418 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			418 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package p2p
 | 
						|
 | 
						|
import (
 | 
						|
	"bytes"
 | 
						|
	"crypto/ecdsa"
 | 
						|
	"errors"
 | 
						|
	"fmt"
 | 
						|
	"net"
 | 
						|
	"sync"
 | 
						|
	"time"
 | 
						|
 | 
						|
	"github.com/ethereum/go-ethereum/ethutil"
 | 
						|
	"github.com/ethereum/go-ethereum/logger"
 | 
						|
	"github.com/ethereum/go-ethereum/p2p/discover"
 | 
						|
	"github.com/ethereum/go-ethereum/p2p/nat"
 | 
						|
)
 | 
						|
 | 
						|
const (
 | 
						|
	defaultDialTimeout   = 10 * time.Second
 | 
						|
	refreshPeersInterval = 30 * time.Second
 | 
						|
 | 
						|
	// total timeout for encryption handshake and protocol
 | 
						|
	// handshake in both directions.
 | 
						|
	handshakeTimeout = 5 * time.Second
 | 
						|
	// maximum time allowed for reading a complete message.
 | 
						|
	// this is effectively the amount of time a connection can be idle.
 | 
						|
	frameReadTimeout = 1 * time.Minute
 | 
						|
	// maximum amount of time allowed for writing a complete message.
 | 
						|
	frameWriteTimeout = 5 * time.Second
 | 
						|
)
 | 
						|
 | 
						|
var srvlog = logger.NewLogger("P2P Server")
 | 
						|
var srvjslog = logger.NewJsonLogger()
 | 
						|
 | 
						|
// Server manages all peer connections.
 | 
						|
//
 | 
						|
// The fields of Server are used as configuration parameters.
 | 
						|
// You should set them before starting the Server. Fields may not be
 | 
						|
// modified while the server is running.
 | 
						|
type Server struct {
 | 
						|
	// This field must be set to a valid secp256k1 private key.
 | 
						|
	PrivateKey *ecdsa.PrivateKey
 | 
						|
 | 
						|
	// MaxPeers is the maximum number of peers that can be
 | 
						|
	// connected. It must be greater than zero.
 | 
						|
	MaxPeers int
 | 
						|
 | 
						|
	// Name sets the node name of this server.
 | 
						|
	// Use ethutil.MakeName to create a name that follows existing conventions.
 | 
						|
	Name string
 | 
						|
 | 
						|
	// Bootstrap nodes are used to establish connectivity
 | 
						|
	// with the rest of the network.
 | 
						|
	BootstrapNodes []*discover.Node
 | 
						|
 | 
						|
	// Protocols should contain the protocols supported
 | 
						|
	// by the server. Matching protocols are launched for
 | 
						|
	// each peer.
 | 
						|
	Protocols []Protocol
 | 
						|
 | 
						|
	// If ListenAddr is set to a non-nil address, the server
 | 
						|
	// will listen for incoming connections.
 | 
						|
	//
 | 
						|
	// If the port is zero, the operating system will pick a port. The
 | 
						|
	// ListenAddr field will be updated with the actual address when
 | 
						|
	// the server is started.
 | 
						|
	ListenAddr string
 | 
						|
 | 
						|
	// If set to a non-nil value, the given NAT port mapper
 | 
						|
	// is used to make the listening port available to the
 | 
						|
	// Internet.
 | 
						|
	NAT nat.Interface
 | 
						|
 | 
						|
	// If Dialer is set to a non-nil value, the given Dialer
 | 
						|
	// is used to dial outbound peer connections.
 | 
						|
	Dialer *net.Dialer
 | 
						|
 | 
						|
	// If NoDial is true, the server will not dial any peers.
 | 
						|
	NoDial bool
 | 
						|
 | 
						|
	// Hooks for testing. These are useful because we can inhibit
 | 
						|
	// the whole protocol stack.
 | 
						|
	setupFunc
 | 
						|
	newPeerHook
 | 
						|
 | 
						|
	ourHandshake *protoHandshake
 | 
						|
 | 
						|
	lock     sync.RWMutex
 | 
						|
	running  bool
 | 
						|
	listener net.Listener
 | 
						|
	peers    map[discover.NodeID]*Peer
 | 
						|
 | 
						|
	ntab *discover.Table
 | 
						|
 | 
						|
	quit        chan struct{}
 | 
						|
	loopWG      sync.WaitGroup // {dial,listen,nat}Loop
 | 
						|
	peerWG      sync.WaitGroup // active peer goroutines
 | 
						|
	peerConnect chan *discover.Node
 | 
						|
}
 | 
						|
 | 
						|
type setupFunc func(net.Conn, *ecdsa.PrivateKey, *protoHandshake, *discover.Node) (*conn, error)
 | 
						|
type newPeerHook func(*Peer)
 | 
						|
 | 
						|
// Peers returns all connected peers.
 | 
						|
func (srv *Server) Peers() (peers []*Peer) {
 | 
						|
	srv.lock.RLock()
 | 
						|
	defer srv.lock.RUnlock()
 | 
						|
	for _, peer := range srv.peers {
 | 
						|
		if peer != nil {
 | 
						|
			peers = append(peers, peer)
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return
 | 
						|
}
 | 
						|
 | 
						|
// PeerCount returns the number of connected peers.
 | 
						|
func (srv *Server) PeerCount() int {
 | 
						|
	srv.lock.RLock()
 | 
						|
	n := len(srv.peers)
 | 
						|
	srv.lock.RUnlock()
 | 
						|
	return n
 | 
						|
}
 | 
						|
 | 
						|
// SuggestPeer creates a connection to the given Node if it
 | 
						|
// is not already connected.
 | 
						|
func (srv *Server) SuggestPeer(n *discover.Node) {
 | 
						|
	srv.peerConnect <- n
 | 
						|
}
 | 
						|
 | 
						|
// Broadcast sends an RLP-encoded message to all connected peers.
 | 
						|
// This method is deprecated and will be removed later.
 | 
						|
func (srv *Server) Broadcast(protocol string, code uint64, data ...interface{}) {
 | 
						|
	var payload []byte
 | 
						|
	if data != nil {
 | 
						|
		payload = ethutil.Encode(data)
 | 
						|
	}
 | 
						|
	srv.lock.RLock()
 | 
						|
	defer srv.lock.RUnlock()
 | 
						|
	for _, peer := range srv.peers {
 | 
						|
		if peer != nil {
 | 
						|
			var msg = Msg{Code: code}
 | 
						|
			if data != nil {
 | 
						|
				msg.Payload = bytes.NewReader(payload)
 | 
						|
				msg.Size = uint32(len(payload))
 | 
						|
			}
 | 
						|
			peer.writeProtoMsg(protocol, msg)
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// Start starts running the server.
 | 
						|
// Servers can be re-used and started again after stopping.
 | 
						|
func (srv *Server) Start() (err error) {
 | 
						|
	srv.lock.Lock()
 | 
						|
	defer srv.lock.Unlock()
 | 
						|
	if srv.running {
 | 
						|
		return errors.New("server already running")
 | 
						|
	}
 | 
						|
	srvlog.Infoln("Starting Server")
 | 
						|
 | 
						|
	// static fields
 | 
						|
	if srv.PrivateKey == nil {
 | 
						|
		return fmt.Errorf("Server.PrivateKey must be set to a non-nil key")
 | 
						|
	}
 | 
						|
	if srv.MaxPeers <= 0 {
 | 
						|
		return fmt.Errorf("Server.MaxPeers must be > 0")
 | 
						|
	}
 | 
						|
	srv.quit = make(chan struct{})
 | 
						|
	srv.peers = make(map[discover.NodeID]*Peer)
 | 
						|
	srv.peerConnect = make(chan *discover.Node)
 | 
						|
	if srv.setupFunc == nil {
 | 
						|
		srv.setupFunc = setupConn
 | 
						|
	}
 | 
						|
 | 
						|
	// node table
 | 
						|
	ntab, err := discover.ListenUDP(srv.PrivateKey, srv.ListenAddr, srv.NAT)
 | 
						|
	if err != nil {
 | 
						|
		return err
 | 
						|
	}
 | 
						|
	srv.ntab = ntab
 | 
						|
 | 
						|
	// handshake
 | 
						|
	srv.ourHandshake = &protoHandshake{Version: baseProtocolVersion, Name: srv.Name, ID: ntab.Self()}
 | 
						|
	for _, p := range srv.Protocols {
 | 
						|
		srv.ourHandshake.Caps = append(srv.ourHandshake.Caps, p.cap())
 | 
						|
	}
 | 
						|
 | 
						|
	// listen/dial
 | 
						|
	if srv.ListenAddr != "" {
 | 
						|
		if err := srv.startListening(); err != nil {
 | 
						|
			return err
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if srv.Dialer == nil {
 | 
						|
		srv.Dialer = &net.Dialer{Timeout: defaultDialTimeout}
 | 
						|
	}
 | 
						|
	if !srv.NoDial {
 | 
						|
		srv.loopWG.Add(1)
 | 
						|
		go srv.dialLoop()
 | 
						|
	}
 | 
						|
	if srv.NoDial && srv.ListenAddr == "" {
 | 
						|
		srvlog.Warnln("I will be kind-of useless, neither dialing nor listening.")
 | 
						|
	}
 | 
						|
 | 
						|
	srv.running = true
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
func (srv *Server) startListening() error {
 | 
						|
	listener, err := net.Listen("tcp", srv.ListenAddr)
 | 
						|
	if err != nil {
 | 
						|
		return err
 | 
						|
	}
 | 
						|
	laddr := listener.Addr().(*net.TCPAddr)
 | 
						|
	srv.ListenAddr = laddr.String()
 | 
						|
	srv.listener = listener
 | 
						|
	srv.loopWG.Add(1)
 | 
						|
	go srv.listenLoop()
 | 
						|
	if !laddr.IP.IsLoopback() && srv.NAT != nil {
 | 
						|
		srv.loopWG.Add(1)
 | 
						|
		go func() {
 | 
						|
			nat.Map(srv.NAT, srv.quit, "tcp", laddr.Port, laddr.Port, "ethereum p2p")
 | 
						|
			srv.loopWG.Done()
 | 
						|
		}()
 | 
						|
	}
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// Stop terminates the server and all active peer connections.
 | 
						|
// It blocks until all active connections have been closed.
 | 
						|
func (srv *Server) Stop() {
 | 
						|
	srv.lock.Lock()
 | 
						|
	if !srv.running {
 | 
						|
		srv.lock.Unlock()
 | 
						|
		return
 | 
						|
	}
 | 
						|
	srv.running = false
 | 
						|
	srv.lock.Unlock()
 | 
						|
 | 
						|
	srvlog.Infoln("Stopping Server")
 | 
						|
	srv.ntab.Close()
 | 
						|
	if srv.listener != nil {
 | 
						|
		// this unblocks listener Accept
 | 
						|
		srv.listener.Close()
 | 
						|
	}
 | 
						|
	close(srv.quit)
 | 
						|
	srv.loopWG.Wait()
 | 
						|
 | 
						|
	// No new peers can be added at this point because dialLoop and
 | 
						|
	// listenLoop are down. It is safe to call peerWG.Wait because
 | 
						|
	// peerWG.Add is not called outside of those loops.
 | 
						|
	for _, peer := range srv.peers {
 | 
						|
		peer.Disconnect(DiscQuitting)
 | 
						|
	}
 | 
						|
	srv.peerWG.Wait()
 | 
						|
}
 | 
						|
 | 
						|
// main loop for adding connections via listening
 | 
						|
func (srv *Server) listenLoop() {
 | 
						|
	defer srv.loopWG.Done()
 | 
						|
	srvlog.Infoln("Listening on", srv.listener.Addr())
 | 
						|
	for {
 | 
						|
		conn, err := srv.listener.Accept()
 | 
						|
		if err != nil {
 | 
						|
			return
 | 
						|
		}
 | 
						|
		srvlog.Debugf("Accepted conn %v\n", conn.RemoteAddr())
 | 
						|
		srv.peerWG.Add(1)
 | 
						|
		go srv.startPeer(conn, nil)
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
func (srv *Server) dialLoop() {
 | 
						|
	defer srv.loopWG.Done()
 | 
						|
	refresh := time.NewTicker(refreshPeersInterval)
 | 
						|
	defer refresh.Stop()
 | 
						|
 | 
						|
	srv.ntab.Bootstrap(srv.BootstrapNodes)
 | 
						|
	go srv.findPeers()
 | 
						|
 | 
						|
	dialed := make(chan *discover.Node)
 | 
						|
	dialing := make(map[discover.NodeID]bool)
 | 
						|
 | 
						|
	// TODO: limit number of active dials
 | 
						|
	// TODO: ensure only one findPeers goroutine is running
 | 
						|
	// TODO: pause findPeers when we're at capacity
 | 
						|
 | 
						|
	for {
 | 
						|
		select {
 | 
						|
		case <-refresh.C:
 | 
						|
 | 
						|
			go srv.findPeers()
 | 
						|
 | 
						|
		case dest := <-srv.peerConnect:
 | 
						|
			// avoid dialing nodes that are already connected.
 | 
						|
			// there is another check for this in addPeer,
 | 
						|
			// which runs after the handshake.
 | 
						|
			srv.lock.Lock()
 | 
						|
			_, isconnected := srv.peers[dest.ID]
 | 
						|
			srv.lock.Unlock()
 | 
						|
			if isconnected || dialing[dest.ID] || dest.ID == srv.ntab.Self() {
 | 
						|
				continue
 | 
						|
			}
 | 
						|
 | 
						|
			dialing[dest.ID] = true
 | 
						|
			srv.peerWG.Add(1)
 | 
						|
			go func() {
 | 
						|
				srv.dialNode(dest)
 | 
						|
				// at this point, the peer has been added
 | 
						|
				// or discarded. either way, we're not dialing it anymore.
 | 
						|
				dialed <- dest
 | 
						|
			}()
 | 
						|
 | 
						|
		case dest := <-dialed:
 | 
						|
			delete(dialing, dest.ID)
 | 
						|
 | 
						|
		case <-srv.quit:
 | 
						|
			// TODO: maybe wait for active dials
 | 
						|
			return
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
func (srv *Server) dialNode(dest *discover.Node) {
 | 
						|
	addr := &net.TCPAddr{IP: dest.IP, Port: dest.TCPPort}
 | 
						|
	srvlog.Debugf("Dialing %v\n", dest)
 | 
						|
	conn, err := srv.Dialer.Dial("tcp", addr.String())
 | 
						|
	if err != nil {
 | 
						|
		srvlog.DebugDetailf("dial error: %v", err)
 | 
						|
		return
 | 
						|
	}
 | 
						|
	srv.startPeer(conn, dest)
 | 
						|
}
 | 
						|
 | 
						|
func (srv *Server) findPeers() {
 | 
						|
	far := srv.ntab.Self()
 | 
						|
	for i := range far {
 | 
						|
		far[i] = ^far[i]
 | 
						|
	}
 | 
						|
	closeToSelf := srv.ntab.Lookup(srv.ntab.Self())
 | 
						|
	farFromSelf := srv.ntab.Lookup(far)
 | 
						|
 | 
						|
	for i := 0; i < len(closeToSelf) || i < len(farFromSelf); i++ {
 | 
						|
		if i < len(closeToSelf) {
 | 
						|
			srv.peerConnect <- closeToSelf[i]
 | 
						|
		}
 | 
						|
		if i < len(farFromSelf) {
 | 
						|
			srv.peerConnect <- farFromSelf[i]
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
func (srv *Server) startPeer(fd net.Conn, dest *discover.Node) {
 | 
						|
	// TODO: handle/store session token
 | 
						|
	fd.SetDeadline(time.Now().Add(handshakeTimeout))
 | 
						|
	conn, err := srv.setupFunc(fd, srv.PrivateKey, srv.ourHandshake, dest)
 | 
						|
	if err != nil {
 | 
						|
		fd.Close()
 | 
						|
		srvlog.Debugf("Handshake with %v failed: %v", fd.RemoteAddr(), err)
 | 
						|
		return
 | 
						|
	}
 | 
						|
 | 
						|
	conn.MsgReadWriter = &netWrapper{
 | 
						|
		wrapped: conn.MsgReadWriter,
 | 
						|
		conn:    fd, rtimeout: frameReadTimeout, wtimeout: frameWriteTimeout,
 | 
						|
	}
 | 
						|
	p := newPeer(fd, conn, srv.Protocols)
 | 
						|
	if ok, reason := srv.addPeer(conn.ID, p); !ok {
 | 
						|
		srvlog.DebugDetailf("Not adding %v (%v)\n", p, reason)
 | 
						|
		p.politeDisconnect(reason)
 | 
						|
		return
 | 
						|
	}
 | 
						|
 | 
						|
	srvlog.Debugf("Added %v\n", p)
 | 
						|
	srvjslog.LogJson(&logger.P2PConnected{
 | 
						|
		RemoteId:            fmt.Sprintf("%x", conn.ID[:]),
 | 
						|
		RemoteAddress:       fd.RemoteAddr().String(),
 | 
						|
		RemoteVersionString: conn.Name,
 | 
						|
		NumConnections:      srv.PeerCount(),
 | 
						|
	})
 | 
						|
 | 
						|
	if srv.newPeerHook != nil {
 | 
						|
		srv.newPeerHook(p)
 | 
						|
	}
 | 
						|
	discreason := p.run()
 | 
						|
	srv.removePeer(p)
 | 
						|
 | 
						|
	srvlog.Debugf("Removed %v (%v)\n", p, discreason)
 | 
						|
	srvjslog.LogJson(&logger.P2PDisconnected{
 | 
						|
		RemoteId:       fmt.Sprintf("%x", conn.ID[:]),
 | 
						|
		NumConnections: srv.PeerCount(),
 | 
						|
	})
 | 
						|
}
 | 
						|
 | 
						|
func (srv *Server) addPeer(id discover.NodeID, p *Peer) (bool, DiscReason) {
 | 
						|
	srv.lock.Lock()
 | 
						|
	defer srv.lock.Unlock()
 | 
						|
	switch {
 | 
						|
	case !srv.running:
 | 
						|
		return false, DiscQuitting
 | 
						|
	case len(srv.peers) >= srv.MaxPeers:
 | 
						|
		return false, DiscTooManyPeers
 | 
						|
	case srv.peers[id] != nil:
 | 
						|
		return false, DiscAlreadyConnected
 | 
						|
	case id == srv.ntab.Self():
 | 
						|
		return false, DiscSelf
 | 
						|
	}
 | 
						|
	srv.peers[id] = p
 | 
						|
	return true, 0
 | 
						|
}
 | 
						|
 | 
						|
func (srv *Server) removePeer(p *Peer) {
 | 
						|
	srv.lock.Lock()
 | 
						|
	delete(srv.peers, p.ID())
 | 
						|
	srv.lock.Unlock()
 | 
						|
	srv.peerWG.Done()
 | 
						|
}
 |