312 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			312 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2017 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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/*
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Package protocols is an extension to p2p. It offers a user friendly simple way to define
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devp2p subprotocols by abstracting away code standardly shared by protocols.
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* automate assigments of code indexes to messages
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* automate RLP decoding/encoding based on reflecting
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* provide the forever loop to read incoming messages
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* standardise error handling related to communication
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* standardised	handshake negotiation
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* TODO: automatic generation of wire protocol specification for peers
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*/
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package protocols
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import (
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	"context"
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	"fmt"
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	"reflect"
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	"sync"
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	"github.com/ethereum/go-ethereum/p2p"
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)
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// error codes used by this  protocol scheme
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const (
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	ErrMsgTooLong = iota
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	ErrDecode
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	ErrWrite
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	ErrInvalidMsgCode
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	ErrInvalidMsgType
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	ErrHandshake
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	ErrNoHandler
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	ErrHandler
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)
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// error description strings associated with the codes
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var errorToString = map[int]string{
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	ErrMsgTooLong:     "Message too long",
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	ErrDecode:         "Invalid message (RLP error)",
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	ErrWrite:          "Error sending message",
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	ErrInvalidMsgCode: "Invalid message code",
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	ErrInvalidMsgType: "Invalid message type",
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	ErrHandshake:      "Handshake error",
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	ErrNoHandler:      "No handler registered error",
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	ErrHandler:        "Message handler error",
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}
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/*
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Error implements the standard go error interface.
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Use:
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  errorf(code, format, params ...interface{})
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Prints as:
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 <description>: <details>
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where description is given by code in errorToString
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and details is fmt.Sprintf(format, params...)
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exported field Code can be checked
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*/
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type Error struct {
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	Code    int
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	message string
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	format  string
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	params  []interface{}
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}
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func (e Error) Error() (message string) {
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	if len(e.message) == 0 {
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		name, ok := errorToString[e.Code]
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		if !ok {
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			panic("invalid message code")
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		}
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		e.message = name
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		if e.format != "" {
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			e.message += ": " + fmt.Sprintf(e.format, e.params...)
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		}
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	}
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	return e.message
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}
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func errorf(code int, format string, params ...interface{}) *Error {
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	return &Error{
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		Code:   code,
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		format: format,
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		params: params,
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	}
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}
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// Spec is a protocol specification including its name and version as well as
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// the types of messages which are exchanged
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type Spec struct {
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	// Name is the name of the protocol, often a three-letter word
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	Name string
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	// Version is the version number of the protocol
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	Version uint
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	// MaxMsgSize is the maximum accepted length of the message payload
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	MaxMsgSize uint32
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	// Messages is a list of message data types which this protocol uses, with
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	// each message type being sent with its array index as the code (so
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	// [&foo{}, &bar{}, &baz{}] would send foo, bar and baz with codes
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	// 0, 1 and 2 respectively)
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	// each message must have a single unique data type
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	Messages []interface{}
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	initOnce sync.Once
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	codes    map[reflect.Type]uint64
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	types    map[uint64]reflect.Type
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}
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func (s *Spec) init() {
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	s.initOnce.Do(func() {
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		s.codes = make(map[reflect.Type]uint64, len(s.Messages))
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		s.types = make(map[uint64]reflect.Type, len(s.Messages))
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		for i, msg := range s.Messages {
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			code := uint64(i)
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			typ := reflect.TypeOf(msg)
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			if typ.Kind() == reflect.Ptr {
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				typ = typ.Elem()
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			}
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			s.codes[typ] = code
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			s.types[code] = typ
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		}
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	})
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}
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// Length returns the number of message types in the protocol
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func (s *Spec) Length() uint64 {
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	return uint64(len(s.Messages))
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}
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// GetCode returns the message code of a type, and boolean second argument is
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// false if the message type is not found
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func (s *Spec) GetCode(msg interface{}) (uint64, bool) {
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	s.init()
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	typ := reflect.TypeOf(msg)
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	if typ.Kind() == reflect.Ptr {
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		typ = typ.Elem()
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	}
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	code, ok := s.codes[typ]
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	return code, ok
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}
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// NewMsg construct a new message type given the code
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func (s *Spec) NewMsg(code uint64) (interface{}, bool) {
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	s.init()
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	typ, ok := s.types[code]
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	if !ok {
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		return nil, false
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	}
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	return reflect.New(typ).Interface(), true
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}
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// Peer represents a remote peer or protocol instance that is running on a peer connection with
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// a remote peer
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type Peer struct {
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	*p2p.Peer                   // the p2p.Peer object representing the remote
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	rw        p2p.MsgReadWriter // p2p.MsgReadWriter to send messages to and read messages from
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	spec      *Spec
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}
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// NewPeer constructs a new peer
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// this constructor is called by the p2p.Protocol#Run function
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// the first two arguments are the arguments passed to p2p.Protocol.Run function
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// the third argument is the Spec describing the protocol
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func NewPeer(p *p2p.Peer, rw p2p.MsgReadWriter, spec *Spec) *Peer {
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	return &Peer{
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		Peer: p,
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		rw:   rw,
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		spec: spec,
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	}
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}
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// Run starts the forever loop that handles incoming messages
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// called within the p2p.Protocol#Run function
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// the handler argument is a function which is called for each message received
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// from the remote peer, a returned error causes the loop to exit
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// resulting in disconnection
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func (p *Peer) Run(handler func(msg interface{}) error) error {
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	for {
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		if err := p.handleIncoming(handler); err != nil {
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			return err
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		}
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	}
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}
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// Drop disconnects a peer.
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// TODO: may need to implement protocol drop only? don't want to kick off the peer
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// if they are useful for other protocols
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func (p *Peer) Drop(err error) {
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	p.Disconnect(p2p.DiscSubprotocolError)
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}
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// Send takes a message, encodes it in RLP, finds the right message code and sends the
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// message off to the peer
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// this low level call will be wrapped by libraries providing routed or broadcast sends
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// but often just used to forward and push messages to directly connected peers
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func (p *Peer) Send(msg interface{}) error {
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	code, found := p.spec.GetCode(msg)
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	if !found {
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		return errorf(ErrInvalidMsgType, "%v", code)
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	}
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	return p2p.Send(p.rw, code, msg)
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}
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// handleIncoming(code)
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// is called each cycle of the main forever loop that dispatches incoming messages
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// if this returns an error the loop returns and the peer is disconnected with the error
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// this generic handler
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// * checks message size,
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// * checks for out-of-range message codes,
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// * handles decoding with reflection,
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// * call handlers as callbacks
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func (p *Peer) handleIncoming(handle func(msg interface{}) error) error {
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	msg, err := p.rw.ReadMsg()
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	if err != nil {
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		return err
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	}
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	// make sure that the payload has been fully consumed
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	defer msg.Discard()
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	if msg.Size > p.spec.MaxMsgSize {
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		return errorf(ErrMsgTooLong, "%v > %v", msg.Size, p.spec.MaxMsgSize)
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	}
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	val, ok := p.spec.NewMsg(msg.Code)
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	if !ok {
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		return errorf(ErrInvalidMsgCode, "%v", msg.Code)
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	}
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	if err := msg.Decode(val); err != nil {
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		return errorf(ErrDecode, "<= %v: %v", msg, err)
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	}
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	// call the registered handler callbacks
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	// a registered callback take the decoded message as argument as an interface
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	// which the handler is supposed to cast to the appropriate type
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	// it is entirely safe not to check the cast in the handler since the handler is
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	// chosen based on the proper type in the first place
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	if err := handle(val); err != nil {
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		return errorf(ErrHandler, "(msg code %v): %v", msg.Code, err)
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	}
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	return nil
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}
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// Handshake negotiates a handshake on the peer connection
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// * arguments
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//   * context
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//   * the local handshake to be sent to the remote peer
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//   * funcion to be called on the remote handshake (can be nil)
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// * expects a remote handshake back of the same type
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// * the dialing peer needs to send the handshake first and then waits for remote
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// * the listening peer waits for the remote handshake and then sends it
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// returns the remote handshake and an error
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func (p *Peer) Handshake(ctx context.Context, hs interface{}, verify func(interface{}) error) (rhs interface{}, err error) {
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	if _, ok := p.spec.GetCode(hs); !ok {
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		return nil, errorf(ErrHandshake, "unknown handshake message type: %T", hs)
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	}
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	errc := make(chan error, 2)
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	handle := func(msg interface{}) error {
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		rhs = msg
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		if verify != nil {
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			return verify(rhs)
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		}
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		return nil
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	}
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	send := func() { errc <- p.Send(hs) }
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	receive := func() { errc <- p.handleIncoming(handle) }
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	go func() {
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		if p.Inbound() {
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			receive()
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			send()
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		} else {
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			send()
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			receive()
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		}
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	}()
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	for i := 0; i < 2; i++ {
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		select {
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		case err = <-errc:
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		case <-ctx.Done():
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			err = ctx.Err()
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		}
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		if err != nil {
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			return nil, errorf(ErrHandshake, err.Error())
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		}
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	}
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	return rhs, nil
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}
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