The transaction pool will now some easily be able to pre determine the validity of a transaction by checking the following: * Account existst * gas limit higher than the instrinsic gas * enough funds to pay upfront costs * nonce check
		
			
				
	
	
		
			363 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			363 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package state
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| 
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| import (
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| 	"bytes"
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| 	"math/big"
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| 
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| 	"github.com/ethereum/go-ethereum/common"
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| 	"github.com/ethereum/go-ethereum/logger"
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| 	"github.com/ethereum/go-ethereum/logger/glog"
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| 	"github.com/ethereum/go-ethereum/trie"
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| )
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| 
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| // StateDBs within the ethereum protocol are used to store anything
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| // within the merkle trie. StateDBs take care of caching and storing
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| // nested states. It's the general query interface to retrieve:
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| // * Contracts
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| // * Accounts
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| type StateDB struct {
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| 	db   common.Database
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| 	trie *trie.SecureTrie
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| 
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| 	stateObjects map[string]*StateObject
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| 
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| 	refund map[string]*big.Int
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| 
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| 	thash, bhash common.Hash
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| 	txIndex      int
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| 	logs         map[common.Hash]Logs
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| }
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| 
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| // Create a new state from a given trie
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| func New(root common.Hash, db common.Database) *StateDB {
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| 	trie := trie.NewSecure(root[:], db)
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| 	return &StateDB{db: db, trie: trie, stateObjects: make(map[string]*StateObject), refund: make(map[string]*big.Int), logs: make(map[common.Hash]Logs)}
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| }
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| 
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| func (self *StateDB) PrintRoot() {
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| 	self.trie.Trie.PrintRoot()
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| }
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| 
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| func (self *StateDB) StartRecord(thash, bhash common.Hash, ti int) {
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| 	self.thash = thash
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| 	self.bhash = bhash
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| 	self.txIndex = ti
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| }
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| 
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| func (self *StateDB) AddLog(log *Log) {
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| 	log.TxHash = self.thash
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| 	log.BlockHash = self.bhash
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| 	log.TxIndex = uint(self.txIndex)
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| 	self.logs[self.thash] = append(self.logs[self.thash], log)
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| }
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| 
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| func (self *StateDB) GetLogs(hash common.Hash) Logs {
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| 	return self.logs[hash]
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| }
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| 
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| func (self *StateDB) Logs() Logs {
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| 	var logs Logs
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| 	for _, lgs := range self.logs {
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| 		logs = append(logs, lgs...)
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| 	}
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| 	return logs
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| }
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| 
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| func (self *StateDB) Refund(address common.Address, gas *big.Int) {
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| 	addr := address.Str()
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| 	if self.refund[addr] == nil {
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| 		self.refund[addr] = new(big.Int)
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| 	}
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| 	self.refund[addr].Add(self.refund[addr], gas)
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| }
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| 
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| /*
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|  * GETTERS
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|  */
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| 
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| func (self *StateDB) HasAccount(addr common.Address) bool {
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| 	return self.GetStateObject(addr) != nil
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| }
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| 
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| // Retrieve the balance from the given address or 0 if object not found
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| func (self *StateDB) GetBalance(addr common.Address) *big.Int {
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| 	stateObject := self.GetStateObject(addr)
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| 	if stateObject != nil {
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| 		return stateObject.balance
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| 	}
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| 
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| 	return common.Big0
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| }
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| 
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| func (self *StateDB) GetNonce(addr common.Address) uint64 {
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| 	stateObject := self.GetStateObject(addr)
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| 	if stateObject != nil {
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| 		return stateObject.nonce
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| 	}
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| 
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| 	return 0
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| }
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| 
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| func (self *StateDB) GetCode(addr common.Address) []byte {
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| 	stateObject := self.GetStateObject(addr)
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| 	if stateObject != nil {
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| 		return stateObject.code
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| 	}
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| 
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| 	return nil
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| }
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| 
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| func (self *StateDB) GetState(a common.Address, b common.Hash) []byte {
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| 	stateObject := self.GetStateObject(a)
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| 	if stateObject != nil {
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| 		return stateObject.GetState(b).Bytes()
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| 	}
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| 
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| 	return nil
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| }
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| 
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| func (self *StateDB) IsDeleted(addr common.Address) bool {
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| 	stateObject := self.GetStateObject(addr)
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| 	if stateObject != nil {
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| 		return stateObject.remove
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| 	}
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| 	return false
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| }
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| 
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| /*
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|  * SETTERS
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|  */
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| 
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| func (self *StateDB) AddBalance(addr common.Address, amount *big.Int) {
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| 	stateObject := self.GetOrNewStateObject(addr)
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| 	if stateObject != nil {
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| 		stateObject.AddBalance(amount)
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| 	}
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| }
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| 
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| func (self *StateDB) SetNonce(addr common.Address, nonce uint64) {
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| 	stateObject := self.GetOrNewStateObject(addr)
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| 	if stateObject != nil {
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| 		stateObject.SetNonce(nonce)
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| 	}
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| }
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| 
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| func (self *StateDB) SetCode(addr common.Address, code []byte) {
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| 	stateObject := self.GetOrNewStateObject(addr)
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| 	if stateObject != nil {
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| 		stateObject.SetCode(code)
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| 	}
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| }
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| 
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| func (self *StateDB) SetState(addr common.Address, key common.Hash, value interface{}) {
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| 	stateObject := self.GetOrNewStateObject(addr)
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| 	if stateObject != nil {
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| 		stateObject.SetState(key, common.NewValue(value))
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| 	}
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| }
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| 
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| func (self *StateDB) Delete(addr common.Address) bool {
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| 	stateObject := self.GetStateObject(addr)
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| 	if stateObject != nil {
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| 		stateObject.MarkForDeletion()
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| 		stateObject.balance = new(big.Int)
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| 
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| 		return true
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| 	}
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| 
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| 	return false
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| }
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| 
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| //
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| // Setting, updating & deleting state object methods
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| //
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| 
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| // Update the given state object and apply it to state trie
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| func (self *StateDB) UpdateStateObject(stateObject *StateObject) {
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| 	//addr := stateObject.Address()
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| 
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| 	if len(stateObject.CodeHash()) > 0 {
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| 		self.db.Put(stateObject.CodeHash(), stateObject.code)
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| 	}
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| 
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| 	addr := stateObject.Address()
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| 	self.trie.Update(addr[:], stateObject.RlpEncode())
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| }
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| 
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| // Delete the given state object and delete it from the state trie
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| func (self *StateDB) DeleteStateObject(stateObject *StateObject) {
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| 	addr := stateObject.Address()
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| 	self.trie.Delete(addr[:])
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| 
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| 	delete(self.stateObjects, addr.Str())
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| }
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| 
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| // Retrieve a state object given my the address. Nil if not found
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| func (self *StateDB) GetStateObject(addr common.Address) *StateObject {
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| 	//addr = common.Address(addr)
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| 
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| 	stateObject := self.stateObjects[addr.Str()]
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| 	if stateObject != nil {
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| 		return stateObject
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| 	}
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| 
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| 	data := self.trie.Get(addr[:])
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| 	if len(data) == 0 {
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| 		return nil
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| 	}
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| 
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| 	stateObject = NewStateObjectFromBytes(addr, []byte(data), self.db)
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| 	self.SetStateObject(stateObject)
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| 
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| 	return stateObject
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| }
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| 
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| func (self *StateDB) SetStateObject(object *StateObject) {
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| 	self.stateObjects[object.Address().Str()] = object
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| }
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| 
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| // Retrieve a state object or create a new state object if nil
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| func (self *StateDB) GetOrNewStateObject(addr common.Address) *StateObject {
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| 	stateObject := self.GetStateObject(addr)
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| 	if stateObject == nil {
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| 		stateObject = self.CreateAccount(addr)
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| 	}
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| 
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| 	return stateObject
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| }
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| 
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| // NewStateObject create a state object whether it exist in the trie or not
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| func (self *StateDB) newStateObject(addr common.Address) *StateObject {
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| 	if glog.V(logger.Core) {
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| 		glog.Infof("(+) %x\n", addr)
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| 	}
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| 
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| 	stateObject := NewStateObject(addr, self.db)
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| 	self.stateObjects[addr.Str()] = stateObject
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| 
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| 	return stateObject
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| }
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| 
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| // Creates creates a new state object and takes ownership. This is different from "NewStateObject"
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| func (self *StateDB) CreateAccount(addr common.Address) *StateObject {
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| 	// Get previous (if any)
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| 	so := self.GetStateObject(addr)
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| 	// Create a new one
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| 	newSo := self.newStateObject(addr)
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| 
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| 	// If it existed set the balance to the new account
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| 	if so != nil {
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| 		newSo.balance = so.balance
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| 	}
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| 
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| 	return newSo
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| }
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| 
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| //
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| // Setting, copying of the state methods
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| //
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| 
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| func (s *StateDB) Cmp(other *StateDB) bool {
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| 	return bytes.Equal(s.trie.Root(), other.trie.Root())
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| }
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| 
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| func (self *StateDB) Copy() *StateDB {
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| 	state := New(common.Hash{}, self.db)
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| 	state.trie = self.trie.Copy()
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| 	for k, stateObject := range self.stateObjects {
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| 		state.stateObjects[k] = stateObject.Copy()
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| 	}
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| 
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| 	for addr, refund := range self.refund {
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| 		state.refund[addr] = new(big.Int).Set(refund)
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| 	}
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| 
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| 	for hash, logs := range self.logs {
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| 		state.logs[hash] = make(Logs, len(logs))
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| 		copy(state.logs[hash], logs)
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| 	}
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| 
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| 	return state
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| }
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| 
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| func (self *StateDB) Set(state *StateDB) {
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| 	self.trie = state.trie
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| 	self.stateObjects = state.stateObjects
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| 
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| 	self.refund = state.refund
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| 	self.logs = state.logs
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| }
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| 
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| func (s *StateDB) Root() common.Hash {
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| 	return common.BytesToHash(s.trie.Root())
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| }
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| 
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| func (s *StateDB) Trie() *trie.SecureTrie {
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| 	return s.trie
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| }
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| 
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| // Resets the trie and all siblings
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| func (s *StateDB) Reset() {
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| 	s.trie.Reset()
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| 
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| 	// Reset all nested states
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| 	for _, stateObject := range s.stateObjects {
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| 		if stateObject.State == nil {
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| 			continue
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| 		}
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| 
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| 		stateObject.Reset()
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| 	}
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| 
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| 	s.Empty()
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| }
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| 
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| // Syncs the trie and all siblings
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| func (s *StateDB) Sync() {
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| 	// Sync all nested states
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| 	for _, stateObject := range s.stateObjects {
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| 		if stateObject.State == nil {
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| 			continue
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| 		}
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| 
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| 		stateObject.State.Sync()
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| 	}
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| 
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| 	s.trie.Commit()
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| 
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| 	s.Empty()
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| }
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| 
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| func (self *StateDB) Empty() {
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| 	self.stateObjects = make(map[string]*StateObject)
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| 	self.refund = make(map[string]*big.Int)
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| }
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| 
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| func (self *StateDB) Refunds() map[string]*big.Int {
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| 	return self.refund
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| }
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| 
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| func (self *StateDB) Update() {
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| 	self.refund = make(map[string]*big.Int)
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| 
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| 	for _, stateObject := range self.stateObjects {
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| 		if stateObject.dirty {
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| 			if stateObject.remove {
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| 				self.DeleteStateObject(stateObject)
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| 			} else {
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| 				stateObject.Sync()
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| 
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| 				self.UpdateStateObject(stateObject)
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| 			}
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| 			stateObject.dirty = false
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| 		}
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| 	}
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| }
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| 
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| // Debug stuff
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| func (self *StateDB) CreateOutputForDiff() {
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| 	for _, stateObject := range self.stateObjects {
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| 		stateObject.CreateOutputForDiff()
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| 	}
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| }
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