309 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			309 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package p2p
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import (
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	"errors"
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	"fmt"
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	"io"
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	"io/ioutil"
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	"net"
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	"sort"
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	"sync"
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	"time"
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	"github.com/ethereum/go-ethereum/logger"
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	"github.com/ethereum/go-ethereum/p2p/discover"
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	"github.com/ethereum/go-ethereum/rlp"
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)
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const (
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	baseProtocolVersion    = 3
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	baseProtocolLength     = uint64(16)
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	baseProtocolMaxMsgSize = 10 * 1024 * 1024
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	disconnectGracePeriod = 2 * time.Second
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	pingInterval          = 15 * time.Second
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)
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const (
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	// devp2p message codes
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	handshakeMsg = 0x00
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	discMsg      = 0x01
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	pingMsg      = 0x02
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	pongMsg      = 0x03
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	getPeersMsg  = 0x04
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	peersMsg     = 0x05
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)
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// Peer represents a connected remote node.
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type Peer struct {
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	// Peers have all the log methods.
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	// Use them to display messages related to the peer.
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	*logger.Logger
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	rw      *conn
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	running map[string]*protoRW
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	protoWG  sync.WaitGroup
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	protoErr chan error
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	closed   chan struct{}
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	disc     chan DiscReason
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}
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// NewPeer returns a peer for testing purposes.
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func NewPeer(id discover.NodeID, name string, caps []Cap) *Peer {
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	pipe, _ := net.Pipe()
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	conn := newConn(pipe, &protoHandshake{ID: id, Name: name, Caps: caps})
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	peer := newPeer(conn, nil)
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	close(peer.closed) // ensures Disconnect doesn't block
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	return peer
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}
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// ID returns the node's public key.
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func (p *Peer) ID() discover.NodeID {
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	return p.rw.ID
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}
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// Name returns the node name that the remote node advertised.
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func (p *Peer) Name() string {
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	return p.rw.Name
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}
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// Caps returns the capabilities (supported subprotocols) of the remote peer.
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func (p *Peer) Caps() []Cap {
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	// TODO: maybe return copy
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	return p.rw.Caps
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}
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// RemoteAddr returns the remote address of the network connection.
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func (p *Peer) RemoteAddr() net.Addr {
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	return p.rw.RemoteAddr()
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}
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// LocalAddr returns the local address of the network connection.
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func (p *Peer) LocalAddr() net.Addr {
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	return p.rw.LocalAddr()
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}
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// Disconnect terminates the peer connection with the given reason.
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// It returns immediately and does not wait until the connection is closed.
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func (p *Peer) Disconnect(reason DiscReason) {
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	select {
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	case p.disc <- reason:
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	case <-p.closed:
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	}
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}
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// String implements fmt.Stringer.
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func (p *Peer) String() string {
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	return fmt.Sprintf("Peer %.8x %v", p.rw.ID[:], p.RemoteAddr())
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}
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func newPeer(conn *conn, protocols []Protocol) *Peer {
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	logtag := fmt.Sprintf("Peer %.8x %v", conn.ID[:], conn.RemoteAddr())
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	p := &Peer{
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		Logger:   logger.NewLogger(logtag),
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		rw:       conn,
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		running:  matchProtocols(protocols, conn.Caps, conn),
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		disc:     make(chan DiscReason),
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		protoErr: make(chan error),
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		closed:   make(chan struct{}),
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	}
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	return p
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}
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func (p *Peer) run() DiscReason {
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	var readErr = make(chan error, 1)
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	defer p.closeProtocols()
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	defer close(p.closed)
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	p.startProtocols()
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	go func() { readErr <- p.readLoop() }()
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	ping := time.NewTicker(pingInterval)
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	defer ping.Stop()
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	// Wait for an error or disconnect.
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	var reason DiscReason
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loop:
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	for {
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		select {
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		case <-ping.C:
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			go func() {
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				if err := EncodeMsg(p.rw, pingMsg, nil); err != nil {
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					p.protoErr <- err
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					return
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				}
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			}()
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		case err := <-readErr:
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			// We rely on protocols to abort if there is a write error. It
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			// might be more robust to handle them here as well.
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			p.DebugDetailf("Read error: %v\n", err)
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			p.rw.Close()
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			return DiscNetworkError
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		case err := <-p.protoErr:
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			reason = discReasonForError(err)
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			break loop
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		case reason = <-p.disc:
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			break loop
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		}
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	}
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	p.politeDisconnect(reason)
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	// Wait for readLoop. It will end because conn is now closed.
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	<-readErr
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	p.Debugf("Disconnected: %v\n", reason)
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	return reason
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}
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func (p *Peer) politeDisconnect(reason DiscReason) {
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	done := make(chan struct{})
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	go func() {
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		EncodeMsg(p.rw, discMsg, uint(reason))
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		// Wait for the other side to close the connection.
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		// Discard any data that they send until then.
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		io.Copy(ioutil.Discard, p.rw)
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		close(done)
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	}()
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	select {
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	case <-done:
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	case <-time.After(disconnectGracePeriod):
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	}
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	p.rw.Close()
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}
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func (p *Peer) readLoop() error {
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	for {
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		msg, err := p.rw.ReadMsg()
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		if err != nil {
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			return err
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		}
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		if err = p.handle(msg); err != nil {
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			return err
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		}
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	}
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	return nil
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}
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func (p *Peer) handle(msg Msg) error {
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	switch {
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	case msg.Code == pingMsg:
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		msg.Discard()
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		go EncodeMsg(p.rw, pongMsg)
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	case msg.Code == discMsg:
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		var reason DiscReason
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		// no need to discard or for error checking, we'll close the
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		// connection after this.
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		rlp.Decode(msg.Payload, &reason)
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		p.Disconnect(DiscRequested)
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		return discRequestedError(reason)
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	case msg.Code < baseProtocolLength:
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		// ignore other base protocol messages
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		return msg.Discard()
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	default:
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		// it's a subprotocol message
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		proto, err := p.getProto(msg.Code)
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		if err != nil {
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			return fmt.Errorf("msg code out of range: %v", msg.Code)
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		}
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		proto.in <- msg
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	}
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	return nil
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}
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// matchProtocols creates structures for matching named subprotocols.
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func matchProtocols(protocols []Protocol, caps []Cap, rw MsgReadWriter) map[string]*protoRW {
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	sort.Sort(capsByName(caps))
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	offset := baseProtocolLength
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	result := make(map[string]*protoRW)
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outer:
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	for _, cap := range caps {
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		for _, proto := range protocols {
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			if proto.Name == cap.Name && proto.Version == cap.Version && result[cap.Name] == nil {
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				result[cap.Name] = &protoRW{Protocol: proto, offset: offset, in: make(chan Msg), w: rw}
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				offset += proto.Length
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				continue outer
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			}
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		}
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	}
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	return result
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}
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func (p *Peer) startProtocols() {
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	for _, proto := range p.running {
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		proto := proto
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		p.DebugDetailf("Starting protocol %s/%d\n", proto.Name, proto.Version)
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		p.protoWG.Add(1)
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		go func() {
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			err := proto.Run(p, proto)
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			if err == nil {
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				p.DebugDetailf("Protocol %s/%d returned\n", proto.Name, proto.Version)
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				err = errors.New("protocol returned")
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			} else {
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				p.DebugDetailf("Protocol %s/%d error: %v\n", proto.Name, proto.Version, err)
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			}
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			select {
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			case p.protoErr <- err:
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			case <-p.closed:
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			}
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			p.protoWG.Done()
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		}()
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	}
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}
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// getProto finds the protocol responsible for handling
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// the given message code.
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func (p *Peer) getProto(code uint64) (*protoRW, error) {
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	for _, proto := range p.running {
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		if code >= proto.offset && code < proto.offset+proto.Length {
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			return proto, nil
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		}
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	}
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	return nil, newPeerError(errInvalidMsgCode, "%d", code)
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}
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func (p *Peer) closeProtocols() {
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	for _, p := range p.running {
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		close(p.in)
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	}
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	p.protoWG.Wait()
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}
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// writeProtoMsg sends the given message on behalf of the given named protocol.
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// this exists because of Server.Broadcast.
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func (p *Peer) writeProtoMsg(protoName string, msg Msg) error {
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	proto, ok := p.running[protoName]
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	if !ok {
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		return fmt.Errorf("protocol %s not handled by peer", protoName)
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	}
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	if msg.Code >= proto.Length {
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		return newPeerError(errInvalidMsgCode, "code %x is out of range for protocol %q", msg.Code, protoName)
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	}
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	msg.Code += proto.offset
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	return p.rw.WriteMsg(msg)
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}
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type protoRW struct {
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	Protocol
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	in     chan Msg
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	offset uint64
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	w      MsgWriter
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}
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func (rw *protoRW) WriteMsg(msg Msg) error {
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	if msg.Code >= rw.Length {
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		return newPeerError(errInvalidMsgCode, "not handled")
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	}
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	msg.Code += rw.offset
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	return rw.w.WriteMsg(msg)
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}
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func (rw *protoRW) ReadMsg() (Msg, error) {
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	msg, ok := <-rw.in
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	if !ok {
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		return msg, io.EOF
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	}
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	msg.Code -= rw.offset
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	return msg, nil
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}
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