* p2p/simulations: increased snapshot load timeout for debugging * swarm/network/stream: less nodes for snapshot longrunning tests * swarm/network: fixed longrunning tests * swarm/network/stream: store kademlia in bucket * swarm/network/stream: disabled healthy check in delivery tests * swarm/network/stream: longer SyncUpdateDelay for longrunning tests * swarm/network/stream: more debug output * swarm/network/stream: reduced longrunning snapshot tests to 64 nodes * swarm/network/stream: don't WaitTillHealthy in SyncerSimulation * swarm/network/stream: cleanup for PR
		
			
				
	
	
		
			996 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			996 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2017 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package simulations
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import (
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	"bytes"
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	"context"
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	"encoding/json"
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	"errors"
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	"fmt"
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	"io"
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	"math/rand"
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	"sync"
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	"time"
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	"github.com/ethereum/go-ethereum/event"
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	"github.com/ethereum/go-ethereum/log"
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	"github.com/ethereum/go-ethereum/p2p"
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	"github.com/ethereum/go-ethereum/p2p/enode"
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	"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
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)
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var DialBanTimeout = 200 * time.Millisecond
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// NetworkConfig defines configuration options for starting a Network
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type NetworkConfig struct {
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	ID             string `json:"id"`
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	DefaultService string `json:"default_service,omitempty"`
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}
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// Network models a p2p simulation network which consists of a collection of
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// simulated nodes and the connections which exist between them.
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//
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// The Network has a single NodeAdapter which is responsible for actually
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// starting nodes and connecting them together.
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//
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// The Network emits events when nodes are started and stopped, when they are
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// connected and disconnected, and also when messages are sent between nodes.
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type Network struct {
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	NetworkConfig
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	Nodes   []*Node `json:"nodes"`
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	nodeMap map[enode.ID]int
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	Conns   []*Conn `json:"conns"`
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	connMap map[string]int
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	nodeAdapter adapters.NodeAdapter
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	events      event.Feed
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	lock        sync.RWMutex
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	quitc       chan struct{}
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}
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// NewNetwork returns a Network which uses the given NodeAdapter and NetworkConfig
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func NewNetwork(nodeAdapter adapters.NodeAdapter, conf *NetworkConfig) *Network {
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	return &Network{
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		NetworkConfig: *conf,
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		nodeAdapter:   nodeAdapter,
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		nodeMap:       make(map[enode.ID]int),
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		connMap:       make(map[string]int),
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		quitc:         make(chan struct{}),
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	}
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}
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// Events returns the output event feed of the Network.
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func (net *Network) Events() *event.Feed {
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	return &net.events
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}
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// NewNodeWithConfig adds a new node to the network with the given config,
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// returning an error if a node with the same ID or name already exists
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func (net *Network) NewNodeWithConfig(conf *adapters.NodeConfig) (*Node, error) {
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	net.lock.Lock()
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	defer net.lock.Unlock()
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	if conf.Reachable == nil {
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		conf.Reachable = func(otherID enode.ID) bool {
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			_, err := net.InitConn(conf.ID, otherID)
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			if err != nil && bytes.Compare(conf.ID.Bytes(), otherID.Bytes()) < 0 {
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				return false
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			}
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			return true
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		}
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	}
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	// check the node doesn't already exist
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	if node := net.getNode(conf.ID); node != nil {
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		return nil, fmt.Errorf("node with ID %q already exists", conf.ID)
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	}
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	if node := net.getNodeByName(conf.Name); node != nil {
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		return nil, fmt.Errorf("node with name %q already exists", conf.Name)
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	}
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	// if no services are configured, use the default service
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	if len(conf.Services) == 0 {
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		conf.Services = []string{net.DefaultService}
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	}
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	// use the NodeAdapter to create the node
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	adapterNode, err := net.nodeAdapter.NewNode(conf)
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	if err != nil {
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		return nil, err
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	}
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	node := &Node{
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		Node:   adapterNode,
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		Config: conf,
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	}
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	log.Trace("Node created", "id", conf.ID)
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	net.nodeMap[conf.ID] = len(net.Nodes)
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	net.Nodes = append(net.Nodes, node)
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	// emit a "control" event
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	net.events.Send(ControlEvent(node))
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	return node, nil
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}
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// Config returns the network configuration
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func (net *Network) Config() *NetworkConfig {
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	return &net.NetworkConfig
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}
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// StartAll starts all nodes in the network
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func (net *Network) StartAll() error {
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	for _, node := range net.Nodes {
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		if node.Up() {
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			continue
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		}
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		if err := net.Start(node.ID()); err != nil {
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			return err
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		}
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	}
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	return nil
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}
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// StopAll stops all nodes in the network
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func (net *Network) StopAll() error {
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	for _, node := range net.Nodes {
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		if !node.Up() {
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			continue
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		}
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		if err := net.Stop(node.ID()); err != nil {
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			return err
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		}
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	}
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	return nil
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}
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// Start starts the node with the given ID
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func (net *Network) Start(id enode.ID) error {
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	return net.startWithSnapshots(id, nil)
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}
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// startWithSnapshots starts the node with the given ID using the give
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// snapshots
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func (net *Network) startWithSnapshots(id enode.ID, snapshots map[string][]byte) error {
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	net.lock.Lock()
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	defer net.lock.Unlock()
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	node := net.getNode(id)
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	if node == nil {
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		return fmt.Errorf("node %v does not exist", id)
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	}
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	if node.Up() {
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		return fmt.Errorf("node %v already up", id)
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	}
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	log.Trace("Starting node", "id", id, "adapter", net.nodeAdapter.Name())
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	if err := node.Start(snapshots); err != nil {
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		log.Warn("Node startup failed", "id", id, "err", err)
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		return err
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	}
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	node.SetUp(true)
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	log.Info("Started node", "id", id)
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	ev := NewEvent(node)
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	net.events.Send(ev)
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	// subscribe to peer events
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	client, err := node.Client()
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	if err != nil {
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		return fmt.Errorf("error getting rpc client  for node %v: %s", id, err)
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	}
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	events := make(chan *p2p.PeerEvent)
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	sub, err := client.Subscribe(context.Background(), "admin", events, "peerEvents")
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	if err != nil {
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		return fmt.Errorf("error getting peer events for node %v: %s", id, err)
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	}
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	go net.watchPeerEvents(id, events, sub)
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	return nil
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}
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// watchPeerEvents reads peer events from the given channel and emits
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// corresponding network events
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func (net *Network) watchPeerEvents(id enode.ID, events chan *p2p.PeerEvent, sub event.Subscription) {
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	defer func() {
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		sub.Unsubscribe()
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		// assume the node is now down
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		net.lock.Lock()
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		defer net.lock.Unlock()
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		node := net.getNode(id)
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		if node == nil {
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			return
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		}
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		node.SetUp(false)
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		ev := NewEvent(node)
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		net.events.Send(ev)
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	}()
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	for {
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		select {
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		case event, ok := <-events:
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			if !ok {
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				return
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			}
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			peer := event.Peer
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			switch event.Type {
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			case p2p.PeerEventTypeAdd:
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				net.DidConnect(id, peer)
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			case p2p.PeerEventTypeDrop:
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				net.DidDisconnect(id, peer)
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			case p2p.PeerEventTypeMsgSend:
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				net.DidSend(id, peer, event.Protocol, *event.MsgCode)
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			case p2p.PeerEventTypeMsgRecv:
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				net.DidReceive(peer, id, event.Protocol, *event.MsgCode)
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			}
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		case err := <-sub.Err():
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			if err != nil {
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				log.Error("Error in peer event subscription", "id", id, "err", err)
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			}
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			return
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		}
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	}
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}
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// Stop stops the node with the given ID
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func (net *Network) Stop(id enode.ID) error {
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	// IMPORTANT: node.Stop() must NOT be called under net.lock as
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	// node.Reachable() closure has a reference to the network and
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	// calls net.InitConn() what also locks the network. => DEADLOCK
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	// That holds until the following ticket is not resolved:
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	var err error
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	node, err := func() (*Node, error) {
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		net.lock.Lock()
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		defer net.lock.Unlock()
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		node := net.getNode(id)
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		if node == nil {
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			return nil, fmt.Errorf("node %v does not exist", id)
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		}
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		if !node.Up() {
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			return nil, fmt.Errorf("node %v already down", id)
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		}
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		node.SetUp(false)
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		return node, nil
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	}()
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	if err != nil {
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		return err
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	}
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	err = node.Stop() // must be called without net.lock
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	net.lock.Lock()
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	defer net.lock.Unlock()
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	if err != nil {
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		node.SetUp(true)
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		return err
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	}
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	log.Info("Stopped node", "id", id, "err", err)
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	ev := ControlEvent(node)
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	net.events.Send(ev)
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	return nil
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}
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// Connect connects two nodes together by calling the "admin_addPeer" RPC
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// method on the "one" node so that it connects to the "other" node
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func (net *Network) Connect(oneID, otherID enode.ID) error {
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	net.lock.Lock()
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	defer net.lock.Unlock()
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	return net.connect(oneID, otherID)
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}
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func (net *Network) connect(oneID, otherID enode.ID) error {
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	log.Debug("Connecting nodes with addPeer", "id", oneID, "other", otherID)
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	conn, err := net.initConn(oneID, otherID)
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	if err != nil {
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		return err
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	}
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	client, err := conn.one.Client()
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	if err != nil {
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		return err
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	}
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	net.events.Send(ControlEvent(conn))
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	return client.Call(nil, "admin_addPeer", string(conn.other.Addr()))
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}
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// Disconnect disconnects two nodes by calling the "admin_removePeer" RPC
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// method on the "one" node so that it disconnects from the "other" node
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func (net *Network) Disconnect(oneID, otherID enode.ID) error {
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	conn := net.GetConn(oneID, otherID)
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	if conn == nil {
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		return fmt.Errorf("connection between %v and %v does not exist", oneID, otherID)
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	}
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	if !conn.Up {
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		return fmt.Errorf("%v and %v already disconnected", oneID, otherID)
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	}
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	client, err := conn.one.Client()
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						|
	if err != nil {
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		return err
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	}
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	net.events.Send(ControlEvent(conn))
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	return client.Call(nil, "admin_removePeer", string(conn.other.Addr()))
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}
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// DidConnect tracks the fact that the "one" node connected to the "other" node
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func (net *Network) DidConnect(one, other enode.ID) error {
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	net.lock.Lock()
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	defer net.lock.Unlock()
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	conn, err := net.getOrCreateConn(one, other)
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	if err != nil {
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		return fmt.Errorf("connection between %v and %v does not exist", one, other)
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	}
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						|
	if conn.Up {
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		return fmt.Errorf("%v and %v already connected", one, other)
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	}
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	conn.Up = true
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	net.events.Send(NewEvent(conn))
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	return nil
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}
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 | 
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// DidDisconnect tracks the fact that the "one" node disconnected from the
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// "other" node
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func (net *Network) DidDisconnect(one, other enode.ID) error {
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	net.lock.Lock()
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	defer net.lock.Unlock()
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	conn := net.getConn(one, other)
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						|
	if conn == nil {
 | 
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		return fmt.Errorf("connection between %v and %v does not exist", one, other)
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	}
 | 
						|
	if !conn.Up {
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		return fmt.Errorf("%v and %v already disconnected", one, other)
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						|
	}
 | 
						|
	conn.Up = false
 | 
						|
	conn.initiated = time.Now().Add(-DialBanTimeout)
 | 
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	net.events.Send(NewEvent(conn))
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	return nil
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}
 | 
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 | 
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// DidSend tracks the fact that "sender" sent a message to "receiver"
 | 
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func (net *Network) DidSend(sender, receiver enode.ID, proto string, code uint64) error {
 | 
						|
	msg := &Msg{
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		One:      sender,
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						|
		Other:    receiver,
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		Protocol: proto,
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						|
		Code:     code,
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						|
		Received: false,
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						|
	}
 | 
						|
	net.events.Send(NewEvent(msg))
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
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// DidReceive tracks the fact that "receiver" received a message from "sender"
 | 
						|
func (net *Network) DidReceive(sender, receiver enode.ID, proto string, code uint64) error {
 | 
						|
	msg := &Msg{
 | 
						|
		One:      sender,
 | 
						|
		Other:    receiver,
 | 
						|
		Protocol: proto,
 | 
						|
		Code:     code,
 | 
						|
		Received: true,
 | 
						|
	}
 | 
						|
	net.events.Send(NewEvent(msg))
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// GetNode gets the node with the given ID, returning nil if the node does not
 | 
						|
// exist
 | 
						|
func (net *Network) GetNode(id enode.ID) *Node {
 | 
						|
	net.lock.RLock()
 | 
						|
	defer net.lock.RUnlock()
 | 
						|
	return net.getNode(id)
 | 
						|
}
 | 
						|
 | 
						|
func (net *Network) getNode(id enode.ID) *Node {
 | 
						|
	i, found := net.nodeMap[id]
 | 
						|
	if !found {
 | 
						|
		return nil
 | 
						|
	}
 | 
						|
	return net.Nodes[i]
 | 
						|
}
 | 
						|
 | 
						|
// GetNode gets the node with the given name, returning nil if the node does
 | 
						|
// not exist
 | 
						|
func (net *Network) GetNodeByName(name string) *Node {
 | 
						|
	net.lock.RLock()
 | 
						|
	defer net.lock.RUnlock()
 | 
						|
	return net.getNodeByName(name)
 | 
						|
}
 | 
						|
 | 
						|
func (net *Network) getNodeByName(name string) *Node {
 | 
						|
	for _, node := range net.Nodes {
 | 
						|
		if node.Config.Name == name {
 | 
						|
			return node
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// GetNodes returns the existing nodes
 | 
						|
func (net *Network) GetNodes() (nodes []*Node) {
 | 
						|
	net.lock.RLock()
 | 
						|
	defer net.lock.RUnlock()
 | 
						|
 | 
						|
	return net.getNodes()
 | 
						|
}
 | 
						|
 | 
						|
func (net *Network) getNodes() (nodes []*Node) {
 | 
						|
	nodes = append(nodes, net.Nodes...)
 | 
						|
	return nodes
 | 
						|
}
 | 
						|
 | 
						|
// GetRandomUpNode returns a random node on the network, which is running.
 | 
						|
func (net *Network) GetRandomUpNode(excludeIDs ...enode.ID) *Node {
 | 
						|
	net.lock.RLock()
 | 
						|
	defer net.lock.RUnlock()
 | 
						|
	return net.getRandomUpNode(excludeIDs...)
 | 
						|
}
 | 
						|
 | 
						|
// GetRandomUpNode returns a random node on the network, which is running.
 | 
						|
func (net *Network) getRandomUpNode(excludeIDs ...enode.ID) *Node {
 | 
						|
	return net.getRandomNode(net.getUpNodeIDs(), excludeIDs)
 | 
						|
}
 | 
						|
 | 
						|
func (net *Network) getUpNodeIDs() (ids []enode.ID) {
 | 
						|
	for _, node := range net.Nodes {
 | 
						|
		if node.Up() {
 | 
						|
			ids = append(ids, node.ID())
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return ids
 | 
						|
}
 | 
						|
 | 
						|
// GetRandomDownNode returns a random node on the network, which is stopped.
 | 
						|
func (net *Network) GetRandomDownNode(excludeIDs ...enode.ID) *Node {
 | 
						|
	net.lock.RLock()
 | 
						|
	defer net.lock.RUnlock()
 | 
						|
	return net.getRandomNode(net.getDownNodeIDs(), excludeIDs)
 | 
						|
}
 | 
						|
 | 
						|
func (net *Network) getDownNodeIDs() (ids []enode.ID) {
 | 
						|
	for _, node := range net.getNodes() {
 | 
						|
		if !node.Up() {
 | 
						|
			ids = append(ids, node.ID())
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return ids
 | 
						|
}
 | 
						|
 | 
						|
func (net *Network) getRandomNode(ids []enode.ID, excludeIDs []enode.ID) *Node {
 | 
						|
	filtered := filterIDs(ids, excludeIDs)
 | 
						|
 | 
						|
	l := len(filtered)
 | 
						|
	if l == 0 {
 | 
						|
		return nil
 | 
						|
	}
 | 
						|
	return net.getNode(filtered[rand.Intn(l)])
 | 
						|
}
 | 
						|
 | 
						|
func filterIDs(ids []enode.ID, excludeIDs []enode.ID) []enode.ID {
 | 
						|
	exclude := make(map[enode.ID]bool)
 | 
						|
	for _, id := range excludeIDs {
 | 
						|
		exclude[id] = true
 | 
						|
	}
 | 
						|
	var filtered []enode.ID
 | 
						|
	for _, id := range ids {
 | 
						|
		if _, found := exclude[id]; !found {
 | 
						|
			filtered = append(filtered, id)
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return filtered
 | 
						|
}
 | 
						|
 | 
						|
// GetConn returns the connection which exists between "one" and "other"
 | 
						|
// regardless of which node initiated the connection
 | 
						|
func (net *Network) GetConn(oneID, otherID enode.ID) *Conn {
 | 
						|
	net.lock.RLock()
 | 
						|
	defer net.lock.RUnlock()
 | 
						|
	return net.getConn(oneID, otherID)
 | 
						|
}
 | 
						|
 | 
						|
// GetOrCreateConn is like GetConn but creates the connection if it doesn't
 | 
						|
// already exist
 | 
						|
func (net *Network) GetOrCreateConn(oneID, otherID enode.ID) (*Conn, error) {
 | 
						|
	net.lock.Lock()
 | 
						|
	defer net.lock.Unlock()
 | 
						|
	return net.getOrCreateConn(oneID, otherID)
 | 
						|
}
 | 
						|
 | 
						|
func (net *Network) getOrCreateConn(oneID, otherID enode.ID) (*Conn, error) {
 | 
						|
	if conn := net.getConn(oneID, otherID); conn != nil {
 | 
						|
		return conn, nil
 | 
						|
	}
 | 
						|
 | 
						|
	one := net.getNode(oneID)
 | 
						|
	if one == nil {
 | 
						|
		return nil, fmt.Errorf("node %v does not exist", oneID)
 | 
						|
	}
 | 
						|
	other := net.getNode(otherID)
 | 
						|
	if other == nil {
 | 
						|
		return nil, fmt.Errorf("node %v does not exist", otherID)
 | 
						|
	}
 | 
						|
	conn := &Conn{
 | 
						|
		One:   oneID,
 | 
						|
		Other: otherID,
 | 
						|
		one:   one,
 | 
						|
		other: other,
 | 
						|
	}
 | 
						|
	label := ConnLabel(oneID, otherID)
 | 
						|
	net.connMap[label] = len(net.Conns)
 | 
						|
	net.Conns = append(net.Conns, conn)
 | 
						|
	return conn, nil
 | 
						|
}
 | 
						|
 | 
						|
func (net *Network) getConn(oneID, otherID enode.ID) *Conn {
 | 
						|
	label := ConnLabel(oneID, otherID)
 | 
						|
	i, found := net.connMap[label]
 | 
						|
	if !found {
 | 
						|
		return nil
 | 
						|
	}
 | 
						|
	return net.Conns[i]
 | 
						|
}
 | 
						|
 | 
						|
// InitConn(one, other) retrieves the connection model for the connection between
 | 
						|
// peers one and other, or creates a new one if it does not exist
 | 
						|
// the order of nodes does not matter, i.e., Conn(i,j) == Conn(j, i)
 | 
						|
// it checks if the connection is already up, and if the nodes are running
 | 
						|
// NOTE:
 | 
						|
// it also checks whether there has been recent attempt to connect the peers
 | 
						|
// this is cheating as the simulation is used as an oracle and know about
 | 
						|
// remote peers attempt to connect to a node which will then not initiate the connection
 | 
						|
func (net *Network) InitConn(oneID, otherID enode.ID) (*Conn, error) {
 | 
						|
	net.lock.Lock()
 | 
						|
	defer net.lock.Unlock()
 | 
						|
	return net.initConn(oneID, otherID)
 | 
						|
}
 | 
						|
 | 
						|
func (net *Network) initConn(oneID, otherID enode.ID) (*Conn, error) {
 | 
						|
	if oneID == otherID {
 | 
						|
		return nil, fmt.Errorf("refusing to connect to self %v", oneID)
 | 
						|
	}
 | 
						|
	conn, err := net.getOrCreateConn(oneID, otherID)
 | 
						|
	if err != nil {
 | 
						|
		return nil, err
 | 
						|
	}
 | 
						|
	if conn.Up {
 | 
						|
		return nil, fmt.Errorf("%v and %v already connected", oneID, otherID)
 | 
						|
	}
 | 
						|
	if time.Since(conn.initiated) < DialBanTimeout {
 | 
						|
		return nil, fmt.Errorf("connection between %v and %v recently attempted", oneID, otherID)
 | 
						|
	}
 | 
						|
 | 
						|
	err = conn.nodesUp()
 | 
						|
	if err != nil {
 | 
						|
		log.Trace("Nodes not up", "err", err)
 | 
						|
		return nil, fmt.Errorf("nodes not up: %v", err)
 | 
						|
	}
 | 
						|
	log.Debug("Connection initiated", "id", oneID, "other", otherID)
 | 
						|
	conn.initiated = time.Now()
 | 
						|
	return conn, nil
 | 
						|
}
 | 
						|
 | 
						|
// Shutdown stops all nodes in the network and closes the quit channel
 | 
						|
func (net *Network) Shutdown() {
 | 
						|
	for _, node := range net.Nodes {
 | 
						|
		log.Debug("Stopping node", "id", node.ID())
 | 
						|
		if err := node.Stop(); err != nil {
 | 
						|
			log.Warn("Can't stop node", "id", node.ID(), "err", err)
 | 
						|
		}
 | 
						|
		// If the node has the close method, call it.
 | 
						|
		if closer, ok := node.Node.(io.Closer); ok {
 | 
						|
			if err := closer.Close(); err != nil {
 | 
						|
				log.Warn("Can't close node", "id", node.ID(), "err", err)
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	close(net.quitc)
 | 
						|
}
 | 
						|
 | 
						|
// Reset resets all network properties:
 | 
						|
// empties the nodes and the connection list
 | 
						|
func (net *Network) Reset() {
 | 
						|
	net.lock.Lock()
 | 
						|
	defer net.lock.Unlock()
 | 
						|
 | 
						|
	//re-initialize the maps
 | 
						|
	net.connMap = make(map[string]int)
 | 
						|
	net.nodeMap = make(map[enode.ID]int)
 | 
						|
 | 
						|
	net.Nodes = nil
 | 
						|
	net.Conns = nil
 | 
						|
}
 | 
						|
 | 
						|
// Node is a wrapper around adapters.Node which is used to track the status
 | 
						|
// of a node in the network
 | 
						|
type Node struct {
 | 
						|
	adapters.Node `json:"-"`
 | 
						|
 | 
						|
	// Config if the config used to created the node
 | 
						|
	Config *adapters.NodeConfig `json:"config"`
 | 
						|
 | 
						|
	// up tracks whether or not the node is running
 | 
						|
	up   bool
 | 
						|
	upMu sync.RWMutex
 | 
						|
}
 | 
						|
 | 
						|
func (n *Node) Up() bool {
 | 
						|
	n.upMu.RLock()
 | 
						|
	defer n.upMu.RUnlock()
 | 
						|
	return n.up
 | 
						|
}
 | 
						|
 | 
						|
func (n *Node) SetUp(up bool) {
 | 
						|
	n.upMu.Lock()
 | 
						|
	defer n.upMu.Unlock()
 | 
						|
	n.up = up
 | 
						|
}
 | 
						|
 | 
						|
// ID returns the ID of the node
 | 
						|
func (n *Node) ID() enode.ID {
 | 
						|
	return n.Config.ID
 | 
						|
}
 | 
						|
 | 
						|
// String returns a log-friendly string
 | 
						|
func (n *Node) String() string {
 | 
						|
	return fmt.Sprintf("Node %v", n.ID().TerminalString())
 | 
						|
}
 | 
						|
 | 
						|
// NodeInfo returns information about the node
 | 
						|
func (n *Node) NodeInfo() *p2p.NodeInfo {
 | 
						|
	// avoid a panic if the node is not started yet
 | 
						|
	if n.Node == nil {
 | 
						|
		return nil
 | 
						|
	}
 | 
						|
	info := n.Node.NodeInfo()
 | 
						|
	info.Name = n.Config.Name
 | 
						|
	return info
 | 
						|
}
 | 
						|
 | 
						|
// MarshalJSON implements the json.Marshaler interface so that the encoded
 | 
						|
// JSON includes the NodeInfo
 | 
						|
func (n *Node) MarshalJSON() ([]byte, error) {
 | 
						|
	return json.Marshal(struct {
 | 
						|
		Info   *p2p.NodeInfo        `json:"info,omitempty"`
 | 
						|
		Config *adapters.NodeConfig `json:"config,omitempty"`
 | 
						|
		Up     bool                 `json:"up"`
 | 
						|
	}{
 | 
						|
		Info:   n.NodeInfo(),
 | 
						|
		Config: n.Config,
 | 
						|
		Up:     n.Up(),
 | 
						|
	})
 | 
						|
}
 | 
						|
 | 
						|
// UnmarshalJSON implements json.Unmarshaler interface so that we don't lose
 | 
						|
// Node.up status. IMPORTANT: The implementation is incomplete; we lose
 | 
						|
// p2p.NodeInfo.
 | 
						|
func (n *Node) UnmarshalJSON(raw []byte) error {
 | 
						|
	// TODO: How should we turn back NodeInfo into n.Node?
 | 
						|
	// Ticket: https://github.com/ethersphere/go-ethereum/issues/1177
 | 
						|
	node := struct {
 | 
						|
		Config *adapters.NodeConfig `json:"config,omitempty"`
 | 
						|
		Up     bool                 `json:"up"`
 | 
						|
	}{}
 | 
						|
	if err := json.Unmarshal(raw, &node); err != nil {
 | 
						|
		return err
 | 
						|
	}
 | 
						|
 | 
						|
	n.SetUp(node.Up)
 | 
						|
	n.Config = node.Config
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// Conn represents a connection between two nodes in the network
 | 
						|
type Conn struct {
 | 
						|
	// One is the node which initiated the connection
 | 
						|
	One enode.ID `json:"one"`
 | 
						|
 | 
						|
	// Other is the node which the connection was made to
 | 
						|
	Other enode.ID `json:"other"`
 | 
						|
 | 
						|
	// Up tracks whether or not the connection is active
 | 
						|
	Up bool `json:"up"`
 | 
						|
	// Registers when the connection was grabbed to dial
 | 
						|
	initiated time.Time
 | 
						|
 | 
						|
	one   *Node
 | 
						|
	other *Node
 | 
						|
}
 | 
						|
 | 
						|
// nodesUp returns whether both nodes are currently up
 | 
						|
func (c *Conn) nodesUp() error {
 | 
						|
	if !c.one.Up() {
 | 
						|
		return fmt.Errorf("one %v is not up", c.One)
 | 
						|
	}
 | 
						|
	if !c.other.Up() {
 | 
						|
		return fmt.Errorf("other %v is not up", c.Other)
 | 
						|
	}
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// String returns a log-friendly string
 | 
						|
func (c *Conn) String() string {
 | 
						|
	return fmt.Sprintf("Conn %v->%v", c.One.TerminalString(), c.Other.TerminalString())
 | 
						|
}
 | 
						|
 | 
						|
// Msg represents a p2p message sent between two nodes in the network
 | 
						|
type Msg struct {
 | 
						|
	One      enode.ID `json:"one"`
 | 
						|
	Other    enode.ID `json:"other"`
 | 
						|
	Protocol string   `json:"protocol"`
 | 
						|
	Code     uint64   `json:"code"`
 | 
						|
	Received bool     `json:"received"`
 | 
						|
}
 | 
						|
 | 
						|
// String returns a log-friendly string
 | 
						|
func (m *Msg) String() string {
 | 
						|
	return fmt.Sprintf("Msg(%d) %v->%v", m.Code, m.One.TerminalString(), m.Other.TerminalString())
 | 
						|
}
 | 
						|
 | 
						|
// ConnLabel generates a deterministic string which represents a connection
 | 
						|
// between two nodes, used to compare if two connections are between the same
 | 
						|
// nodes
 | 
						|
func ConnLabel(source, target enode.ID) string {
 | 
						|
	var first, second enode.ID
 | 
						|
	if bytes.Compare(source.Bytes(), target.Bytes()) > 0 {
 | 
						|
		first = target
 | 
						|
		second = source
 | 
						|
	} else {
 | 
						|
		first = source
 | 
						|
		second = target
 | 
						|
	}
 | 
						|
	return fmt.Sprintf("%v-%v", first, second)
 | 
						|
}
 | 
						|
 | 
						|
// Snapshot represents the state of a network at a single point in time and can
 | 
						|
// be used to restore the state of a network
 | 
						|
type Snapshot struct {
 | 
						|
	Nodes []NodeSnapshot `json:"nodes,omitempty"`
 | 
						|
	Conns []Conn         `json:"conns,omitempty"`
 | 
						|
}
 | 
						|
 | 
						|
// NodeSnapshot represents the state of a node in the network
 | 
						|
type NodeSnapshot struct {
 | 
						|
	Node Node `json:"node,omitempty"`
 | 
						|
 | 
						|
	// Snapshots is arbitrary data gathered from calling node.Snapshots()
 | 
						|
	Snapshots map[string][]byte `json:"snapshots,omitempty"`
 | 
						|
}
 | 
						|
 | 
						|
// Snapshot creates a network snapshot
 | 
						|
func (net *Network) Snapshot() (*Snapshot, error) {
 | 
						|
	return net.snapshot(nil, nil)
 | 
						|
}
 | 
						|
 | 
						|
func (net *Network) SnapshotWithServices(addServices []string, removeServices []string) (*Snapshot, error) {
 | 
						|
	return net.snapshot(addServices, removeServices)
 | 
						|
}
 | 
						|
 | 
						|
func (net *Network) snapshot(addServices []string, removeServices []string) (*Snapshot, error) {
 | 
						|
	net.lock.Lock()
 | 
						|
	defer net.lock.Unlock()
 | 
						|
	snap := &Snapshot{
 | 
						|
		Nodes: make([]NodeSnapshot, len(net.Nodes)),
 | 
						|
	}
 | 
						|
	for i, node := range net.Nodes {
 | 
						|
		snap.Nodes[i] = NodeSnapshot{Node: *node}
 | 
						|
		if !node.Up() {
 | 
						|
			continue
 | 
						|
		}
 | 
						|
		snapshots, err := node.Snapshots()
 | 
						|
		if err != nil {
 | 
						|
			return nil, err
 | 
						|
		}
 | 
						|
		snap.Nodes[i].Snapshots = snapshots
 | 
						|
		for _, addSvc := range addServices {
 | 
						|
			haveSvc := false
 | 
						|
			for _, svc := range snap.Nodes[i].Node.Config.Services {
 | 
						|
				if svc == addSvc {
 | 
						|
					haveSvc = true
 | 
						|
					break
 | 
						|
				}
 | 
						|
			}
 | 
						|
			if !haveSvc {
 | 
						|
				snap.Nodes[i].Node.Config.Services = append(snap.Nodes[i].Node.Config.Services, addSvc)
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if len(removeServices) > 0 {
 | 
						|
			var cleanedServices []string
 | 
						|
			for _, svc := range snap.Nodes[i].Node.Config.Services {
 | 
						|
				haveSvc := false
 | 
						|
				for _, rmSvc := range removeServices {
 | 
						|
					if rmSvc == svc {
 | 
						|
						haveSvc = true
 | 
						|
						break
 | 
						|
					}
 | 
						|
				}
 | 
						|
				if !haveSvc {
 | 
						|
					cleanedServices = append(cleanedServices, svc)
 | 
						|
				}
 | 
						|
 | 
						|
			}
 | 
						|
			snap.Nodes[i].Node.Config.Services = cleanedServices
 | 
						|
		}
 | 
						|
	}
 | 
						|
	for _, conn := range net.Conns {
 | 
						|
		if conn.Up {
 | 
						|
			snap.Conns = append(snap.Conns, *conn)
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return snap, nil
 | 
						|
}
 | 
						|
 | 
						|
// longrunning tests may need a longer timeout
 | 
						|
var snapshotLoadTimeout = 900 * time.Second
 | 
						|
 | 
						|
// Load loads a network snapshot
 | 
						|
func (net *Network) Load(snap *Snapshot) error {
 | 
						|
	// Start nodes.
 | 
						|
	for _, n := range snap.Nodes {
 | 
						|
		if _, err := net.NewNodeWithConfig(n.Node.Config); err != nil {
 | 
						|
			return err
 | 
						|
		}
 | 
						|
		if !n.Node.Up() {
 | 
						|
			continue
 | 
						|
		}
 | 
						|
		if err := net.startWithSnapshots(n.Node.Config.ID, n.Snapshots); err != nil {
 | 
						|
			return err
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// Prepare connection events counter.
 | 
						|
	allConnected := make(chan struct{}) // closed when all connections are established
 | 
						|
	done := make(chan struct{})         // ensures that the event loop goroutine is terminated
 | 
						|
	defer close(done)
 | 
						|
 | 
						|
	// Subscribe to event channel.
 | 
						|
	// It needs to be done outside of the event loop goroutine (created below)
 | 
						|
	// to ensure that the event channel is blocking before connect calls are made.
 | 
						|
	events := make(chan *Event)
 | 
						|
	sub := net.Events().Subscribe(events)
 | 
						|
	defer sub.Unsubscribe()
 | 
						|
 | 
						|
	go func() {
 | 
						|
		// Expected number of connections.
 | 
						|
		total := len(snap.Conns)
 | 
						|
		// Set of all established connections from the snapshot, not other connections.
 | 
						|
		// Key array element 0 is the connection One field value, and element 1 connection Other field.
 | 
						|
		connections := make(map[[2]enode.ID]struct{}, total)
 | 
						|
 | 
						|
		for {
 | 
						|
			select {
 | 
						|
			case e := <-events:
 | 
						|
				// Ignore control events as they do not represent
 | 
						|
				// connect or disconnect (Up) state change.
 | 
						|
				if e.Control {
 | 
						|
					continue
 | 
						|
				}
 | 
						|
				// Detect only connection events.
 | 
						|
				if e.Type != EventTypeConn {
 | 
						|
					continue
 | 
						|
				}
 | 
						|
				connection := [2]enode.ID{e.Conn.One, e.Conn.Other}
 | 
						|
				// Nodes are still not connected or have been disconnected.
 | 
						|
				if !e.Conn.Up {
 | 
						|
					// Delete the connection from the set of established connections.
 | 
						|
					// This will prevent false positive in case disconnections happen.
 | 
						|
					delete(connections, connection)
 | 
						|
					log.Warn("load snapshot: unexpected disconnection", "one", e.Conn.One, "other", e.Conn.Other)
 | 
						|
					continue
 | 
						|
				}
 | 
						|
				// Check that the connection is from the snapshot.
 | 
						|
				for _, conn := range snap.Conns {
 | 
						|
					if conn.One == e.Conn.One && conn.Other == e.Conn.Other {
 | 
						|
						// Add the connection to the set of established connections.
 | 
						|
						connections[connection] = struct{}{}
 | 
						|
						if len(connections) == total {
 | 
						|
							// Signal that all nodes are connected.
 | 
						|
							close(allConnected)
 | 
						|
							return
 | 
						|
						}
 | 
						|
 | 
						|
						break
 | 
						|
					}
 | 
						|
				}
 | 
						|
			case <-done:
 | 
						|
				// Load function returned, terminate this goroutine.
 | 
						|
				return
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}()
 | 
						|
 | 
						|
	// Start connecting.
 | 
						|
	for _, conn := range snap.Conns {
 | 
						|
 | 
						|
		if !net.GetNode(conn.One).Up() || !net.GetNode(conn.Other).Up() {
 | 
						|
			//in this case, at least one of the nodes of a connection is not up,
 | 
						|
			//so it would result in the snapshot `Load` to fail
 | 
						|
			continue
 | 
						|
		}
 | 
						|
		if err := net.Connect(conn.One, conn.Other); err != nil {
 | 
						|
			return err
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	select {
 | 
						|
	// Wait until all connections from the snapshot are established.
 | 
						|
	case <-allConnected:
 | 
						|
	// Make sure that we do not wait forever.
 | 
						|
	case <-time.After(snapshotLoadTimeout):
 | 
						|
		return errors.New("snapshot connections not established")
 | 
						|
	}
 | 
						|
	return nil
 | 
						|
}
 | 
						|
 | 
						|
// Subscribe reads control events from a channel and executes them
 | 
						|
func (net *Network) Subscribe(events chan *Event) {
 | 
						|
	for {
 | 
						|
		select {
 | 
						|
		case event, ok := <-events:
 | 
						|
			if !ok {
 | 
						|
				return
 | 
						|
			}
 | 
						|
			if event.Control {
 | 
						|
				net.executeControlEvent(event)
 | 
						|
			}
 | 
						|
		case <-net.quitc:
 | 
						|
			return
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
func (net *Network) executeControlEvent(event *Event) {
 | 
						|
	log.Trace("Executing control event", "type", event.Type, "event", event)
 | 
						|
	switch event.Type {
 | 
						|
	case EventTypeNode:
 | 
						|
		if err := net.executeNodeEvent(event); err != nil {
 | 
						|
			log.Error("Error executing node event", "event", event, "err", err)
 | 
						|
		}
 | 
						|
	case EventTypeConn:
 | 
						|
		if err := net.executeConnEvent(event); err != nil {
 | 
						|
			log.Error("Error executing conn event", "event", event, "err", err)
 | 
						|
		}
 | 
						|
	case EventTypeMsg:
 | 
						|
		log.Warn("Ignoring control msg event")
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
func (net *Network) executeNodeEvent(e *Event) error {
 | 
						|
	if !e.Node.Up() {
 | 
						|
		return net.Stop(e.Node.ID())
 | 
						|
	}
 | 
						|
 | 
						|
	if _, err := net.NewNodeWithConfig(e.Node.Config); err != nil {
 | 
						|
		return err
 | 
						|
	}
 | 
						|
	return net.Start(e.Node.ID())
 | 
						|
}
 | 
						|
 | 
						|
func (net *Network) executeConnEvent(e *Event) error {
 | 
						|
	if e.Conn.Up {
 | 
						|
		return net.Connect(e.Conn.One, e.Conn.Other)
 | 
						|
	} else {
 | 
						|
		return net.Disconnect(e.Conn.One, e.Conn.Other)
 | 
						|
	}
 | 
						|
}
 |