134 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			134 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2015 The go-ethereum Authors
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| // This file is part of the go-ethereum library.
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| //
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| // The go-ethereum library is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU Lesser General Public License as published by
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| // the Free Software Foundation, either version 3 of the License, or
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| // (at your option) any later version.
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| //
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| // The go-ethereum library is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| // GNU Lesser General Public License for more details.
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| //
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| // You should have received a copy of the GNU Lesser General Public License
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| // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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| 
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| package core
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| 
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| import (
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| 	"fmt"
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| 
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| 	"github.com/ethereum/go-ethereum/consensus"
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| 	"github.com/ethereum/go-ethereum/core/state"
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| 	"github.com/ethereum/go-ethereum/core/types"
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| 	"github.com/ethereum/go-ethereum/params"
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| )
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| 
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| // BlockValidator is responsible for validating block headers, uncles and
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| // processed state.
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| //
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| // BlockValidator implements Validator.
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| type BlockValidator struct {
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| 	config *params.ChainConfig // Chain configuration options
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| 	bc     *BlockChain         // Canonical block chain
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| 	engine consensus.Engine    // Consensus engine used for validating
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| }
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| 
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| // NewBlockValidator returns a new block validator which is safe for re-use
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| func NewBlockValidator(config *params.ChainConfig, blockchain *BlockChain, engine consensus.Engine) *BlockValidator {
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| 	validator := &BlockValidator{
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| 		config: config,
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| 		engine: engine,
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| 		bc:     blockchain,
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| 	}
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| 	return validator
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| }
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| 
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| // ValidateBody validates the given block's uncles and verifies the the block
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| // header's transaction and uncle roots. The headers are assumed to be already
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| // validated at this point.
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| func (v *BlockValidator) ValidateBody(block *types.Block) error {
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| 	// Check whether the block's known, and if not, that it's linkable
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| 	if v.bc.HasBlockAndState(block.Hash(), block.NumberU64()) {
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| 		return ErrKnownBlock
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| 	}
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| 	if !v.bc.HasBlockAndState(block.ParentHash(), block.NumberU64()-1) {
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| 		if !v.bc.HasBlock(block.ParentHash(), block.NumberU64()-1) {
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| 			return consensus.ErrUnknownAncestor
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| 		}
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| 		return consensus.ErrPrunedAncestor
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| 	}
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| 	// Header validity is known at this point, check the uncles and transactions
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| 	header := block.Header()
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| 	if err := v.engine.VerifyUncles(v.bc, block); err != nil {
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| 		return err
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| 	}
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| 	if hash := types.CalcUncleHash(block.Uncles()); hash != header.UncleHash {
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| 		return fmt.Errorf("uncle root hash mismatch: have %x, want %x", hash, header.UncleHash)
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| 	}
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| 	if hash := types.DeriveSha(block.Transactions()); hash != header.TxHash {
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| 		return fmt.Errorf("transaction root hash mismatch: have %x, want %x", hash, header.TxHash)
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| 	}
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| 	return nil
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| }
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| 
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| // ValidateState validates the various changes that happen after a state
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| // transition, such as amount of used gas, the receipt roots and the state root
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| // itself. ValidateState returns a database batch if the validation was a success
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| // otherwise nil and an error is returned.
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| func (v *BlockValidator) ValidateState(block, parent *types.Block, statedb *state.StateDB, receipts types.Receipts, usedGas uint64) error {
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| 	header := block.Header()
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| 	if block.GasUsed() != usedGas {
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| 		return fmt.Errorf("invalid gas used (remote: %d local: %d)", block.GasUsed(), usedGas)
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| 	}
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| 	// Validate the received block's bloom with the one derived from the generated receipts.
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| 	// For valid blocks this should always validate to true.
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| 	rbloom := types.CreateBloom(receipts)
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| 	if rbloom != header.Bloom {
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| 		return fmt.Errorf("invalid bloom (remote: %x  local: %x)", header.Bloom, rbloom)
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| 	}
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| 	// Tre receipt Trie's root (R = (Tr [[H1, R1], ... [Hn, R1]]))
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| 	receiptSha := types.DeriveSha(receipts)
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| 	if receiptSha != header.ReceiptHash {
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| 		return fmt.Errorf("invalid receipt root hash (remote: %x local: %x)", header.ReceiptHash, receiptSha)
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| 	}
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| 	// Validate the state root against the received state root and throw
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| 	// an error if they don't match.
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| 	if root := statedb.IntermediateRoot(v.config.IsEIP158(header.Number)); header.Root != root {
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| 		return fmt.Errorf("invalid merkle root (remote: %x local: %x)", header.Root, root)
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| 	}
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| 	return nil
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| }
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| 
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| // CalcGasLimit computes the gas limit of the next block after parent.
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| // This is miner strategy, not consensus protocol.
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| func CalcGasLimit(parent *types.Block) uint64 {
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| 	// contrib = (parentGasUsed * 3 / 2) / 1024
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| 	contrib := (parent.GasUsed() + parent.GasUsed()/2) / params.GasLimitBoundDivisor
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| 
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| 	// decay = parentGasLimit / 1024 -1
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| 	decay := parent.GasLimit()/params.GasLimitBoundDivisor - 1
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| 
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| 	/*
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| 		strategy: gasLimit of block-to-mine is set based on parent's
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| 		gasUsed value.  if parentGasUsed > parentGasLimit * (2/3) then we
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| 		increase it, otherwise lower it (or leave it unchanged if it's right
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| 		at that usage) the amount increased/decreased depends on how far away
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| 		from parentGasLimit * (2/3) parentGasUsed is.
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| 	*/
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| 	limit := parent.GasLimit() - decay + contrib
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| 	if limit < params.MinGasLimit {
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| 		limit = params.MinGasLimit
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| 	}
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| 	// however, if we're now below the target (TargetGasLimit) we increase the
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| 	// limit as much as we can (parentGasLimit / 1024 -1)
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| 	if limit < params.TargetGasLimit {
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| 		limit = parent.GasLimit() + decay
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| 		if limit > params.TargetGasLimit {
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| 			limit = params.TargetGasLimit
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| 		}
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| 	}
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| 	return limit
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| }
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