397 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			397 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2017 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package core
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import (
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	"encoding/binary"
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	"fmt"
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	"sync"
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	"sync/atomic"
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	"time"
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	"github.com/ethereum/go-ethereum/common"
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	"github.com/ethereum/go-ethereum/core/types"
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	"github.com/ethereum/go-ethereum/ethdb"
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	"github.com/ethereum/go-ethereum/event"
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	"github.com/ethereum/go-ethereum/log"
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)
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// ChainIndexerBackend defines the methods needed to process chain segments in
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// the background and write the segment results into the database. These can be
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// used to create filter blooms or CHTs.
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type ChainIndexerBackend interface {
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	// Reset initiates the processing of a new chain segment, potentially terminating
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	// any partially completed operations (in case of a reorg).
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	Reset(section uint64)
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	// Process crunches through the next header in the chain segment. The caller
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	// will ensure a sequential order of headers.
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	Process(header *types.Header)
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	// Commit finalizes the section metadata and stores it into the database. This
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	// interface will usually be a batch writer.
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	Commit(db ethdb.Database) error
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}
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// ChainIndexer does a post-processing job for equally sized sections of the
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// canonical chain (like BlooomBits and CHT structures). A ChainIndexer is
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// connected to the blockchain through the event system by starting a
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// ChainEventLoop in a goroutine.
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//
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// Further child ChainIndexers can be added which use the output of the parent
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// section indexer. These child indexers receive new head notifications only
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// after an entire section has been finished or in case of rollbacks that might
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// affect already finished sections.
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type ChainIndexer struct {
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	chainDb  ethdb.Database      // Chain database to index the data from
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	indexDb  ethdb.Database      // Prefixed table-view of the db to write index metadata into
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	backend  ChainIndexerBackend // Background processor generating the index data content
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	children []*ChainIndexer     // Child indexers to cascade chain updates to
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	active uint32          // Flag whether the event loop was started
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	update chan struct{}   // Notification channel that headers should be processed
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	quit   chan chan error // Quit channel to tear down running goroutines
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	sectionSize uint64 // Number of blocks in a single chain segment to process
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	confirmsReq uint64 // Number of confirmations before processing a completed segment
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	storedSections uint64 // Number of sections successfully indexed into the database
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	knownSections  uint64 // Number of sections known to be complete (block wise)
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	cascadedHead   uint64 // Block number of the last completed section cascaded to subindexers
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	throttling time.Duration // Disk throttling to prevent a heavy upgrade from hogging resources
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	log  log.Logger
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	lock sync.RWMutex
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}
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// NewChainIndexer creates a new chain indexer to do background processing on
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// chain segments of a given size after certain number of confirmations passed.
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// The throttling parameter might be used to prevent database thrashing.
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func NewChainIndexer(chainDb, indexDb ethdb.Database, backend ChainIndexerBackend, section, confirm uint64, throttling time.Duration, kind string) *ChainIndexer {
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	c := &ChainIndexer{
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		chainDb:     chainDb,
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		indexDb:     indexDb,
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		backend:     backend,
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		update:      make(chan struct{}, 1),
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		quit:        make(chan chan error),
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		sectionSize: section,
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		confirmsReq: confirm,
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		throttling:  throttling,
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		log:         log.New("type", kind),
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	}
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	// Initialize database dependent fields and start the updater
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	c.loadValidSections()
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	go c.updateLoop()
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	return c
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}
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// Start creates a goroutine to feed chain head events into the indexer for
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// cascading background processing.
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func (c *ChainIndexer) Start(currentHeader *types.Header, eventMux *event.TypeMux) {
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	go c.eventLoop(currentHeader, eventMux)
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}
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// Close tears down all goroutines belonging to the indexer and returns any error
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// that might have occurred internally.
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func (c *ChainIndexer) Close() error {
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	var errs []error
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	// Tear down the primary update loop
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	errc := make(chan error)
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	c.quit <- errc
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	if err := <-errc; err != nil {
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		errs = append(errs, err)
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	}
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	// If needed, tear down the secondary event loop
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	if atomic.LoadUint32(&c.active) != 0 {
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		c.quit <- errc
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		if err := <-errc; err != nil {
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			errs = append(errs, err)
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		}
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	}
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	// Return any failures
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	switch {
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	case len(errs) == 0:
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		return nil
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	case len(errs) == 1:
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		return errs[0]
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	default:
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		return fmt.Errorf("%v", errs)
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	}
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}
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// eventLoop is a secondary - optional - event loop of the indexer which is only
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// started for the outermost indexer to push chain head events into a processing
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// queue.
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func (c *ChainIndexer) eventLoop(currentHeader *types.Header, eventMux *event.TypeMux) {
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	// Mark the chain indexer as active, requiring an additional teardown
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	atomic.StoreUint32(&c.active, 1)
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	// Subscribe to chain head events
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	sub := eventMux.Subscribe(ChainEvent{})
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	defer sub.Unsubscribe()
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	// Fire the initial new head event to start any outstanding processing
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	c.newHead(currentHeader.Number.Uint64(), false)
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	var (
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		prevHeader = currentHeader
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		prevHash   = currentHeader.Hash()
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	)
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	for {
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		select {
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		case errc := <-c.quit:
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			// Chain indexer terminating, report no failure and abort
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			errc <- nil
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			return
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		case ev, ok := <-sub.Chan():
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			// Received a new event, ensure it's not nil (closing) and update
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			if !ok {
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				errc := <-c.quit
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				errc <- nil
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				return
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			}
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			header := ev.Data.(ChainEvent).Block.Header()
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			if header.ParentHash != prevHash {
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				c.newHead(FindCommonAncestor(c.chainDb, prevHeader, header).Number.Uint64(), true)
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			}
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			c.newHead(header.Number.Uint64(), false)
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			prevHeader, prevHash = header, header.Hash()
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		}
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	}
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}
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// newHead notifies the indexer about new chain heads and/or reorgs.
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func (c *ChainIndexer) newHead(head uint64, reorg bool) {
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	c.lock.Lock()
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	defer c.lock.Unlock()
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	// If a reorg happened, invalidate all sections until that point
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	if reorg {
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		// Revert the known section number to the reorg point
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		changed := head / c.sectionSize
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		if changed < c.knownSections {
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			c.knownSections = changed
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		}
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		// Revert the stored sections from the database to the reorg point
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		if changed < c.storedSections {
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			c.setValidSections(changed)
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		}
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		// Update the new head number to te finalized section end and notify children
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		head = changed * c.sectionSize
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		if head < c.cascadedHead {
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			c.cascadedHead = head
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			for _, child := range c.children {
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				child.newHead(c.cascadedHead, true)
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			}
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		}
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		return
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	}
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	// No reorg, calculate the number of newly known sections and update if high enough
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	var sections uint64
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	if head >= c.confirmsReq {
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		sections = (head + 1 - c.confirmsReq) / c.sectionSize
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		if sections > c.knownSections {
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			c.knownSections = sections
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			select {
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			case c.update <- struct{}{}:
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			default:
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			}
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		}
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	}
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}
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// updateLoop is the main event loop of the indexer which pushes chain segments
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// down into the processing backend.
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func (c *ChainIndexer) updateLoop() {
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	var updated time.Time
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	for {
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		select {
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		case errc := <-c.quit:
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			// Chain indexer terminating, report no failure and abort
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			errc <- nil
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			return
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		case <-c.update:
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			// Section headers completed (or rolled back), update the index
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			c.lock.Lock()
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			if c.knownSections > c.storedSections {
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				// Periodically print an upgrade log message to the user
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				if time.Since(updated) > 8*time.Second {
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					if c.knownSections > c.storedSections+1 {
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						c.log.Info("Upgrading chain index", "percentage", c.storedSections*100/c.knownSections)
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					}
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					updated = time.Now()
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				}
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				// Cache the current section count and head to allow unlocking the mutex
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				section := c.storedSections
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				var oldHead common.Hash
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				if section > 0 {
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					oldHead = c.sectionHead(section - 1)
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				}
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				// Process the newly defined section in the background
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				c.lock.Unlock()
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				newHead, err := c.processSection(section, oldHead)
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				c.lock.Lock()
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				// If processing succeeded and no reorgs occcurred, mark the section completed
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				if err == nil && oldHead == c.sectionHead(section-1) {
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					c.setSectionHead(section, newHead)
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					c.setValidSections(section + 1)
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					c.cascadedHead = c.storedSections*c.sectionSize - 1
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					for _, child := range c.children {
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						c.log.Trace("Cascading chain index update", "head", c.cascadedHead)
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						child.newHead(c.cascadedHead, false)
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					}
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				} else {
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					// If processing failed, don't retry until further notification
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					c.log.Debug("Chain index processing failed", "section", section, "err", err)
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					c.knownSections = c.storedSections
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				}
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			}
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			// If there are still further sections to process, reschedule
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			if c.knownSections > c.storedSections {
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				time.AfterFunc(c.throttling, func() {
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					select {
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					case c.update <- struct{}{}:
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					default:
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					}
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				})
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			}
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			c.lock.Unlock()
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		}
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	}
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}
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// processSection processes an entire section by calling backend functions while
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// ensuring the continuity of the passed headers. Since the chain mutex is not
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// held while processing, the continuity can be broken by a long reorg, in which
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// case the function returns with an error.
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func (c *ChainIndexer) processSection(section uint64, lastHead common.Hash) (common.Hash, error) {
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	c.log.Trace("Processing new chain section", "section", section)
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	// Reset and partial processing
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	c.backend.Reset(section)
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	for number := section * c.sectionSize; number < (section+1)*c.sectionSize; number++ {
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		hash := GetCanonicalHash(c.chainDb, number)
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		if hash == (common.Hash{}) {
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			return common.Hash{}, fmt.Errorf("canonical block #%d unknown", number)
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		}
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		header := GetHeader(c.chainDb, hash, number)
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		if header == nil {
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			return common.Hash{}, fmt.Errorf("block #%d [%x…] not found", number, hash[:4])
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		} else if header.ParentHash != lastHead {
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			return common.Hash{}, fmt.Errorf("chain reorged during section processing")
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		}
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		c.backend.Process(header)
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		lastHead = header.Hash()
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	}
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	if err := c.backend.Commit(c.chainDb); err != nil {
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		return common.Hash{}, err
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	}
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	return lastHead, nil
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}
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// Sections returns the number of processed sections maintained by the indexer
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// and also the information about the last header indexed for potential canonical
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// verifications.
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func (c *ChainIndexer) Sections() (uint64, uint64, common.Hash) {
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	c.lock.Lock()
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	defer c.lock.Unlock()
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	return c.storedSections, c.storedSections*c.sectionSize - 1, c.sectionHead(c.storedSections - 1)
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}
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// AddChildIndexer adds a child ChainIndexer that can use the output of this one
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func (c *ChainIndexer) AddChildIndexer(indexer *ChainIndexer) {
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	c.lock.Lock()
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	defer c.lock.Unlock()
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	c.children = append(c.children, indexer)
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	// Cascade any pending updates to new children too
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	if c.storedSections > 0 {
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		indexer.newHead(c.storedSections*c.sectionSize-1, false)
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	}
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}
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// loadValidSections reads the number of valid sections from the index database
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// and caches is into the local state.
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func (c *ChainIndexer) loadValidSections() {
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	data, _ := c.indexDb.Get([]byte("count"))
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	if len(data) == 8 {
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		c.storedSections = binary.BigEndian.Uint64(data[:])
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	}
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}
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// setValidSections writes the number of valid sections to the index database
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func (c *ChainIndexer) setValidSections(sections uint64) {
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	// Set the current number of valid sections in the database
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	var data [8]byte
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	binary.BigEndian.PutUint64(data[:], sections)
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	c.indexDb.Put([]byte("count"), data[:])
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	// Remove any reorged sections, caching the valids in the mean time
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	for c.storedSections > sections {
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		c.storedSections--
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		c.removeSectionHead(c.storedSections)
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	}
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	c.storedSections = sections // needed if new > old
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}
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// sectionHead retrieves the last block hash of a processed section from the
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// index database.
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func (c *ChainIndexer) sectionHead(section uint64) common.Hash {
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	var data [8]byte
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	binary.BigEndian.PutUint64(data[:], section)
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	hash, _ := c.indexDb.Get(append([]byte("shead"), data[:]...))
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	if len(hash) == len(common.Hash{}) {
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		return common.BytesToHash(hash)
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	}
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	return common.Hash{}
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}
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// setSectionHead writes the last block hash of a processed section to the index
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// database.
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func (c *ChainIndexer) setSectionHead(section uint64, hash common.Hash) {
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	var data [8]byte
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	binary.BigEndian.PutUint64(data[:], section)
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	c.indexDb.Put(append([]byte("shead"), data[:]...), hash.Bytes())
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}
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// removeSectionHead removes the reference to a processed section from the index
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// database.
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func (c *ChainIndexer) removeSectionHead(section uint64) {
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	var data [8]byte
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	binary.BigEndian.PutUint64(data[:], section)
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	c.indexDb.Delete(append([]byte("shead"), data[:]...))
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}
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