91 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2014 The go-ethereum Authors
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| // This file is part of the go-ethereum library.
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| //
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| // The go-ethereum library is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU Lesser General Public License as published by
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| // the Free Software Foundation, either version 3 of the License, or
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| // (at your option) any later version.
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| //
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| // The go-ethereum library is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| // GNU Lesser General Public License for more details.
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| //
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| // You should have received a copy of the GNU Lesser General Public License
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| // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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| 
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| package vm
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| 
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| import (
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| 	"math/big"
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| 
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| 	"github.com/ethereum/go-ethereum/common"
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| )
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| 
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| // destinations stores one map per contract (keyed by hash of code).
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| // The maps contain an entry for each location of a JUMPDEST
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| // instruction.
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| type destinations map[common.Hash]bitvec
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| 
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| // has checks whether code has a JUMPDEST at dest.
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| func (d destinations) has(codehash common.Hash, code []byte, dest *big.Int) bool {
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| 	// PC cannot go beyond len(code) and certainly can't be bigger than 63bits.
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| 	// Don't bother checking for JUMPDEST in that case.
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| 	udest := dest.Uint64()
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| 	if dest.BitLen() >= 63 || udest >= uint64(len(code)) {
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| 		return false
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| 	}
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| 
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| 	m, analysed := d[codehash]
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| 	if !analysed {
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| 		m = codeBitmap(code)
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| 		d[codehash] = m
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| 	}
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| 	return OpCode(code[udest]) == JUMPDEST && m.codeSegment(udest)
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| }
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| 
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| // bitvec is a bit vector which maps bytes in a program.
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| // An unset bit means the byte is an opcode, a set bit means
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| // it's data (i.e. argument of PUSHxx).
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| type bitvec []byte
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| 
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| func (bits *bitvec) set(pos uint64) {
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| 	(*bits)[pos/8] |= 0x80 >> (pos % 8)
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| }
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| func (bits *bitvec) set8(pos uint64) {
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| 	(*bits)[pos/8] |= 0xFF >> (pos % 8)
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| 	(*bits)[pos/8+1] |= ^(0xFF >> (pos % 8))
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| }
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| 
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| // codeSegment checks if the position is in a code segment.
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| func (bits *bitvec) codeSegment(pos uint64) bool {
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| 	return ((*bits)[pos/8] & (0x80 >> (pos % 8))) == 0
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| }
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| 
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| // codeBitmap collects data locations in code.
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| func codeBitmap(code []byte) bitvec {
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| 	// The bitmap is 4 bytes longer than necessary, in case the code
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| 	// ends with a PUSH32, the algorithm will push zeroes onto the
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| 	// bitvector outside the bounds of the actual code.
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| 	bits := make(bitvec, len(code)/8+1+4)
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| 	for pc := uint64(0); pc < uint64(len(code)); {
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| 		op := OpCode(code[pc])
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| 
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| 		if op >= PUSH1 && op <= PUSH32 {
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| 			numbits := op - PUSH1 + 1
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| 			pc++
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| 			for ; numbits >= 8; numbits -= 8 {
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| 				bits.set8(pc) // 8
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| 				pc += 8
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| 			}
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| 			for ; numbits > 0; numbits-- {
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| 				bits.set(pc)
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| 				pc++
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| 			}
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| 		} else {
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| 			pc++
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| 		}
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| 	}
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| 	return bits
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| }
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