cmd, console: split off the console into a reusable package

This commit is contained in:
Péter Szilágyi
2016-05-06 12:40:23 +03:00
parent ab664c7e17
commit ffaf58f0a9
26 changed files with 1548 additions and 1519 deletions

317
console/bridge.go Normal file
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// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package console
import (
"encoding/json"
"fmt"
"io"
"time"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/logger/glog"
"github.com/ethereum/go-ethereum/rpc"
"github.com/robertkrimen/otto"
)
// bridge is a collection of JavaScript utility methods to bride the .js runtime
// environment and the Go RPC connection backing the remote method calls.
type bridge struct {
client rpc.Client // RPC client to execute Ethereum requests through
prompter UserPrompter // Input prompter to allow interactive user feedback
printer io.Writer // Output writer to serialize any display strings to
}
// newBridge creates a new JavaScript wrapper around an RPC client.
func newBridge(client rpc.Client, prompter UserPrompter, printer io.Writer) *bridge {
return &bridge{
client: client,
prompter: prompter,
printer: printer,
}
}
// NewAccount is a wrapper around the personal.newAccount RPC method that uses a
// non-echoing password prompt to aquire the passphrase and executes the original
// RPC method (saved in jeth.newAccount) with it to actually execute the RPC call.
func (b *bridge) NewAccount(call otto.FunctionCall) (response otto.Value) {
var (
password string
confirm string
err error
)
switch {
// No password was specified, prompt the user for it
case len(call.ArgumentList) == 0:
if password, err = b.prompter.PromptPassword("Passphrase: "); err != nil {
throwJSException(err.Error())
}
if confirm, err = b.prompter.PromptPassword("Repeat passphrase: "); err != nil {
throwJSException(err.Error())
}
if password != confirm {
throwJSException("passphrases don't match!")
}
// A single string password was specified, use that
case len(call.ArgumentList) == 1 && call.Argument(0).IsString():
password, _ = call.Argument(0).ToString()
// Otherwise fail with some error
default:
throwJSException("expected 0 or 1 string argument")
}
// Password aquired, execute the call and return
ret, err := call.Otto.Call("jeth.newAccount", nil, password)
if err != nil {
throwJSException(err.Error())
}
return ret
}
// UnlockAccount is a wrapper around the personal.unlockAccount RPC method that
// uses a non-echoing password prompt to aquire the passphrase and executes the
// original RPC method (saved in jeth.unlockAccount) with it to actually execute
// the RPC call.
func (b *bridge) UnlockAccount(call otto.FunctionCall) (response otto.Value) {
// Make sure we have an account specified to unlock
if !call.Argument(0).IsString() {
throwJSException("first argument must be the account to unlock")
}
account := call.Argument(0)
// If password is not given or is the null value, prompt the user for it
var passwd otto.Value
if call.Argument(1).IsUndefined() || call.Argument(1).IsNull() {
fmt.Fprintf(b.printer, "Unlock account %s\n", account)
if input, err := b.prompter.PromptPassword("Passphrase: "); err != nil {
throwJSException(err.Error())
} else {
passwd, _ = otto.ToValue(input)
}
} else {
if !call.Argument(1).IsString() {
throwJSException("password must be a string")
}
passwd = call.Argument(1)
}
// Third argument is the duration how long the account must be unlocked.
duration := otto.NullValue()
if call.Argument(2).IsDefined() && !call.Argument(2).IsNull() {
if !call.Argument(2).IsNumber() {
throwJSException("unlock duration must be a number")
}
duration = call.Argument(2)
}
// Send the request to the backend and return
val, err := call.Otto.Call("jeth.unlockAccount", nil, account, passwd, duration)
if err != nil {
throwJSException(err.Error())
}
return val
}
// Sleep will block the console for the specified number of seconds.
func (b *bridge) Sleep(call otto.FunctionCall) (response otto.Value) {
if call.Argument(0).IsNumber() {
sleep, _ := call.Argument(0).ToInteger()
time.Sleep(time.Duration(sleep) * time.Second)
return otto.TrueValue()
}
return throwJSException("usage: sleep(<number of seconds>)")
}
// SleepBlocks will block the console for a specified number of new blocks optionally
// until the given timeout is reached.
func (b *bridge) SleepBlocks(call otto.FunctionCall) (response otto.Value) {
var (
blocks = int64(0)
sleep = int64(9999999999999999) // indefinitely
)
// Parse the input parameters for the sleep
nArgs := len(call.ArgumentList)
if nArgs == 0 {
throwJSException("usage: sleepBlocks(<n blocks>[, max sleep in seconds])")
}
if nArgs >= 1 {
if call.Argument(0).IsNumber() {
blocks, _ = call.Argument(0).ToInteger()
} else {
throwJSException("expected number as first argument")
}
}
if nArgs >= 2 {
if call.Argument(1).IsNumber() {
sleep, _ = call.Argument(1).ToInteger()
} else {
throwJSException("expected number as second argument")
}
}
// go through the console, this will allow web3 to call the appropriate
// callbacks if a delayed response or notification is received.
blockNumber := func() int64 {
result, err := call.Otto.Run("eth.blockNumber")
if err != nil {
throwJSException(err.Error())
}
block, err := result.ToInteger()
if err != nil {
throwJSException(err.Error())
}
return block
}
// Poll the current block number until either it ot a timeout is reached
targetBlockNr := blockNumber() + blocks
deadline := time.Now().Add(time.Duration(sleep) * time.Second)
for time.Now().Before(deadline) {
if blockNumber() >= targetBlockNr {
return otto.TrueValue()
}
time.Sleep(time.Second)
}
return otto.FalseValue()
}
// Send will serialize the first argument, send it to the node and returns the response.
func (b *bridge) Send(call otto.FunctionCall) (response otto.Value) {
// Ensure that we've got a batch request (array) or a single request (object)
arg := call.Argument(0).Object()
if arg == nil || (arg.Class() != "Array" && arg.Class() != "Object") {
throwJSException("request must be an object or array")
}
// Convert the otto VM arguments to Go values
data, err := call.Otto.Call("JSON.stringify", nil, arg)
if err != nil {
throwJSException(err.Error())
}
reqjson, err := data.ToString()
if err != nil {
throwJSException(err.Error())
}
var (
reqs []rpc.JSONRequest
batch = true
)
if err = json.Unmarshal([]byte(reqjson), &reqs); err != nil {
// single request?
reqs = make([]rpc.JSONRequest, 1)
if err = json.Unmarshal([]byte(reqjson), &reqs[0]); err != nil {
throwJSException("invalid request")
}
batch = false
}
// Iteratively execute the requests
call.Otto.Set("response_len", len(reqs))
call.Otto.Run("var ret_response = new Array(response_len);")
for i, req := range reqs {
// Execute the RPC request and parse the reply
if err = b.client.Send(&req); err != nil {
return newErrorResponse(call, -32603, err.Error(), req.Id)
}
result := make(map[string]interface{})
if err = b.client.Recv(&result); err != nil {
return newErrorResponse(call, -32603, err.Error(), req.Id)
}
// Feed the reply back into the JavaScript runtime environment
id, _ := result["id"]
jsonver, _ := result["jsonrpc"]
call.Otto.Set("ret_id", id)
call.Otto.Set("ret_jsonrpc", jsonver)
call.Otto.Set("response_idx", i)
if res, ok := result["result"]; ok {
payload, _ := json.Marshal(res)
call.Otto.Set("ret_result", string(payload))
response, err = call.Otto.Run(`
ret_response[response_idx] = { jsonrpc: ret_jsonrpc, id: ret_id, result: JSON.parse(ret_result) };
`)
continue
}
if res, ok := result["error"]; ok {
payload, _ := json.Marshal(res)
call.Otto.Set("ret_result", string(payload))
response, err = call.Otto.Run(`
ret_response[response_idx] = { jsonrpc: ret_jsonrpc, id: ret_id, error: JSON.parse(ret_result) };
`)
continue
}
return newErrorResponse(call, -32603, fmt.Sprintf("Invalid response"), new(int64))
}
// Convert single requests back from batch ones
if !batch {
call.Otto.Run("ret_response = ret_response[0];")
}
// Execute any registered callbacks
if call.Argument(1).IsObject() {
call.Otto.Set("callback", call.Argument(1))
call.Otto.Run(`
if (Object.prototype.toString.call(callback) == '[object Function]') {
callback(null, ret_response);
}
`)
}
return
}
// throwJSException panics on an otto.Value. The Otto VM will recover from the
// Go panic and throw msg as a JavaScript error.
func throwJSException(msg interface{}) otto.Value {
val, err := otto.ToValue(msg)
if err != nil {
glog.V(logger.Error).Infof("Failed to serialize JavaScript exception %v: %v", msg, err)
}
panic(val)
}
// newErrorResponse creates a JSON RPC error response for a specific request id,
// containing the specified error code and error message. Beside returning the
// error to the caller, it also sets the ret_error and ret_response JavaScript
// variables.
func newErrorResponse(call otto.FunctionCall, code int, msg string, id interface{}) (response otto.Value) {
// Bundle the error into a JSON RPC call response
res := rpc.JSONErrResponse{
Version: rpc.JSONRPCVersion,
Id: id,
Error: rpc.JSONError{
Code: code,
Message: msg,
},
}
// Serialize the error response into JavaScript variables
errObj, err := json.Marshal(res.Error)
if err != nil {
glog.V(logger.Error).Infof("Failed to serialize JSON RPC error: %v", err)
}
resObj, err := json.Marshal(res)
if err != nil {
glog.V(logger.Error).Infof("Failed to serialize JSON RPC error response: %v", err)
}
if _, err = call.Otto.Run("ret_error = " + string(errObj)); err != nil {
glog.V(logger.Error).Infof("Failed to set `ret_error` to the occurred error: %v", err)
}
resVal, err := call.Otto.Run("ret_response = " + string(resObj))
if err != nil {
glog.V(logger.Error).Infof("Failed to set `ret_response` to the JSON RPC response: %v", err)
}
return resVal
}

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// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package console
import (
"fmt"
"io"
"io/ioutil"
"os"
"os/signal"
"path/filepath"
"regexp"
"sort"
"strings"
"github.com/ethereum/go-ethereum/internal/jsre"
"github.com/ethereum/go-ethereum/internal/web3ext"
"github.com/ethereum/go-ethereum/rpc"
"github.com/peterh/liner"
"github.com/robertkrimen/otto"
)
var (
passwordRegexp = regexp.MustCompile("personal.[nus]")
onlyWhitespace = regexp.MustCompile("^\\s*$")
exit = regexp.MustCompile("^\\s*exit\\s*;*\\s*$")
)
// HistoryFile is the file within the data directory to store input scrollback.
const HistoryFile = "history"
// DefaultPrompt is the default prompt line prefix to use for user input querying.
const DefaultPrompt = "> "
// Config is te collection of configurations to fine tune the behavior of the
// JavaScript console.
type Config struct {
DataDir string // Data directory to store the console history at
DocRoot string // Filesystem path from where to load JavaScript files from
Client rpc.Client // RPC client to execute Ethereum requests through
Prompt string // Input prompt prefix string (defaults to DefaultPrompt)
Prompter UserPrompter // Input prompter to allow interactive user feedback (defaults to TerminalPrompter)
Printer io.Writer // Output writer to serialize any display strings to (defaults to os.Stdout)
Preload []string // Absolute paths to JavaScript files to preload
}
// Console is a JavaScript interpreted runtime environment. It is a fully fleged
// JavaScript console attached to a running node via an external or in-process RPC
// client.
type Console struct {
client rpc.Client // RPC client to execute Ethereum requests through
jsre *jsre.JSRE // JavaScript runtime environment running the interpreter
prompt string // Input prompt prefix string
prompter UserPrompter // Input prompter to allow interactive user feedback
histPath string // Absolute path to the console scrollback history
history []string // Scroll history maintained by the console
printer io.Writer // Output writer to serialize any display strings to
}
func New(config Config) (*Console, error) {
// Handle unset config values gracefully
if config.Prompter == nil {
config.Prompter = TerminalPrompter
}
if config.Prompt == "" {
config.Prompt = DefaultPrompt
}
if config.Printer == nil {
config.Printer = os.Stdout
}
// Initialize the console and return
console := &Console{
client: config.Client,
jsre: jsre.New(config.DocRoot, config.Printer),
prompt: config.Prompt,
prompter: config.Prompter,
printer: config.Printer,
histPath: filepath.Join(config.DataDir, HistoryFile),
}
if err := console.init(config.Preload); err != nil {
return nil, err
}
return console, nil
}
// init retrieves the available APIs from the remote RPC provider and initializes
// the console's JavaScript namespaces based on the exposed modules.
func (c *Console) init(preload []string) error {
// Initialize the JavaScript <-> Go RPC bridge
bridge := newBridge(c.client, c.prompter, c.printer)
c.jsre.Set("jeth", struct{}{})
jethObj, _ := c.jsre.Get("jeth")
jethObj.Object().Set("send", bridge.Send)
jethObj.Object().Set("sendAsync", bridge.Send)
consoleObj, _ := c.jsre.Get("console")
consoleObj.Object().Set("log", c.consoleOutput)
consoleObj.Object().Set("error", c.consoleOutput)
// Load all the internal utility JavaScript libraries
if err := c.jsre.Compile("bignumber.js", jsre.BigNumber_JS); err != nil {
return fmt.Errorf("bignumber.js: %v", err)
}
if err := c.jsre.Compile("web3.js", jsre.Web3_JS); err != nil {
return fmt.Errorf("web3.js: %v", err)
}
if _, err := c.jsre.Run("var Web3 = require('web3');"); err != nil {
return fmt.Errorf("web3 require: %v", err)
}
if _, err := c.jsre.Run("var web3 = new Web3(jeth);"); err != nil {
return fmt.Errorf("web3 provider: %v", err)
}
// Load the supported APIs into the JavaScript runtime environment
apis, err := c.client.SupportedModules()
if err != nil {
return fmt.Errorf("api modules: %v", err)
}
flatten := "var eth = web3.eth; var personal = web3.personal; "
for api := range apis {
if api == "web3" {
continue // manually mapped or ignore
}
if file, ok := web3ext.Modules[api]; ok {
if err = c.jsre.Compile(fmt.Sprintf("%s.js", api), file); err != nil {
return fmt.Errorf("%s.js: %v", api, err)
}
flatten += fmt.Sprintf("var %s = web3.%s; ", api, api)
}
}
if _, err = c.jsre.Run(flatten); err != nil {
return fmt.Errorf("namespace flattening: %v", err)
}
// Initialize the global name register (disabled for now)
//c.jsre.Run(`var GlobalRegistrar = eth.contract(` + registrar.GlobalRegistrarAbi + `); registrar = GlobalRegistrar.at("` + registrar.GlobalRegistrarAddr + `");`)
// If the console is in interactive mode, instrument password related methods to query the user
if c.prompter != nil {
// Retrieve the account management object to instrument
personal, err := c.jsre.Get("personal")
if err != nil {
return err
}
// Override the unlockAccount and newAccount methods since these require user interaction.
// Assign the jeth.unlockAccount and jeth.newAccount in the Console the original web3 callbacks.
// These will be called by the jeth.* methods after they got the password from the user and send
// the original web3 request to the backend.
if obj := personal.Object(); obj != nil { // make sure the personal api is enabled over the interface
if _, err = c.jsre.Run(`jeth.unlockAccount = personal.unlockAccount;`); err != nil {
return fmt.Errorf("personal.unlockAccount: %v", err)
}
if _, err = c.jsre.Run(`jeth.newAccount = personal.newAccount;`); err != nil {
return fmt.Errorf("personal.newAccount: %v", err)
}
obj.Set("unlockAccount", bridge.UnlockAccount)
obj.Set("newAccount", bridge.NewAccount)
}
}
// The admin.sleep and admin.sleepBlocks are offered by the console and not by the RPC layer.
admin, err := c.jsre.Get("admin")
if err != nil {
return err
}
if obj := admin.Object(); obj != nil { // make sure the admin api is enabled over the interface
obj.Set("sleepBlocks", bridge.SleepBlocks)
obj.Set("sleep", bridge.Sleep)
}
// Preload any JavaScript files before starting the console
for _, path := range preload {
if err := c.jsre.Exec(path); err != nil {
return fmt.Errorf("%s: %v", path, jsErrorString(err))
}
}
// Configure the console's input prompter for scrollback and tab completion
if c.prompter != nil {
if content, err := ioutil.ReadFile(c.histPath); err != nil {
c.prompter.SetScrollHistory(nil)
} else {
c.prompter.SetScrollHistory(strings.Split(string(content), "\n"))
}
c.prompter.SetWordCompleter(c.AutoCompleteInput)
}
return nil
}
// consoleOutput is an override for the console.log and console.error methods to
// stream the output into the configured output stream instead of stdout.
func (c *Console) consoleOutput(call otto.FunctionCall) otto.Value {
output := []string{}
for _, argument := range call.ArgumentList {
output = append(output, fmt.Sprintf("%v", argument))
}
fmt.Fprintln(c.printer, strings.Join(output, " "))
return otto.Value{}
}
// AutoCompleteInput is a pre-assembled word completer to be used by the user
// input prompter to provide hints to the user about the methods available.
func (c *Console) AutoCompleteInput(line string, pos int) (string, []string, string) {
// No completions can be provided for empty inputs
if len(line) == 0 || pos == 0 {
return "", nil, ""
}
// Chunck data to relevant part for autocompletion
// E.g. in case of nested lines eth.getBalance(eth.coinb<tab><tab>
start := 0
for start = pos - 1; start > 0; start-- {
// Skip all methods and namespaces (i.e. including te dot)
if line[start] == '.' || (line[start] >= 'a' && line[start] <= 'z') || (line[start] >= 'A' && line[start] <= 'Z') {
continue
}
// Handle web3 in a special way (i.e. other numbers aren't auto completed)
if start >= 3 && line[start-3:start] == "web3" {
start -= 3
continue
}
// We've hit an unexpected character, autocomplete form here
start++
break
}
return line[:start], c.jsre.CompleteKeywords(line[start:pos]), line[pos:]
}
// Welcome show summary of current Geth instance and some metadata about the
// console's available modules.
func (c *Console) Welcome() {
// Print some generic Geth metadata
c.jsre.Run(`
(function () {
console.log("Welcome to the Geth JavaScript console!\n");
console.log("instance: " + web3.version.node);
console.log("coinbase: " + eth.coinbase);
console.log("at block: " + eth.blockNumber + " (" + new Date(1000 * eth.getBlock(eth.blockNumber).timestamp) + ")");
console.log(" datadir: " + admin.datadir);
})();
`)
// List all the supported modules for the user to call
if apis, err := c.client.SupportedModules(); err == nil {
modules := make([]string, 0, len(apis))
for api, version := range apis {
modules = append(modules, fmt.Sprintf("%s:%s", api, version))
}
sort.Strings(modules)
c.jsre.Run("(function () { console.log(' modules: " + strings.Join(modules, " ") + "'); })();")
}
c.jsre.Run("(function () { console.log(); })();")
}
// Evaluate executes code and pretty prints the result to the specified output
// stream.
func (c *Console) Evaluate(statement string) error {
defer func() {
if r := recover(); r != nil {
fmt.Fprintf(c.printer, "[native] error: %v\n", r)
}
}()
if err := c.jsre.Evaluate(statement, c.printer); err != nil {
fmt.Fprintf(c.printer, "%v\n", jsErrorString(err))
return err
}
return nil
}
// Interactive starts an interactive user session, where input is propted from
// the configured user prompter.
func (c *Console) Interactive() {
var (
prompt = c.prompt // Current prompt line (used for multi-line inputs)
indents = 0 // Current number of input indents (used for multi-line inputs)
input = "" // Current user input
scheduler = make(chan string) // Channel to send the next prompt on and receive the input
)
// Start a goroutine to listen for promt requests and send back inputs
go func() {
for {
// Read the next user input
line, err := c.prompter.PromptInput(<-scheduler)
if err != nil {
// In case of an error, either clear the prompt or fail
if err == liner.ErrPromptAborted { // ctrl-C
prompt, indents, input = c.prompt, 0, ""
scheduler <- ""
continue
}
close(scheduler)
return
}
// User input retrieved, send for interpretation and loop
scheduler <- line
}
}()
// Monitor Ctrl-C too in case the input is empty and we need to bail
abort := make(chan os.Signal, 1)
signal.Notify(abort, os.Interrupt)
// Start sending prompts to the user and reading back inputs
for {
// Send the next prompt, triggering an input read and process the result
scheduler <- prompt
select {
case <-abort:
// User forcefully quite the console
fmt.Fprintln(c.printer, "caught interrupt, exiting")
return
case line, ok := <-scheduler:
// User input was returned by the prompter, handle special cases
if !ok || (indents <= 0 && exit.MatchString(input)) {
return
}
if onlyWhitespace.MatchString(line) {
continue
}
// Append the line to the input and check for multi-line interpretation
input += line + "\n"
indents = strings.Count(input, "{") + strings.Count(input, "(") - strings.Count(input, "}") - strings.Count(input, ")")
if indents <= 0 {
prompt = c.prompt
} else {
prompt = strings.Repeat("..", indents*2) + " "
}
// If all the needed lines are present, save the command and run
if indents <= 0 {
if len(input) != 0 && input[0] != ' ' && !passwordRegexp.MatchString(input) {
c.history = append(c.history, input[:len(input)-1])
}
c.Evaluate(input)
input = ""
}
}
}
}
// Execute runs the JavaScript file specified as the argument.
func (c *Console) Execute(path string) error {
return c.jsre.Exec(path)
}
// Stop cleans up the console and terminates the runtime envorinment.
func (c *Console) Stop(graceful bool) error {
if err := ioutil.WriteFile(c.histPath, []byte(strings.Join(c.history, "\n")), os.ModePerm); err != nil {
return err
}
c.jsre.Stop(graceful)
return nil
}
// jsErrorString adds a backtrace to errors generated by otto.
func jsErrorString(err error) string {
if ottoErr, ok := err.(*otto.Error); ok {
return ottoErr.String()
}
return err.Error()
}

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// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package console
import (
"bytes"
"errors"
"fmt"
"io/ioutil"
"math/big"
"os"
"path/filepath"
"strings"
"testing"
"time"
"github.com/ethereum/go-ethereum/accounts"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core"
"github.com/ethereum/go-ethereum/eth"
"github.com/ethereum/go-ethereum/internal/jsre"
"github.com/ethereum/go-ethereum/node"
)
const (
testInstance = "console-tester"
testAddress = "0x8605cdbbdb6d264aa742e77020dcbc58fcdce182"
)
// hookedPrompter implements UserPrompter to simulate use input via channels.
type hookedPrompter struct {
scheduler chan string
}
func (p *hookedPrompter) PromptInput(prompt string) (string, error) {
// Send the prompt to the tester
select {
case p.scheduler <- prompt:
case <-time.After(time.Second):
return "", errors.New("prompt timeout")
}
// Retrieve the response and feed to the console
select {
case input := <-p.scheduler:
return input, nil
case <-time.After(time.Second):
return "", errors.New("input timeout")
}
}
func (p *hookedPrompter) PromptPassword(prompt string) (string, error) {
return "", errors.New("not implemented")
}
func (p *hookedPrompter) PromptConfirm(prompt string) (bool, error) {
return false, errors.New("not implemented")
}
func (p *hookedPrompter) SetScrollHistory(history []string) {}
func (p *hookedPrompter) SetWordCompleter(completer WordCompleter) {}
// tester is a console test environment for the console tests to operate on.
type tester struct {
workspace string
stack *node.Node
ethereum *eth.Ethereum
console *Console
input *hookedPrompter
output *bytes.Buffer
lastConfirm string
}
// newTester creates a test environment based on which the console can operate.
// Please ensure you call Close() on the returned tester to avoid leaks.
func newTester(t *testing.T, confOverride func(*eth.Config)) *tester {
// Create a temporary storage for the node keys and initialize it
workspace, err := ioutil.TempDir("", "console-tester-")
if err != nil {
t.Fatalf("failed to create temporary keystore: %v", err)
}
accman := accounts.NewPlaintextManager(filepath.Join(workspace, "keystore"))
// Create a networkless protocol stack and start an Ethereum service within
stack, err := node.New(&node.Config{DataDir: workspace, Name: testInstance, NoDiscovery: true})
if err != nil {
t.Fatalf("failed to create node: %v", err)
}
ethConf := &eth.Config{
ChainConfig: &core.ChainConfig{HomesteadBlock: new(big.Int)},
Etherbase: common.HexToAddress(testAddress),
AccountManager: accman,
PowTest: true,
}
if confOverride != nil {
confOverride(ethConf)
}
if err = stack.Register(func(ctx *node.ServiceContext) (node.Service, error) { return eth.New(ctx, ethConf) }); err != nil {
t.Fatalf("failed to register Ethereum protocol: %v", err)
}
// Start the node and assemble the JavaScript console around it
if err = stack.Start(); err != nil {
t.Fatalf("failed to start test stack: %v", err)
}
client, err := stack.Attach()
if err != nil {
t.Fatalf("failed to attach to node: %v", err)
}
prompter := &hookedPrompter{scheduler: make(chan string)}
printer := new(bytes.Buffer)
console, err := New(Config{
DataDir: stack.DataDir(),
DocRoot: "testdata",
Client: client,
Prompter: prompter,
Printer: printer,
Preload: []string{"preload.js"},
})
if err != nil {
t.Fatalf("failed to create JavaScript console: %v", err)
}
// Create the final tester and return
var ethereum *eth.Ethereum
stack.Service(&ethereum)
return &tester{
workspace: workspace,
stack: stack,
ethereum: ethereum,
console: console,
input: prompter,
output: printer,
}
}
// Close cleans up any temporary data folders and held resources.
func (env *tester) Close(t *testing.T) {
if err := env.console.Stop(false); err != nil {
t.Errorf("failed to stop embedded console: %v", err)
}
if err := env.stack.Stop(); err != nil {
t.Errorf("failed to stop embedded node: %v", err)
}
os.RemoveAll(env.workspace)
}
// Tests that the node lists the correct welcome message, notably that it contains
// the instance name, coinbase account, block number, data directory and supported
// console modules.
func TestWelcome(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Welcome()
output := string(tester.output.Bytes())
if want := "Welcome"; !strings.Contains(output, want) {
t.Fatalf("console output missing welcome message: have\n%s\nwant also %s", output, want)
}
if want := fmt.Sprintf("instance: %s", testInstance); !strings.Contains(output, want) {
t.Fatalf("console output missing instance: have\n%s\nwant also %s", output, want)
}
if want := fmt.Sprintf("coinbase: %s", testAddress); !strings.Contains(output, want) {
t.Fatalf("console output missing coinbase: have\n%s\nwant also %s", output, want)
}
if want := "at block: 0"; !strings.Contains(output, want) {
t.Fatalf("console output missing sync status: have\n%s\nwant also %s", output, want)
}
if want := fmt.Sprintf("datadir: %s", tester.workspace); !strings.Contains(output, want) {
t.Fatalf("console output missing coinbase: have\n%s\nwant also %s", output, want)
}
}
// Tests that JavaScript statement evaluation works as intended.
func TestEvaluate(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Evaluate("2 + 2")
if output := string(tester.output.Bytes()); !strings.Contains(output, "4") {
t.Fatalf("statement evaluation failed: have %s, want %s", output, "4")
}
}
// Tests that the console can be used in interactive mode.
func TestInteractive(t *testing.T) {
// Create a tester and run an interactive console in the background
tester := newTester(t, nil)
defer tester.Close(t)
go tester.console.Interactive()
// Wait for a promt and send a statement back
select {
case <-tester.input.scheduler:
case <-time.After(time.Second):
t.Fatalf("initial prompt timeout")
}
select {
case tester.input.scheduler <- "2+2":
case <-time.After(time.Second):
t.Fatalf("input feedback timeout")
}
// Wait for the second promt and ensure first statement was evaluated
select {
case <-tester.input.scheduler:
case <-time.After(time.Second):
t.Fatalf("secondary prompt timeout")
}
if output := string(tester.output.Bytes()); !strings.Contains(output, "4") {
t.Fatalf("statement evaluation failed: have %s, want %s", output, "4")
}
}
// Tests that preloaded JavaScript files have been executed before user is given
// input.
func TestPreload(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Evaluate("preloaded")
if output := string(tester.output.Bytes()); !strings.Contains(output, "some-preloaded-string") {
t.Fatalf("preloaded variable missing: have %s, want %s", output, "some-preloaded-string")
}
}
// Tests that JavaScript scripts can be executes from the configured asset path.
func TestExecute(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Execute("exec.js")
tester.console.Evaluate("execed")
if output := string(tester.output.Bytes()); !strings.Contains(output, "some-executed-string") {
t.Fatalf("execed variable missing: have %s, want %s", output, "some-executed-string")
}
}
// Tests that the JavaScript objects returned by statement executions are properly
// pretty printed instead of just displaing "[object]".
func TestPrettyPrint(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Evaluate("obj = {int: 1, string: 'two', list: [3, 3, 3], obj: {null: null, func: function(){}}}")
// Define some specially formatted fields
var (
one = jsre.NumberColor("1")
two = jsre.StringColor("\"two\"")
three = jsre.NumberColor("3")
null = jsre.SpecialColor("null")
fun = jsre.FunctionColor("function()")
)
// Assemble the actual output we're after and verify
want := `{
int: ` + one + `,
list: [` + three + `, ` + three + `, ` + three + `],
obj: {
null: ` + null + `,
func: ` + fun + `
},
string: ` + two + `
}
`
if output := string(tester.output.Bytes()); output != want {
t.Fatalf("pretty print mismatch: have %s, want %s", output, want)
}
}

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// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package console
import (
"fmt"
"strings"
"github.com/peterh/liner"
)
// TerminalPrompter holds the stdin line reader (also using stdout for printing
// prompts). Only this reader may be used for input because it keeps an internal
// buffer.
var TerminalPrompter = newTerminalPrompter()
// UserPrompter defines the methods needed by the console to promt the user for
// various types of inputs.
type UserPrompter interface {
// PromptInput displays the given prompt to the user and requests some textual
// data to be entered, returning the input of the user.
PromptInput(prompt string) (string, error)
// PromptPassword displays the given prompt to the user and requests some textual
// data to be entered, but one which must not be echoed out into the terminal.
// The method returns the input provided by the user.
PromptPassword(prompt string) (string, error)
// PromptConfirm displays the given prompt to the user and requests a boolean
// choice to be made, returning that choice.
PromptConfirm(prompt string) (bool, error)
// SetScrollHistory sets the the input scrollback history that the prompter will
// allow the user to scoll back to.
SetScrollHistory(history []string)
// SetWordCompleter sets the completion function that the prompter will call to
// fetch completion candidates when the user presses tab.
SetWordCompleter(completer WordCompleter)
}
// WordCompleter takes the currently edited line with the cursor position and
// returns the completion candidates for the partial word to be completed. If
// the line is "Hello, wo!!!" and the cursor is before the first '!', ("Hello,
// wo!!!", 9) is passed to the completer which may returns ("Hello, ", {"world",
// "Word"}, "!!!") to have "Hello, world!!!".
type WordCompleter func(line string, pos int) (string, []string, string)
// terminalPrompter is a UserPrompter backed by the liner package. It supports
// prompting the user for various input, among others for non-echoing password
// input.
type terminalPrompter struct {
*liner.State
warned bool
supported bool
normalMode liner.ModeApplier
rawMode liner.ModeApplier
}
// newTerminalPrompter creates a liner based user input prompter working off the
// standard input and output streams.
func newTerminalPrompter() *terminalPrompter {
r := new(terminalPrompter)
// Get the original mode before calling NewLiner.
// This is usually regular "cooked" mode where characters echo.
normalMode, _ := liner.TerminalMode()
// Turn on liner. It switches to raw mode.
r.State = liner.NewLiner()
rawMode, err := liner.TerminalMode()
if err != nil || !liner.TerminalSupported() {
r.supported = false
} else {
r.supported = true
r.normalMode = normalMode
r.rawMode = rawMode
// Switch back to normal mode while we're not prompting.
normalMode.ApplyMode()
}
r.SetCtrlCAborts(true)
r.SetTabCompletionStyle(liner.TabPrints)
return r
}
// PromptInput displays the given prompt to the user and requests some textual
// data to be entered, returning the input of the user.
func (r *terminalPrompter) PromptInput(prompt string) (string, error) {
if r.supported {
r.rawMode.ApplyMode()
defer r.normalMode.ApplyMode()
} else {
// liner tries to be smart about printing the prompt
// and doesn't print anything if input is redirected.
// Un-smart it by printing the prompt always.
fmt.Print(prompt)
prompt = ""
defer fmt.Println()
}
return r.State.Prompt(prompt)
}
// PromptPassword displays the given prompt to the user and requests some textual
// data to be entered, but one which must not be echoed out into the terminal.
// The method returns the input provided by the user.
func (r *terminalPrompter) PromptPassword(prompt string) (passwd string, err error) {
if r.supported {
r.rawMode.ApplyMode()
defer r.normalMode.ApplyMode()
return r.State.PasswordPrompt(prompt)
}
if !r.warned {
fmt.Println("!! Unsupported terminal, password will be echoed.")
r.warned = true
}
// Just as in Prompt, handle printing the prompt here instead of relying on liner.
fmt.Print(prompt)
passwd, err = r.State.Prompt("")
fmt.Println()
return passwd, err
}
// PromptConfirm displays the given prompt to the user and requests a boolean
// choice to be made, returning that choice.
func (r *terminalPrompter) PromptConfirm(prompt string) (bool, error) {
input, err := r.Prompt(prompt + " [y/N] ")
if len(input) > 0 && strings.ToUpper(input[:1]) == "Y" {
return true, nil
}
return false, err
}
// SetScrollHistory sets the the input scrollback history that the prompter will
// allow the user to scoll back to.
func (r *terminalPrompter) SetScrollHistory(history []string) {
r.State.ReadHistory(strings.NewReader(strings.Join(history, "\n")))
}
// SetWordCompleter sets the completion function that the prompter will call to
// fetch completion candidates when the user presses tab.
func (r *terminalPrompter) SetWordCompleter(completer WordCompleter) {
r.State.SetWordCompleter(liner.WordCompleter(completer))
}

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var execed = "some-executed-string";

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var preloaded = "some-preloaded-string";