28,7 @@ import (
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"github.com/ethereum/go-ethereum/node"
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"github.com/ethereum/go-ethereum/p2p/simulations"
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"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
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colorable "github.com/mattn/go-colorable"
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"github.com/mattn/go-colorable"
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)
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var (
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@ -177,7 +177,7 @@ var noopServiceFuncMap = map[string]ServiceFunc{
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}
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// a helper function for most basic noop service
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func noopServiceFunc(ctx *adapters.ServiceContext, b *sync.Map) (node.Service, func(), error) {
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func noopServiceFunc(_ *adapters.ServiceContext, _ *sync.Map) (node.Service, func(), error) {
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return newNoopService(), nil, nil
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}
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@ -188,7 +188,7 @@ func newNoopService() node.Service {
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// a helper function for most basic Noop service
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// of a different type then NoopService to test
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// multiple services on one node.
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func noopService2Func(ctx *adapters.ServiceContext, b *sync.Map) (node.Service, func(), error) {
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func noopService2Func(_ *adapters.ServiceContext, _ *sync.Map) (node.Service, func(), error) {
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return new(noopService2), nil, nil
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}
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