cmd, console: split off the console into a reusable package
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								cmd/geth/consolecmd.go
									
									
									
									
									
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							| @@ -0,0 +1,167 @@ | ||||
| // Copyright 2016 The go-ethereum Authors | ||||
| // This file is part of go-ethereum. | ||||
| // | ||||
| // go-ethereum is free software: you can redistribute it and/or modify | ||||
| // it under the terms of the GNU General Public License as published by | ||||
| // the Free Software Foundation, either version 3 of the License, or | ||||
| // (at your option) any later version. | ||||
| // | ||||
| // go-ethereum is distributed in the hope that it will be useful, | ||||
| // but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||||
| // GNU General Public License for more details. | ||||
| // | ||||
| // You should have received a copy of the GNU General Public License | ||||
| // along with go-ethereum. If not, see <http://www.gnu.org/licenses/>. | ||||
|  | ||||
| package main | ||||
|  | ||||
| import ( | ||||
| 	"os" | ||||
| 	"os/signal" | ||||
|  | ||||
| 	"github.com/codegangsta/cli" | ||||
| 	"github.com/ethereum/go-ethereum/cmd/utils" | ||||
| 	"github.com/ethereum/go-ethereum/console" | ||||
| ) | ||||
|  | ||||
| var ( | ||||
| 	consoleCommand = cli.Command{ | ||||
| 		Action: localConsole, | ||||
| 		Name:   "console", | ||||
| 		Usage:  `Geth Console: interactive JavaScript environment`, | ||||
| 		Description: ` | ||||
| The Geth console is an interactive shell for the JavaScript runtime environment | ||||
| which exposes a node admin interface as well as the Ðapp JavaScript API. | ||||
| See https://github.com/ethereum/go-ethereum/wiki/Javascipt-Console | ||||
| `, | ||||
| 	} | ||||
| 	attachCommand = cli.Command{ | ||||
| 		Action: remoteConsole, | ||||
| 		Name:   "attach", | ||||
| 		Usage:  `Geth Console: interactive JavaScript environment (connect to node)`, | ||||
| 		Description: ` | ||||
| The Geth console is an interactive shell for the JavaScript runtime environment | ||||
| which exposes a node admin interface as well as the Ðapp JavaScript API. | ||||
| See https://github.com/ethereum/go-ethereum/wiki/Javascipt-Console. | ||||
| This command allows to open a console on a running geth node. | ||||
| 	`, | ||||
| 	} | ||||
| 	javascriptCommand = cli.Command{ | ||||
| 		Action: ephemeralConsole, | ||||
| 		Name:   "js", | ||||
| 		Usage:  `executes the given JavaScript files in the Geth JavaScript VM`, | ||||
| 		Description: ` | ||||
| The JavaScript VM exposes a node admin interface as well as the Ðapp | ||||
| JavaScript API. See https://github.com/ethereum/go-ethereum/wiki/Javascipt-Console | ||||
| `, | ||||
| 	} | ||||
| ) | ||||
|  | ||||
| // localConsole starts a new geth node, attaching a JavaScript console to it at the | ||||
| // same time. | ||||
| func localConsole(ctx *cli.Context) { | ||||
| 	// Create and start the node based on the CLI flags | ||||
| 	node := utils.MakeSystemNode(clientIdentifier, verString, relConfig, makeDefaultExtra(), ctx) | ||||
| 	startNode(ctx, node) | ||||
| 	defer node.Stop() | ||||
|  | ||||
| 	// Attach to the newly started node and start the JavaScript console | ||||
| 	client, err := node.Attach() | ||||
| 	if err != nil { | ||||
| 		utils.Fatalf("Failed to attach to the inproc geth: %v", err) | ||||
| 	} | ||||
| 	config := console.Config{ | ||||
| 		DataDir: node.DataDir(), | ||||
| 		DocRoot: ctx.GlobalString(utils.JSpathFlag.Name), | ||||
| 		Client:  client, | ||||
| 		Preload: utils.MakeConsolePreloads(ctx), | ||||
| 	} | ||||
| 	console, err := console.New(config) | ||||
| 	if err != nil { | ||||
| 		utils.Fatalf("Failed to start the JavaScript console: %v", err) | ||||
| 	} | ||||
| 	defer console.Stop(false) | ||||
|  | ||||
| 	// If only a short execution was requested, evaluate and return | ||||
| 	if script := ctx.GlobalString(utils.ExecFlag.Name); script != "" { | ||||
| 		console.Evaluate(script) | ||||
| 		return | ||||
| 	} | ||||
| 	// Otherwise print the welcome screen and enter interactive mode | ||||
| 	console.Welcome() | ||||
| 	console.Interactive() | ||||
| } | ||||
|  | ||||
| // remoteConsole will connect to a remote geth instance, attaching a JavaScript | ||||
| // console to it. | ||||
| func remoteConsole(ctx *cli.Context) { | ||||
| 	// Attach to a remotely running geth instance and start the JavaScript console | ||||
| 	client, err := utils.NewRemoteRPCClient(ctx) | ||||
| 	if err != nil { | ||||
| 		utils.Fatalf("Unable to attach to remote geth: %v", err) | ||||
| 	} | ||||
| 	config := console.Config{ | ||||
| 		DataDir: utils.MustMakeDataDir(ctx), | ||||
| 		DocRoot: ctx.GlobalString(utils.JSpathFlag.Name), | ||||
| 		Client:  client, | ||||
| 		Preload: utils.MakeConsolePreloads(ctx), | ||||
| 	} | ||||
| 	console, err := console.New(config) | ||||
| 	if err != nil { | ||||
| 		utils.Fatalf("Failed to start the JavaScript console: %v", err) | ||||
| 	} | ||||
| 	defer console.Stop(false) | ||||
|  | ||||
| 	// If only a short execution was requested, evaluate and return | ||||
| 	if script := ctx.GlobalString(utils.ExecFlag.Name); script != "" { | ||||
| 		console.Evaluate(script) | ||||
| 		return | ||||
| 	} | ||||
| 	// Otherwise print the welcome screen and enter interactive mode | ||||
| 	console.Welcome() | ||||
| 	console.Interactive() | ||||
| } | ||||
|  | ||||
| // ephemeralConsole starts a new geth node, attaches an ephemeral JavaScript | ||||
| // console to it, and each of the files specified as arguments and tears the | ||||
| // everything down. | ||||
| func ephemeralConsole(ctx *cli.Context) { | ||||
| 	// Create and start the node based on the CLI flags | ||||
| 	node := utils.MakeSystemNode(clientIdentifier, verString, relConfig, makeDefaultExtra(), ctx) | ||||
| 	startNode(ctx, node) | ||||
| 	defer node.Stop() | ||||
|  | ||||
| 	// Attach to the newly started node and start the JavaScript console | ||||
| 	client, err := node.Attach() | ||||
| 	if err != nil { | ||||
| 		utils.Fatalf("Failed to attach to the inproc geth: %v", err) | ||||
| 	} | ||||
| 	config := console.Config{ | ||||
| 		DataDir: node.DataDir(), | ||||
| 		DocRoot: ctx.GlobalString(utils.JSpathFlag.Name), | ||||
| 		Client:  client, | ||||
| 		Preload: utils.MakeConsolePreloads(ctx), | ||||
| 	} | ||||
| 	console, err := console.New(config) | ||||
| 	if err != nil { | ||||
| 		utils.Fatalf("Failed to start the JavaScript console: %v", err) | ||||
| 	} | ||||
| 	defer console.Stop(false) | ||||
|  | ||||
| 	// Evaluate each of the specified JavaScript files | ||||
| 	for _, file := range ctx.Args() { | ||||
| 		if err = console.Execute(file); err != nil { | ||||
| 			utils.Fatalf("Failed to execute %s: %v", file, err) | ||||
| 		} | ||||
| 	} | ||||
| 	// Wait for pending callbacks, but stop for Ctrl-C. | ||||
| 	abort := make(chan os.Signal, 1) | ||||
| 	signal.Notify(abort, os.Interrupt) | ||||
|  | ||||
| 	go func() { | ||||
| 		<-abort | ||||
| 		os.Exit(0) | ||||
| 	}() | ||||
| 	console.Stop(true) | ||||
| } | ||||
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