143 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2015 The go-ethereum Authors
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// This file is part of go-ethereum.
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//
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// go-ethereum is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// go-ethereum is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with go-ethereum.  If not, see <http://www.gnu.org/licenses/>.
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package logger
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import (
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	"fmt"
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	"sync"
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)
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type stdMsg struct {
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	level LogLevel
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	msg   string
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}
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type jsonMsg []byte
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func (m jsonMsg) Level() LogLevel {
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	return 0
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}
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func (m jsonMsg) String() string {
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	return string(m)
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}
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type LogMsg interface {
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	Level() LogLevel
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	fmt.Stringer
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}
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func (m stdMsg) Level() LogLevel {
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	return m.level
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}
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func (m stdMsg) String() string {
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	return m.msg
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}
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var (
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	logMessageC = make(chan LogMsg)
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	addSystemC  = make(chan LogSystem)
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	flushC      = make(chan chan struct{})
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	resetC      = make(chan chan struct{})
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)
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func init() {
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	go dispatchLoop()
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}
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// each system can buffer this many messages before
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// blocking incoming log messages.
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const sysBufferSize = 500
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func dispatchLoop() {
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	var (
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		systems  []LogSystem
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		systemIn []chan LogMsg
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		systemWG sync.WaitGroup
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	)
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	bootSystem := func(sys LogSystem) {
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		in := make(chan LogMsg, sysBufferSize)
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		systemIn = append(systemIn, in)
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		systemWG.Add(1)
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		go sysLoop(sys, in, &systemWG)
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	}
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	for {
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		select {
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		case msg := <-logMessageC:
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			for _, c := range systemIn {
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				c <- msg
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			}
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		case sys := <-addSystemC:
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			systems = append(systems, sys)
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			bootSystem(sys)
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		case waiter := <-resetC:
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			// reset means terminate all systems
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			for _, c := range systemIn {
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				close(c)
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			}
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			systems = nil
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			systemIn = nil
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			systemWG.Wait()
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			close(waiter)
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		case waiter := <-flushC:
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			// flush means reboot all systems
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			for _, c := range systemIn {
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				close(c)
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			}
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			systemIn = nil
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			systemWG.Wait()
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			for _, sys := range systems {
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				bootSystem(sys)
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			}
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			close(waiter)
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		}
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	}
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}
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func sysLoop(sys LogSystem, in <-chan LogMsg, wg *sync.WaitGroup) {
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	for msg := range in {
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		sys.LogPrint(msg)
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	}
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	wg.Done()
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}
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// Reset removes all active log systems.
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// It blocks until all current messages have been delivered.
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func Reset() {
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	waiter := make(chan struct{})
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	resetC <- waiter
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	<-waiter
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}
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// Flush waits until all current log messages have been dispatched to
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// the active log systems.
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func Flush() {
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	waiter := make(chan struct{})
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	flushC <- waiter
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	<-waiter
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}
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// AddLogSystem starts printing messages to the given LogSystem.
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func AddLogSystem(sys LogSystem) {
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	addSystemC <- sys
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}
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