This PR significantly changes the APIs for instantiating Ethereum nodes in a Go program. The new APIs are not backwards-compatible, but we feel that this is made up for by the much simpler way of registering services on node.Node. You can find more information and rationale in the design document: https://gist.github.com/renaynay/5bec2de19fde66f4d04c535fd24f0775. There is also a new feature in Node's Go API: it is now possible to register arbitrary handlers on the user-facing HTTP server. In geth, this facility is used to enable GraphQL. There is a single minor change relevant for geth users in this PR: The GraphQL API is no longer available separately from the JSON-RPC HTTP server. If you want GraphQL, you need to enable it using the ./geth --http --graphql flag combination. The --graphql.port and --graphql.addr flags are no longer available.
		
			
				
	
	
		
			113 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package node
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import (
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	"os"
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	"os/user"
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	"path/filepath"
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	"runtime"
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	"github.com/ethereum/go-ethereum/p2p"
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	"github.com/ethereum/go-ethereum/p2p/nat"
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	"github.com/ethereum/go-ethereum/rpc"
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)
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const (
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	DefaultHTTPHost    = "localhost" // Default host interface for the HTTP RPC server
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	DefaultHTTPPort    = 8545        // Default TCP port for the HTTP RPC server
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	DefaultWSHost      = "localhost" // Default host interface for the websocket RPC server
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	DefaultWSPort      = 8546        // Default TCP port for the websocket RPC server
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	DefaultGraphQLHost = "localhost" // Default host interface for the GraphQL server
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	DefaultGraphQLPort = 8547        // Default TCP port for the GraphQL server
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)
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// DefaultConfig contains reasonable default settings.
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var DefaultConfig = Config{
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	DataDir:             DefaultDataDir(),
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	HTTPPort:            DefaultHTTPPort,
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	HTTPModules:         []string{"net", "web3"},
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	HTTPVirtualHosts:    []string{"localhost"},
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	HTTPTimeouts:        rpc.DefaultHTTPTimeouts,
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	WSPort:              DefaultWSPort,
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	WSModules:           []string{"net", "web3"},
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	GraphQLVirtualHosts: []string{"localhost"},
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	P2P: p2p.Config{
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		ListenAddr: ":30303",
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		MaxPeers:   50,
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		NAT:        nat.Any(),
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	},
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}
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// DefaultDataDir is the default data directory to use for the databases and other
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// persistence requirements.
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func DefaultDataDir() string {
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	// Try to place the data folder in the user's home dir
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	home := homeDir()
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	if home != "" {
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		switch runtime.GOOS {
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		case "darwin":
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			return filepath.Join(home, "Library", "Ethereum")
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		case "windows":
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			// We used to put everything in %HOME%\AppData\Roaming, but this caused
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			// problems with non-typical setups. If this fallback location exists and
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			// is non-empty, use it, otherwise DTRT and check %LOCALAPPDATA%.
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			fallback := filepath.Join(home, "AppData", "Roaming", "Ethereum")
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			appdata := windowsAppData()
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			if appdata == "" || isNonEmptyDir(fallback) {
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				return fallback
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			}
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			return filepath.Join(appdata, "Ethereum")
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		default:
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			return filepath.Join(home, ".ethereum")
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		}
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	}
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	// As we cannot guess a stable location, return empty and handle later
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	return ""
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}
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func windowsAppData() string {
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	v := os.Getenv("LOCALAPPDATA")
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	if v == "" {
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		// Windows XP and below don't have LocalAppData. Crash here because
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		// we don't support Windows XP and undefining the variable will cause
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		// other issues.
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		panic("environment variable LocalAppData is undefined")
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	}
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	return v
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}
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func isNonEmptyDir(dir string) bool {
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	f, err := os.Open(dir)
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	if err != nil {
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		return false
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	}
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	names, _ := f.Readdir(1)
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	f.Close()
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	return len(names) > 0
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}
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func homeDir() string {
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	if home := os.Getenv("HOME"); home != "" {
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		return home
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	}
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	if usr, err := user.Current(); err == nil {
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		return usr.HomeDir
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	}
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	return ""
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}
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